Builds & Skills

Trigger

Trigger is a skill behavior that causes a skill's effect to occur during certain conditions, instantly without the need of manually casting socketed skills.

3 min read·Updated 2026-07-10·Editor score 88/100
Gem requires strength
Editor's TakeMedium88/100

Everything you need on Trigger in one scan: core mechanics, priority actions, and common mistakes to skip.

Best for: Builders optimizing damage, defense, or clear speed

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  • Link your main damage skill first — a 2-link beats two unlinked 1-links.
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✓ Quick Checklist

  • Review the core trigger mechanics in this guide
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  • Explore related guides in the same category

Trigger is a skill behavior that causes a skill's effect to occur during certain conditions, instantly without the need of manually casting socketed skills.

Triggers may come from the skill itself, unleashing a secondary skill if its conditions are satisfied, or they can be triggered by the meta skill they are socketed into, if it has enough energy.

Related skills

A list of skills with the Trigger gem tag:

GemTier
His Winnowing FlameHis Winnowing FlameSpell, AoE, Trigger, Fire, PayoffLevel: (1-20)Cast Time: 0.70 secCritical Strike Chance: 7.00%Conjure an abyssal scythe that sweeps across the targeted area, deal0
Lightning BoltLightning BoltSpell, AoE, Trigger, Lightning, RepeatableLevel: (1-20)Cooldown Time: 0.50 secCan Store 5 Use(s)Cast Time: 0.85 secCritical Strike Chance: 10.00%Call down a Shocking bolt o0
SparkSparkSpell, Projectile, Trigger, Lightning, Cold, DurationLevel: (1-20)Cost: (5-56) ManaCast Time: 0.70 secCritical Strike Chance: 9.00%Launch a spray of sparking Projectiles that travel erratica0
Abyssal ApparitionAbyssal ApparitionSpell, TriggerLevel: (1-20)Cast Time: InstantConsume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spe0
Ancestral SpiritsAncestral SpiritsMinion, Trigger, DurationLevel: (1-20)This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies t0
ApocalypseApocalypseBuff, Spell, AoE, Trigger, Lightning, Cold, Fire, Duration, Conditional, StormLevel: (1-20)Cost: (8-55) ManaCast Time: 1.00 secBuild Glory by Hitting enemies with Elemental damage.0
Bursting Fen ToadBursting Fen ToadAttack, AoE, Trigger, Physical, ChaosLevel: (1-20)Critical Strike Chance: 5.00%Attack Damage: (225-702)% of baseThis skill creates a toad that jumps around briefly, t0
Chaotic SurgeChaotic SurgeAttack, AoE, Trigger, ChaosLevel: (1-20)Attack Damage: (50-181)% of baseGrants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the P0
Elemental ExpressionElemental ExpressionSpell, AoE, Projectile, Trigger, Lightning, Cold, Fire, ChainingLevel: (1-20)Cost: (3-39) ManaCooldown Time: 0.25 secCan Store 1 Use(s)Cast Time: InstantCreate 0
Elemental StormElemental StormSpell, AoE, Trigger, Lightning, Cold, Fire, Duration, OrbLevel: (1-20)Cost: (8-55) ManaCooldown Time: 3.00 secCan Store 1 Use(s)Cast Time: InstantCreate a stationary Fire0
Elemental SurgeElemental SurgeAttack, AoE, Trigger, Lightning, Cold, FireLevel: (1-20)Attack Damage: (50-181)% of baseGrants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume S0

Persistent skills

GemTier
SpellslingerSpellslingerBuff, Persistent, Trigger, Invocation, MetaLevel: (1-20)Cooldown Time: 0.20 secCan Store 1 Use(s)While active, gains Energy when you cast Spells. Using the Invocation once suff0
Cast on BlockCast on BlockBuff, Persistent, Trigger, MetaLevel: (1-20)While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.Gains 25 Energy when you Block(00
Cast on Charm UseCast on Charm UseBuff, Persistent, Trigger, MetaLevel: (1-20)While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.When a 0
Fire Spell on HitFire Spell on HitBuff, Persistent, Trigger, Fire, MetaLevel: (1-20)While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching max0
Mirage DeadeyeMirage DeadeyeBuff, Persistent, Trigger, Duration, MetaLevel: (1-20)Requires: Spear, Bow, CrossbowWhile active, firing a ranged Projectile Attack will create a Mirage that uses socketed 0
Thundergod's WrathThundergod's WrathBuff, Persistent, Trigger, Lightning, MetaLevel: (1-20)While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Lightning spells on 0
Void IllusionVoid IllusionAttack, Buff, Persistent, AoE, Trigger, DurationLevel: (1-20)Cooldown Time: 4.00 secCan Store 3 Use(s)Requires: Any Martial Weapon, UnarmedWhile active, creates a short-lived0
Wind DancerWind DancerBuff, Attack, Persistent, AoE, Melee, Trigger, StagedTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, periodically grants stages of a buff that4
Magma BarrierMagma BarrierBuff, Attack, Persistent, AoE, Melee, Trigger, FireTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Shield, BucklerWhile active, increases your Block Chance passively and 4
Mirage ArcherMirage ArcherBuff, Persistent, Trigger, Duration, MetaTier: 8Level: (1-20)Reservation: 60 SpiritRequires: Spear, Bow, CrossbowWhile active, dodge rolling will create a Mirage that uses so8
Trail of CaltropsTrail of CaltropsAttack, Buff, Persistent, AoE, Projectile, Trigger, Physical, Duration, HazardTier: 8Level: (1-20)Reservation: 30 SpiritWhile active, scatters caltrops in your wake w8

Related support gems

GemTier
Doedre's UndoingDoedre's UndoingSupport, Lineage, Spell, AoE, Trigger, Chaos, CurseCategory: Cursed GroundRequires Level 65Support Requirements: +5 IntSupports Curse Skills. Supported Curse Skills cre0
Hayoxi's FulminationHayoxi's FulminationSupport, Lineage, Spell, AoE, Trigger, Physical, Lightning, Cold, Fire, Chaos, CurseCategory: Cursed GroundRequires Level 65Support Requirements: +5 IntSupports0
Ixchel's TormentIxchel's TormentSupport, Lineage, TriggerCategory: FlukeCost & Reservation Multiplier: 120%Requires Level 65Support Requirements: +5 IntSupports Skills which Trigger other Skills. Skil0
Xibaqua's RendingXibaqua's RendingSupport, Lineage, AoE, Trigger, FireCategory: Xibaqua's RendingCost & Reservation Multiplier: 115%Requires Level 65Support Requirements: +5 IntSupports Skills that le0
Mórrigan's InsightMórrigan's InsightSupport, Lineage, Trigger, Cold, Duration, PayoffCategory: Biting FrostRequires Level 65Supports any skill that Hits enemies, causing them to deal more damage and t0
Trickster's ShardTrickster's ShardSupport, Lineage, Spell, AoE, Trigger, DurationCategory: Spell EchoRequires Level 65Supports non-instant Spells you cast yourself. Supported Spells will Trigger Fragm0
Paquate's PactPaquate's PactSupport, Lineage, Warcry, Trigger, Physical, DurationCategory: Corrupting CryRequires Level 65Support Requirements: +5 StrSupports Warcries, Triggering Twisted Pact to infl0
Tawhoa's TendingTawhoa's TendingSupport, Lineage, Totem, AoE, Trigger, PhysicalCategory: Hardy TotemsCost & Reservation Multiplier: 110%Requires Level 65Support Requirements: +5 StrSupports Skills whi0
Coursing CurrentCoursing CurrentSupport, Spell, Projectile, Trigger, Lightning, ChainingCategory: Coursing CurrentTier: 1Support Requirements: +5 IntSupports Skills which Hit enemies. Shocking an enem1
Creeping ChillCreeping ChillSupport, AoE, Trigger, ColdCategory: Creeping ChillTier: 1Support Requirements: +5 IntSupports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Ch1
Impending DoomImpending DoomSupport, Spell, AoE, Trigger, ChaosCategory: Impending DoomTier: 1Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports Curse skills you cast yourself, ca1

Related unique items

ItemBase itemItem classStats
Dusk VigilDusk VigilAshen StaffStaffGrants Skill: Level (1-20) FireboltGrants Skill: Level (1-20) Ember FusilladeGain (30-50)% of Damage as Extra Fire Damage(80-120)% increased Spell DamageGain (5-10)Ashen StaffStaff1Gain (30-50)% of Damage as Extra Fire Damage(80-120)% increased Spell DamageGain (5-10) Life per enemy killed25% increased Mana Regeneration RateTrigger Ember Fusillade Skill on casting a Spell
EarthboundEarthboundVoltaic StaffStaffGrants Skill: Level (1-20) Lightning BoltGrants Skill: Level (1-20) Spark(80-120)% increased Spell Damage(10-20)% increased Cast Speed(20-30)% increased Mana RegeVoltaic StaffStaff1(80-120)% increased Spell Damage(10-20)% increased Cast Speed(20-30)% increased Mana Regeneration RateTrigger Spark Skill on killing a Shocked Enemy(20-40)% increased chance to Shock
Heart of the WellHeart of the WellDiamondLimited to: 1<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>Countless souls scream in agDiamondJewel1<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increas<List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30
CorpsewadeCorpsewadeIron GreavesArmour: (61-70)Requires Level 11, 17 StrGrants Skill: Level (4-20) Decompose10% increased Movement Speed(30-50)% increased Armour+(5-10) to StrengthTrigger Decompose evIron GreavesBoots1110% increased Movement Speed(30-50)% increased Armour+(5-10) to StrengthTrigger Decompose every 1.2 metres travelled
The Dancing DervishThe Dancing DervishScimitarOne Hand SwordPhysical Damage: 14-23Critical Strike Chance: 5.00%Attacks per Second: 1.55Weapon Range: 1.1 metresRequires Level 16, 22 Str, 22 DexTriggersScimitarOne Hand Sword16Triggers Level 15 Manifest Dancing Dervishes on RampageCannot be used while ManifestedManifested Dancing Dervishes die when Rampage endsMelee Hits count as Rampage KillsRampage
Double VisionDouble VisionDyad CrossbowCrossbowPhysical Damage: (23-30) to (62-74)Critical Strike Chance: 10.00%Attacks per Second: 1.60Reload Time: (1.26-1.38)Requires Level 20, 22 Str, 22 DexGrants Dyad CrossbowCrossbow20Loads an additional boltAdds (14-21) to (25-37) Physical Damage+5% to Critical Hit ChanceWhen you reload, triggers Gemini Surge to alternatelygain (2-6) Cold Surges or (2-6) Fire Surges(15-25)% increa
Grip of KulemakGrip of KulemakAbyssal SignetRequires Level 40Inflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect(30-20)% reduced Light Radius<Can gain 0-4 custom Desecrated ModifierAbyssal SignetRing40Inflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect(30-20)% reduced Light Radius<Can gain 0-4 custom Desecrated Modifiers> (Hidden)(60-100)% increased Magnitude of Abyssal Wasting y<Can gain 0-4 custom Desecrated Modifiers> (Hidden)(60-100)% increased Magnitude of Abyssal Wasting you inflictAbyssal Wasting you inflict has Infinite DurationAbyssal Wasting also applies -(8-6)% to Fire Resistance+(20-30)% of Armour also applies to
<Can gain 0-4 custom Desecrated Modifiers> (Hidden)
(60-100)% increased Magnitude of Abyssal Wasting you inflictAbyssal Wasting you inflict has Infinite DurationAbyssal Wasting also applies -(8-6)% to Fire Resistance+(20-30)% of Armour also applies to

Related passive skills

The following passive skills are related to trigger:

NameStats
Triggered Spell DamageTriggered Spells deal 14% increased Spell Damage Triggered Spells deal 16% increased Spell Damage
Dynamism40% increased Damage if you've Triggered a Skill RecentlyMeta Skills gain 15% increased Energy
Energise25% chance for Trigger skills to refund half of Energy Spent
Escalating Mayhem10% increased Damage for each Hazard triggered Recently, up to 50%
Evocational PractitionerMeta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently25% increased Critical Hit Chance if you've Triggered a Skill Recently
Invocated EfficiencyTriggered Spells deal 40% increased Spell Damage10% increased Mana Cost Efficiency

Paths Not Taken passive skills

The following passive skills are exclusive the Oracle with The Unseen Path allocated:

NameStats
Power of the Storm50% increased Damage if you've Triggered a Skill Recently

Ascendancy passive skills

The following Ascendancy passive skills are related to trigger:

AscendancyClassNameStats
InvokerTriggered Spell DamageTriggered Spells deal 16% increased Spell Damage
Invoker...and Scatter Them to the WindsGrants Skill: Elemental ExpressionTrigger Elemental Expression on Melee Critical Hit
StormweaverTempest CallerGrants Skill: Elemental StormTrigger Elemental Storm on Critical Hit with Spells

Keystones

The following Keystones are related to trigger:

NameStats
Ritual CadenceInvocation Skills instead Trigger Spells every 2 secondsInvocation Skills cannot gain Energy while Triggering SpellsInvoked Spells consume 50% less Energy

Version history

VersionChanges
0.3.0In addition, we've fixed a bug where numerous supports which support skills "you use yourself" could support skills used by totems or triggered skills. These no longer do so unless they specify otherw
0.2.0Fixed an issue where some Triggered Skills were able to generate Energy, such as Burning Inscription.
0.1.0Introduced to the game.
Gem requires strength
Gem requires strength
Gem requires dexterity
Gem requires dexterity
Gem requires intelligence
Gem requires intelligence
No
No

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