Bosses & Endgame

Breach

Breach is a type of map encounter. Breaches are tears in reality that summon Hiveborn monsters from another dimension.

5 min read·Updated 2026-07-10·Editor score 80/100
Breach — Path of Exile 2 guide
Editor's TakeHard80/100

Breach broken into prep checklist, phase priorities, and loot expectations — what to do before you zone in.

Best for: Map runners and endgame progression

⚡ Pro Tips

  • Heal Ailith: Restores some of Ailith's health bar.
  • Flask charge management wins boss fights more than an extra support gem.
  • Learn one safe phase pattern before pushing damage — dead DPS is zero DPS.

✓ Quick Checklist

  • Heal Ailith: Restores some of Ailith's health bar.
  • Give Ailith a Shield: Protects Ailith from taking damage for a duration.

Breach is a type of map encounter. Breaches are tears in reality that summon Hiveborn monsters from another dimension.

Mechanics

Initially, only Unstable Breaches can be found in the wild. Inside a Breach Fortress, you can also find Breach Hive encounters, and larger Hive Fortress encounters near the center of the fortress. Certain Atlas passives can cause Breach Hives to appear in maps outside of Breach Fortresses.

Unstable Breaches

Unstable Breaches appear as purple hands emanating energy. When touched, the Breach will begin to expand and summon Hiveborn monsters. Hiveborn monsters are confined within the Breach circle.

When an Unstable Breach is opened, a meter will appear indicating the encounter status, shown as a two overlapping bars. Your goal is to fill up the lighter bar by killing Hiveborn monsters before the brighter section fills up that bar and collapse the Breach prematurely. If you manage the completely fill the bar, when the brighter section fills up the meter, the Breach will become stabilised and summon more Rare Hiveborn monsters. Once all the Rare monsters have been killed, the Breach will collapse and end the encounter.

Occasionally, after killing all the Rare monsters, the Breach may summon Vruun, Marshall of Xesht instead of collapsing. If this happens, the Breach will collapse after Vruun is killed.

Once the Breach encounter ends, whether prematurely or not, it will drop items from the Breach encounter at the player's location.

Breach Hive

Breach Hives are large stabilised Breaches surrounded by organic walls. When you approach these walls, they will burn away. There are also numerous fissures that burst and burn away walls in a large area, which can detonate nearby fissures to create a chain reaction. At the center of the Breach Hive, there will be a button that lets you summon Ailith and begin the mission where you need to protect Ailith from waves of Hiveborn enemies until she can perform a ritual to destroy the Breach Hive.

Ailith's health is split into sections, and the amount of damage she takes depends on the power of the enemy that hits her. If Ailith's health is fully depleted, the encounter is failed. Once the encounter begins, walking near the walls will no longer destroy them, but some walls will be randomly destroyed as the waves progress.

When starting the encounter, multiple purple flames will spawn near Ailith, which can be activated to unleash various abilities to help defend her:

  • Heal Ailith: Restores some of Ailith's health bar.
  • Give Ailith a Shield: Protects Ailith from taking damage for a duration.
  • Gain an Enhanced Flame: Grants a buff to your character that deals significant damage over time to nearby enemies and destroy nearby walls.
  • Create a Wall of the Dreamer's Flame: Creates a long purple flame wall that deals significant damage over time enemies it touches.
  • Freeze and Hinder the Hiveborn: Temporarily inflicts nearby Hiveborn with Freeze and Hinder over a large area.
  • Bombard the Hiveborn: Summons a hail of meteors to attack the Hiveborn, dealing area damage for a long duration.

Hive Fortress

Hive Fortresses are special maps near the Hive Colony that contains a gigantic Hiveborn structure. Inside the Hive Fortress are multiple Hiveborn monsters and several "Grasping Coffers" chests, which have a small chance to contain wombgifts. You will need to make your way into the center of fortress to start the encounter.

Hive Fortress encounters work like their smaller Breach Hive counterparts, but with more waves. In addition, more purple flames will spawn between waves. Up to 6 flames can be held at a time, so it's recommended to use them liberally.

In addition to purple flame skills found in regular Hive encounters, there are skills specific to fortresses:

  • Destroy the Hive walls around Ailith: Optionally destroys the walls that funnel monsters towards Ailith. This skill is removed if not used by wave 4.

These require certain Atlas passives or Breachstone modifiers to use:

  • Spawn Magic Monsters: Spawns an additional pack of magic monsters and adds 2 packs of magic monsters to future waves.
  • Spawn It That Was Tul and It That Was Esh: Spawns the pair of Breach bosses.
  • Increase Monster Potency: Increases Breach monster effectiveness.
  • Creates a zone that upgrades Monster Rarity: Creates a field effect around Ailith that upgrades the rarity of monsters that enter it.
  • Spawns an additional Pack with a Rare Monster at the start of each wave
  • Spawns 2 additional Packs of Magic Monsters at the start of each wave

Once all the waves have been completed, you will need to escape the Hive Fortress. Several passageways will be blocked off as you leave, and the core will release a map-wide pulse of energy that deals some damage. These waves will not cause you to become heavy stunned while sprinting. Once you leave the Fortress, the map is completed and all rewards from the encounter will drop.

Rewards

Breach encounters grant Hiveblood and wombgifts used for crafting with the Genesis Tree, as well as Breach SplinterBreach SplinterStack Size: 300Combine 300 Splinters to create a Revelatory Wombgift.s used to create BreachstoneBreachstoneThe Twisted Breachlord reaches out from hisDomain with maddened agony and anger.Required to reveal Breach Strongholds on the Atlas.s.

Related items

ItemStatsDroplevel
Banded WombgiftBanded Wombgift1
Breach SplinterBreach SplinterStack Size: 300Combine 300 Splinters to create a Revelatory Wombgift.1
Breach TabletBreach TabletAdds an Otherworldy Breach to a Map 10 uses remainingCan be used in a personal Map Device to add modifiers to a Map.Adds an Otherworldy Breach to a Map 10 uses remaining65
BreachstoneBreachstoneThe Twisted Breachlord reaches out from hisDomain with maddened agony and anger.1
BreachstoneBreachstoneThe Twisted Breachlord reaches out from hisDomain with maddened agony and anger.Required to reveal Breach Strongholds on the Atlas.68
Essence of the BreachEssence of the BreachStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierJewellery: +20% to Maximum QualityRight click this item then le1
Lavish WombgiftLavish Wombgift1
Ornate WombgiftOrnate Wombgift1
Revelatory WombgiftRevelatory Wombgift80
Signet WombgiftSignet Wombgift1
Wraeclast BesiegedWraeclast BesiegedBreach TabletAdds an Otherworldy Breach to a Map 5 uses remainingUnstable Breaches in Map take 120 additional seconds to collapse after timer is filledBreaches in MAdds an Otherworldy Breach to a Map 5 uses remainingUnstable Breaches in Map take 120 additional seconds to collapse after timer is filledBreaches in Map have (-20-10)% increased Monster density

Catalysts

Catalysts are currencies that can be obtained from the Genesis Tree. They add quality effects to jewellery or jewels to increase the modifier magnitudes of specific types of modifiers.

Related atlas passive skills

The following atlas passive skills are related to breach:

NameStats
Breeding ProgramFile:BreachBossClaspedHands (AtlasTrees) passive skill icon.png100% increased chance to find selected Wombgifts
Hiveblood QuantityFile:BreachNodeChaos (AtlasTrees) passive skill icon.png5% increased Quantity of Hiveblood found
Shape the ChainsSelect Breach Monster Bonus
Sole PurposeSpecialise in skills created by Ailith within Breach Hives
Tear Open the RiftRevealing Breach Strongholds will add Modifiers to revealed Maps
Wombgift Quantity5% increased Quantity of Wombgifts found
Breeding Program: Banded FruitFile:BreachBossClaspedHands (AtlasTrees) passive skill icon.png100% increased chance to find Banded Wombgifts
Breeding Program: Lavish FruitFile:BreachBossClaspedHands (AtlasTrees) passive skill icon.png100% increased chance to find Lavish Wombgifts
Breeding Program: Ornate FruitFile:BreachBossClaspedHands (AtlasTrees) passive skill icon.png100% increased chance to find Ornate Wombgifts
Breeding Program: Signet FruitFile:BreachBossClaspedHands (AtlasTrees) passive skill icon.png100% increased chance to find Signet Wombgifts
Diverse ControlFile:BreachBossClaspedHands (AtlasTrees) passive skill icon.pngThe Genesis Tree has 2 extra passive points for each Womb

Version history

VersionChanges
0.5.3Increased the number of Maps that spawn in Breach Strongholds. The size of the Stronghold in the infinite Atlas should now be approximately the same size as the one encountered near the Ziggurat. Impr
0.5.2Significantly reduced the damage on the Chaos Beam from the It That Hates Breach Monster. They also no longer fire chaos projectiles at range, and instead now uses a Melee combo if you are in a close
0.5.1Additional Rares spawned when an Unstable Breach stabalises will now always spawn, regardless of if Vruun is going to spawn or not. Vruun will now spawn after all the rares are killed. Breach Monster
0.5.0New Breach Storyline: Travel to the Monastery of the Keepers, the hallowed halls of the Keepers of the Flame, and discover The Genesis Tree, stolen from the enemy and gifted to the Keepers by the Drea
0.3.0Currently, access to most Pinnacle Content requires the same key at the easiest, and most difficult version of the content. This creates a negative feeling where at lower difficulties, instead of want
0.2.0gBreach Splinter drop rates have been increased by +50%.
0.2.0fBreach hands now can drop splintersBreach SplinterStack Size: 300Combine 300 Splinters to create a Revelatory Wombgift. at all levels. This amount starts low and increases with area level, similar to
0.2.0Extra content, such as Breach, Delirium, Expedition and Ritual, now start spawning further away from The Ziggurat Refuge. The number of Monsters spawned from Breaches has been reduced. A higher percen
0.1.1Reduced the number of monsters and small chests from Breaches by 15%.
0.1.0eLowered the baseline monster density of Breach Encounters, primarily by reducing the frequency of the "Elite" monsters appearing. Fixed an inconsistency in the different types of packs that could spaw
0.1.0Introduced to the game.

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