Bosses & EndgameDoryani Boss Guide — Act 3 Finale Mechanics & Strategy
Royal Thaumaturge Doryani is the Act 3 wall boss. Phase patterns, lightning telegraphs, flask timing, and the gear check most players fail before maps.
165 editor-curated guides with ratings, pro tips, and checklists.
Bosses & EndgameRoyal Thaumaturge Doryani is the Act 3 wall boss. Phase patterns, lightning telegraphs, flask timing, and the gear check most players fail before maps.
Bosses & EndgameJamanra at the Halani Gates gates Act 3 progression. Telegraph reading, route prep, and why players underestimate this mid-campaign spike.
Bosses & EndgameTavakai, the Chieftain ends the campaign. Fire damage patterns, phase transitions, and map-prep gear goals before the final act boss.
Bosses & EndgameThe Burning Monolith pinnacle explained: Crisis Fragment access, phase-by-phase mechanics, loot expectations, and the prep checklist Reddit shares every league.
Bosses & EndgameAnother heavily discussed early pinnacle: access requirements, fog mechanics, burst windows, and why players recommend this after stabilizing yellow maps.
Bosses & EndgameThe Devourer in the Mud Burrow: when to attempt, mechanics breakdown, and why SSF players discuss this as an early power spike check.
Bosses & EndgameA reusable framework for every PoE2 campaign boss: flask rules, resist breakpoints, phase discipline, and when to leave and gear up.
Builds & SkillsStep-by-step passive allocation for Twister Deadeye from level 1 to maps: which nodes to take, when to respec, and ascendancy priority order.
Builds & SkillsThe other top 0.5 league starter: grenade setup progression, Witchhunter ascendancy order, and passive path from Act 1 through maps.
Builds & SkillsStep-by-step Titan melee starter: Whirling Assault gem setup, life stacking on the tree, and why this build forgives positioning mistakes.
Builds & SkillsED plus Contagion passive pathing: chaos damage nodes, life layering, and Lich ascendancy timing for the safest respec-friendly starter.
Crafting & CurrencyHow the trade market works in PoE2: when to trade, how to list items, avoid scams, and use the currency exchange — the economy guide new players ask for daily.
Crafting & CurrencyLeague economy primer: which drops to pick up, rough currency tier rankings, and what veterans hoard versus liquidate in week one.
Crafting & CurrencyThe question every mapper asks: buy the ring or craft it? Decision rules for resist gear, weapons, and endgame crafts using community cost logic.
Crafting & CurrencyPractical price checking: comparable listings, mod tier evaluation, league-day premiums, and when to fire sale versus hold.
Builds & SkillsThe most discussed league starters for Runes of Aldur and beyond — ranked by gear independence, campaign speed, and map-ready power on self-found gear.
Campaign & ActsThe five errors new players repeat every league — resistances, currency burns, gem linking, ascendancy timing, and movement boots — explained with fixes.
Classes & AscendanciesMercenary, Huntress, or Ranger? We break down which PoE2 class gives beginners the smoothest first league based on mechanics, survivability, and ascendancy options.
Classes & AscendanciesWhich PoE2 ascendancies dominate league-start discussions — Deadeye, Witchhunter, Titan, Pathfinder, and Lich ranked for early power.
Crafting & CurrencyStop wasting Exalts on Act gear. A practical currency priority list for your first week — what to hoard, what to burn, and when to trade.
Campaign & ActsHow experienced players finish campaign in one sitting: skip rules, waypoint discipline, trial timing, and zone density priorities.
Builds & SkillsThe build everyone is playing in 0.5 — skill setup, leveling progression, ascendancy nodes, and when Twister starts to feel broken.
Builds & SkillsThe #1 gear goal before maps — fire, cold, and lightning at 75%. Slot-by-slot checklist for rings, boots, chest, and helmet.
Builds & SkillsWhich gems to link first, how many Jeweller's Orbs to budget, and the 3-link rule that doubles your campaign damage.
Bosses & EndgameMechanics, avoidable damage, and gear check for Count Geonor — the boss most new players discuss after their first death.
Bosses & EndgameDay-by-day map tier targets, when to push tiers, and how community players avoid bricking progression with early deaths.
Campaign & ActsWeapon sets, spirit, dodge roll, ascendancy trials, and gemcutting — the systems veterans argue about most when switching to PoE2.
Crafting & CurrencyRunic crafting, runic ward, reworked divines, and league-start meta shifts — the patch topics dominating PoE2 forums.
Items & UniquesThe gear slot Reddit mentions in almost every leveling thread — when to buy, what ilvl, and how much MS you need.
Builds & SkillsWhy ED Contagion Lich is Reddit's "if unsure, pick this" starter — scaling, gear, and pivot options into endgame.
Classes & AscendanciesThe most asked timing question in PoE2 help channels — exactly when to run trials and what power spike to expect.
Campaign & ActsAct Two is Path of Exile 2's second storyline act, taking place in the deserts and ruins of the Vastiri Plains. In this act, the exile assists a Maraketh cara
Builds & SkillsCount Geonor is a unique monster located in Ogham Manor. He is the final boss of Act 1. Defeating him is necessary to complete The Mad Wolf of Ogham.
Classes & AscendanciesPath of Exile 2 uses three main attributes - strength, dexterity, and intelligence - and its twelve playable character classes (or simply classes) are each as
Builds & SkillsCharges are counters that are represented as glowing orbs around an entity. They are not buffs.
Items & UniquesThe Simulacrum is a map that can be accessed via Delirium encounters.
Builds & SkillsMawdun Mine is an area in Act 2. This area has a waypoint and is connected to Mawdun Quarry.
Campaign & ActsThis guide provides an overview of Path of Exile 2, as well as new features and changes from the first Path of Exile.
Items & UniquesA shield is an item class of off-hand equipment that counts as both armour and off-hand equipment. They provide base defences based on their attribute alignme
Classes & AscendanciesThe Warrior is a strength-oriented class that specializes in mace and shield skills.
Classes & AscendanciesThe Witch is an intelligence-oriented class that specializes in minion and occult spells.
Items & UniquesArmour is a defence that provides damage reduction to incoming physical damage from hits. The % of damage reduced depends on the size of the incoming hit rela
Items & UniquesJewels are items that can be placed into allocated Jewel Sockets in the Passive Skill Tree, and can be removed or replaced at no cost. They can grant various
Builds & SkillsMelee generally refers to one of two things:
Classes & AscendanciesThe Mercenary is a strength/dexterity-oriented class that specializes in crossbow and grenade skills.
Crafting & CurrencyQuality is a stat that improves the signature stats of an Equipment or adds additional bonuses to Skill Gems. Each item type has a Currency Item associated wi
Builds & SkillsAtziri's Splendour is a unique Sacrificial RegaliaSacrificial RegaliaArmour: 273Evasion: 248Energy Shield: 76Movement Speed: -3.0%Requires Level 65, 72 Str, 7
Builds & SkillsAilments are a type of debuff associated with specific damage types. Damaging ailments damage over time.
Bosses & EndgameThe Arbiter of Ash the pinnacle boss of The Burning Monolith. The regular version of this encounter can be accessed by bringing three Crisis Fragments to the
Items & UniquesStaff is an item class of two-handed weapons that require intelligence to equip. They have no local attack stats, and instead roll modifiers for spells. Stave
Items & UniquesAll monsters, strongboxes and most items can have one of four different rarities. The common rarity is normal, followed by magic, rare and unique. Some items
Builds & SkillsA buff is a status effect that applies a beneficial bonus on the entity. This could be produced by a skill or by interacting with certain mechanics such as sh
Items & UniquesWand is an item class of one-handed weapons that require intelligence to equip. They have no local attack stats, and instead roll modifiers for spells. Wands
Builds & SkillsResistance is a form of damage reduction that reduces damage of a particular type by a percentage. Players and enemies all have a resistance stat to each of F
Campaign & ActsAct Three is Path of Exile 2's third storyline act, taking place in the present and past of Utzaal, the drowned Vaal city. The player must search for someone
Items & UniquesFlail is an item class of one-handed martial melee weapons that require strength and intelligence to equip.
Classes & AscendanciesPathfinder is an Ascendancy class for the Ranger.
Items & UniquesSceptre is an item class of one-handed weapons that require strength and intelligence to equip. They have no local attack stats, and instead roll modifiers th
Builds & SkillsSpirit is a resource that can be reserved to activate persistent buffs, summon permanent minions, and enable trigger meta gems. Characters have no spirit by d
Bosses & EndgameDelirium is a type of map encounter. Upon approaching a Delirium mirror, the entire zone becomes covered in a grey fog that summons monsters and empowers them
Bosses & EndgameEndgame in Path of Exile 2 is the epilogue of the storyline's acts, which currently takes place within The Ziggurat Refuge. Here, players are introduced to th
Builds & SkillsEnergy Shield (abbreviated as ES) is one of the three core defences that can be found on equipment. It is associated with intelligence and acts as an addition
Builds & SkillsFire damage is one of the five damage types, and one of the three types of elemental damage. It can be mitigated by fire resistance.
Crafting & CurrencyMeta skills are those that allow you to socket other active skills as support gems. Meta gems are often used to trigger active skills or change its functional
Items & UniquesSpear is an item class of one-handed martial melee weapons that require dexterity and strength to equip.
Builds & SkillsAn Uncut Support Gem is a currency item that can be used to engrave a support gem. It is a type of uncut gem.
Items & UniquesWeapons are a category of equipment that are equipped to deal damage with attacks or provide various modifiers that modify a character's damage.
Campaign & ActsAct One is Path of Exile 2's first storyline act, taking place in the region of Ogham. In this act, the exile washes up on the riverbank after escaping a deat
Bosses & EndgameRituals are a type of encounter. Rituals are mysterious sacrificial sites built by the The King in the Mists.
Builds & SkillsBlock is a type of damage mitigation that typically negates all hit damage. Block is primarily obtained from shields. Shields can also provide an active guara
Builds & SkillsA buff is a status effect that applies a beneficial bonus on the entity. This could be produced by a skill or by interacting with certain mechanics such as sh
Builds & SkillsEvasion is one of the three core defences that can be found on equipment. It is associated with dexterity and provides an entropy-based system of damage avoid
Campaign & ActsA league is a category of game mode within Path of Exile 2 that effectively splits players and economies based on different preferences and difficulties. A ch
Builds & SkillsProjectiles are entities created by attack and spells that move along a trajectory and can hit other entities. They typically travel in a straight line from p
Builds & SkillsThe Passive Skill Tree is a vast, interconnected web of passive skill in Path of Exile 2 that allows players to customize their character's attributes and pow
Bosses & EndgameRogue exiles are a special type of monsters. Wandering around Wraeclast, these hostile exiles seek out a fight to the death. Rogue exiles start appearing in A
Builds & SkillsTotems are structures that possess certain effects, from the ability to cast spells to summoning entities that physically attack nearby enemies. Friendly Tote
Builds & SkillsCold damage is one of the five damage types, and one of the three types of elemental damage. It can be mitigated by cold resistance. Cold damage can inflict c
Bosses & EndgameThe Devourer is a unique devourer located in the Mud Burrow at the Vile Nest.
Campaign & ActsGrinding Gear Games (GGG) is video game developer based on Auckland, New Zealand. The company was founded on November 2006 by Chris Wilson, Jonathan Rogers, a
Campaign & ActsA league is a category of game mode within Path of Exile 2 that effectively splits players and economies based on different preferences and difficulties. A ch
Builds & SkillsMinions are allies summoned or raised by the player's skills, effects, or buffs. Minions do not benefit from modifiers to stats that affect the player charact
Classes & AscendanciesThe Monk is a dexterity/intelligence-oriented class that specializes in unarmed and quarterstaff skills.
Campaign & ActsPath of Exile 2 (also known as PoE2) is a sequel to Path of Exile, and is developed by Grinding Gear Games.. It is currently in Early Access.
Items & UniquesQuarterstaff is an item class of two-handed martial melee weapons that require dexterity and intelligence to equip.
Bosses & EndgameRituals are a type of encounter. Rituals are mysterious sacrificial sites built by the The King in the Mists.
Classes & AscendanciesThe Sorceress is an intelligence-oriented class that specializes in elemental spells.
Builds & SkillsAn Uncut Skill Gem is a currency item that can be used to engrave a skill gem or level up an existing skill gem to the level of the Uncut Skill Gem. It is a t
Builds & SkillsAn Uncut Spirit Gem is a currency item. It is a type of uncut gem that can be used to engrave a persistent buff skill. It is a type of uncut gem.
Bosses & EndgameThe Bloated Miller is a unique monster located in the Riverbank.
Builds & SkillsA critical hit, or simply crit, is a property of hits that gains a damage multiplier based on its critical damage bonus. Additionally, critical hits can often
Crafting & CurrencyIsle of Kin is an area in Act 4. This area has a waypoint and is connected to Kingsmarch and Volcanic Warrens.
Builds & SkillsPhysical damage is one of the five damage types. Most martial weapons deal physical damage. Physical damage from hits is mitigated by armour and other sources
Classes & AscendanciesWarbringer is an Ascendancy class for the Warrior.
Campaign & ActsThis guide helps you complete the Acts in the fastest way possible, by only including essential quests and zones.
Builds & SkillsCurses are Debuffs that apply a certain downside on the recipient, weakening them. By default, the player can apply a maximum of one Curse on an enemy, which
Builds & SkillsDebuffs are negative effects that deal damage or penalise an entity's stats, either for a set duration or when a condition is met. Unless otherwise stated, de
Bosses & EndgameExpedition is a type of encounter. An Expedition encounter will task the player with placing a chain of explosives over a Kalguuran burial site to unearth los
Items & UniquesA focus (plural foci) is an item class of intelligence-aligned off-hand equipment that provides energy shield and can roll caster modifiers. Foci are not cons
Builds & SkillsHerald is a gem tag for persistent buff skills which grant an effect on killing enemies.
Builds & SkillsLightning damage is one of the five damage types, and one of the three types of elemental damage. It can be mitigated by lightning resistance. Lightning damag
Classes & AscendanciesThe Ranger is a dexterity-oriented class that specializes in agility and bow skills.
Crafting & CurrencyA Reforging Bench is a crafting bench that allows three items of the same base type to be destroyed, creating a new item with similar properties. This process
Items & UniquesStrongboxes are an encounter found in both the campaign and endgame. Strongboxes are a type of chest that can have modifiers. These chests may be crafted upon
Classes & AscendanciesTitan is an Ascendancy class for the Warrior.
Crafting & CurrencyTrade is the exchanging of items (mainly equipment and currency items) between players and other players or NPC vendors. This allows, for example, players in
Builds & SkillsTrigger is a skill behavior that causes a skill's effect to occur during certain conditions, instantly without the need of manually casting socketed skills.
Crafting & CurrencyA Reforging Bench is a crafting bench that allows three items of the same base type to be destroyed, creating a new item with similar properties. This process
Classes & AscendanciesAscendancy classes, or simply "ascendancies," are subclasses that allow players to further refine their character's class by making use of special abilities,
Classes & AscendanciesBlood Mage is an Ascendancy class for the Witch.
Items & UniquesBow is an item class of two-handed martial ranged weapons that require strength and dexterity to equip. Bows can be equipped together with a quiver.
Classes & AscendanciesChronomancer is an Ascendancy class for the Sorceress.
Items & UniquesMace is an item class of martial melee weapons that require strength to equip. They come in one hand and two hand varieties, and are typically the slowest of
Classes & AscendanciesStormweaver is an Ascendancy class for the Sorceress.
Builds & SkillsTrap is an item class of two-handed ranged weapons that requires dexterity and intelligence to equip. The trap weapon grants a skill instead of a default atta
Items & UniquesClaws are a scrapped weapon type.
Classes & AscendanciesLich is an Ascendancy class for the Witch.
Builds & SkillsGems are a type of item that either grants a skill (skill gem) or modifies a skill (support gem) when placed into a gem socket.
Items & UniquesAmulet is an item class of jewellery.
Items & UniquesCharm is an item class of trinkets that function somewhat similarly to utility flasks from the first Path of Exile. Charms gain charges from killing monsters
Classes & AscendanciesInfernalist is an Ascendancy class for the Witch.
Builds & SkillsLife (also named Health or Hit Points) is the main health source of a character or monster and it decreases when receiving damage; when it reaches 0% the enti
Campaign & ActsAct Four is Path of Exile 2's fourth storyline act, taking place in the Karui archipelago of Ngamakanui. The player must search for three parts of the precurs
Builds & SkillsThe Passive Skill Tree is a vast, interconnected web of passive skill in Path of Exile 2 that allows players to customize their character's attributes and pow
Classes & AscendanciesSmith of Kitava is an Ascendancy class for the Warrior.
Items & UniquesSword is an item class of martial melee weapons that require strength and dexterity to equip. They come in one hand and two hand varieties.
Items & UniquesA unique item is an item with a unique rarity, with a distinct and specific name, different artwork from the base item, and a predetermined list of modifiers.
Campaign & ActsWaypoints can be found in most areas and towns in Wraeclast and serve as a method of saving your progression through the campaign. They permit fast-travel thr
Builds & SkillsAuras are skills that apply buffs to Allies within a radius, or debuffs to enemies within your Presence radius.
Items & UniquesAxe is an item class of martial melee weapons that require strength and dexterity to equip. They come in one hand and two hand varieties.
Items & UniquesDagger is an item class of one-handed martial melee weapons that require dexterity and intelligence to equip. Daggers inherently have a high base critical str
Classes & AscendanciesDeadeye is an Ascendancy class for the Ranger.
Items & UniquesA flask is a item which are used to recover life and mana. Each use of a flask requires a certain amount of flask charges to be expended. Modifiers on flasks
Builds & SkillsGemcutting is a mechanic involving the creation of skill gems and support gems by using uncut gems. This process is also referred to as engraving. An addition
Builds & SkillsThe Passive Skill Tree is a vast, interconnected web of passive skill in Path of Exile 2 that allows players to customize their character's attributes and pow
Builds & SkillsChaos damage is one of the five damage types. It can be mitigated by chaos resistance. Chaos damage has the effect of removing twice as much energy shield whe
Campaign & ActsEarly Access refers to the period of Path of Exile 2 between the first release of the game for public download on December 6, 2024, to the official release of
Builds & SkillsGems are a type of item that either grants a skill (skill gem) or modifies a skill (support gem) when placed into a gem socket.
Bosses & EndgameMaps are endgame areas generated by using a waystone on a specific map node on the Atlas. Maps contain randomized monsters and layouts but use a fixed tileset
Builds & SkillsGems are a type of item that either grants a skill (skill gem) or modifies a skill (support gem) when placed into a gem socket.
Builds & SkillsStrength, dexterity, and intelligence are attributes. Attributes are often requirements of gems and equipment. Characters gain inherent bonuses from attribute
Crafting & CurrencyEssences are a type of currency item. They are dropped by essence encounters. Essences will add a guaranteed modifier to an item.
Builds & SkillsThe Passive Skill Tree is a vast, interconnected web of passive skill in Path of Exile 2 that allows players to customize their character's attributes and pow
Items & UniquesRing is an item class of jewellery. A character can have two rings equipped at a time. A third ring can be equipped if the Ritualist passive Unfurled Finger i
Bosses & EndgameWaystones are items that can be activated in the Map Device to access maps on the Atlas.
Campaign & ActsBooks of Specialisation are quest items that grants two Weapon Set Passive Skill points when used.
Bosses & EndgameBreach is a type of map encounter. Breaches are tears in reality that summon Hiveborn monsters from another dimension.
Crafting & CurrencyCrafting is a mechanic in Path of Exile 2 that involves using currency or certain game mechanics to modify the inherit stats and modifiers of items. Almost al
Campaign & ActsHideouts are special town-like areas that act as a player's personal hub in the Endgame. NPCs can be invited to your hideout to perform the same functions the
Campaign & ActsInterlude is a temporary act. The player and The Hooded One seek out allies to recruit before heading to Oriath and wage war against the Twilight Order.
Bosses & EndgameThe King in the Mists is a boss from the Ritual map mechanic. He is found in the Crux of Nothingness, accessible by locating it on the Atlas using An Audience
Campaign & ActsThe story of Path of Exile 2 progresses through a series of quests, currently spanning six acts. In order to progress the story and reach other acts, the resp
Builds & SkillsGems are a type of item that either grants a skill (skill gem) or modifies a skill (support gem) when placed into a gem socket.
Builds & SkillsGems are a type of item that either grants a skill (skill gem) or modifies a skill (support gem) when placed into a gem socket.
Builds & SkillsMana is a resource that can be used to pay for the costs of many skills. Mana cost is spent throughout the skill instead of on use; cancelling the skill or ge
Items & UniquesBelt is a type of accessory. All belts come with an implicit modifier that grants additional charm slots. Belts are not classified as jewellery and cannot hav
Crafting & CurrencyA currency item is an item that can be used to achieve an effect, usually crafting on an item or paying a vendor.
Crafting & CurrencyCrafting is a mechanic in Path of Exile 2 that involves using currency or certain game mechanics to modify the inherit stats and modifiers of items. Almost al
Items & UniquesQuiver is an item class of off-hand equipment that can only be equipped together with a bow.
Crafting & CurrencyOmens are a type of currency items. Activating an omen will guarantee a specified outcome when its condition is met, such as a guaranteed crafting outcome or
Campaign & ActsA Town is an area found in each Act that serves as a central hub for completing quests, purchasing or selling items to vendors, interacting with NPCs, or acce
Builds & SkillsDamage is the process by which a player or monster's life or energy shield is reduced.
Campaign & ActsLua error: bad argument #2 to 'formatDate': invalid timestamp 'December 9, 2024'.
Builds & SkillsA hit is when damage is dealt instantaneously, as opposed to damage over time. Many effects or defensive layers only apply on hit so do not apply to skills wh
Builds & SkillsRanged refers to a skill or attack, that is normally performed with a martial weapon, where your character can be any viewable distance from the target enemy.