Campaign & Acts

Act 4

Act Four is Path of Exile 2's fourth storyline act, taking place in the Karui archipelago of Ngamakanui. The player must search for three parts of the precurs

3 min read·Updated 2026-07-10·Editor score 84/100
Act 4 — Path of Exile 2 guide
Editor's TakeMediumBeginner Friendly84/100

Act 4 distilled for speed runners: follow the essential quest path, skip low-value detours, and hit resist breakpoints before the act boss.

Best for: Players pushing campaign or racing to maps

⚡ Pro Tips

  • Shrike Island (rotating requirement)
  • Grab every waypoint — backtracking costs more time than a 30-second detour.
  • Keep resistances capped before Act 3 bosses; elemental damage spikes hard.

✓ Quick Checklist

  • Shrike Island (rotating requirement)
  • Land of the Kin (rotating requirement)

Act Four is Path of Exile 2's fourth storyline act, taking place in the Karui archipelago of Ngamakanui. The player must search for three parts of the precursor weapon and a way to assemble it in order to subdue the Beast.

Quests

  • The Search
  • Shrike Island (rotating requirement)
  • Land of the Kin (rotating requirement)
  • Whakapanu Island (rotating requirement)
  • Abandoned Prison (rotating requirement)
  • Dark Mists (rotating requirement)
  • Utopia
  • Tribal Medicine (optional)
  • Forgotten Bounty (optional)
  • Trial of the Ancestors (optional)
  • Tawhoa's Test (optional)
  • Tasalio's Test (optional)
  • Ngamahu's Test (optional)
  • Hostile Takeover (optional)

Progression

The first part of Act 4 is divided into several islands, each containing its own subset of zones. The player can visit most of these islands in any order.

Four out of five of the islands (Abandoned Prison, Isle of Kin, Kedge Bay, Shrike Island, Whakapanu Island) contain either one of three precursor weapon pieces required to progress the main quest or Matiki. These are randomized with each new league. The area levels of these islands (and Eye of Hinekora) are increased by completing each of the other islands.

Arastas and Ngakanu are also visitable initially, but most of the areas are locked behind act progression in the previously mentioned islands. They comprise the latter part of the act.

Eye of Hinekora cannot be accessed until the player rescues Matiki, and Plunder's Point cannot be accessed until the player finds all four Torn Map Pieces from Isle of Kin, Kedge Bay, Whakapanu Island, and Shrike Island. Neither of these islands are required to progress the act, however.

Solitary Confinement 47-52 Boss: The PrisonerAbandoned Prison 46-51KingsmarchIsle of Kin 46-51 Boss: The Blind BeastVolcanic Warrens 47-52 Boss: Krutog, Lord of Kin
Shrike Island 46-51 Boss: Scourge of the SkiesKedge Bay 46-51Journey's End 47-52 Boss: Captain Hartlin
Plunder's Point 53Whakapanu Island 46-51 Boss: Great White OneSinging Caverns 47-52 Boss: Diamora, Song of Death
Halls of the Dead 47-52 Boss: Yama The WhiteEye of Hinekora 46-51Arastas 52 Boss: Torvian, Hand of the SaviourThe Excavation 52 Boss: Benedictus, First Herald of Utopia
Trial of the Ancestors 46-51Ngakanu 53
Heart of the Tribe 53 Act Boss: Tavakai, the Chieftain

Videos

Version history

VersionChanges
0.3.0cMany Act Four Monsters can now be bound as Spectres.
0.3.0Introduced to the game.

Precursor weapon pieces & Matiki locations

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