Builds & Skills

Resistance

Resistance is a form of damage reduction that reduces damage of a particular type by a percentage. Players and enemies all have a resistance stat to each of F

6 min read·Updated 2026-07-10·Editor score 94/100
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
Editor's TakeMedium94/100

Everything you need on Resistance in one scan: core mechanics, priority actions, and common mistakes to skip.

Best for: Builders optimizing damage, defense, or clear speed

⚡ Pro Tips

  • F i n a l D a m a g e = D ∗ ( 100 − R ) / 100 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
  • Link your main damage skill first — a 2-link beats two unlinked 1-links.
  • Spirit costs gate your aura count; check the spirit bar before adding buffs.

✓ Quick Checklist

  • F i n a l D a m a g e = D ∗ ( 100 − R ) / 100 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
  • 1000 ∗ ( 100 − 30 ) / 100 = 1000 ∗ 0.7 = 700 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-30)/100=1000*0.7=700 damage.

Resistance is a form of damage reduction that reduces damage of a particular type by a percentage. Players and enemies all have a resistance stat to each of Fire, Cold, Lightning and Chaos damage, and these are raised or lowered independently. Increases to "Elemental Resistance" are applied to fire, cold and lightning but not chaos.

Resistance has a default value of 0, where it does not affect the damage taken. Maximum resistances are soft capped at 75% by default but can be increased to a hard cap of 90%. Resistance can go into the negatives, which increases damage taken.

Characters receive a -10% penalty to elemental resistance approximately around the end of each act up until Act 4. During the Interludes, elemental resistance penalties are applied by area level. By endgame, the cumulative penalty is -60% to all elemental resistances.

Honour Resistance is a stat used exclusively in Trial of the Sekhemas, and is calculated the same way.

Mechanics

Calculation

  • F i n a l D a m a g e = D ∗ ( 100 − R ) / 100 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100

Example: being hit by 1000 fire damage, with a fire resistance of 30%, means you would take:

  • 1000 ∗ ( 100 − 30 ) / 100 = 1000 ∗ 0.7 = 700 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-30)/100=1000*0.7=700 damage.

The higher your resistance gets, the more effective an increase in resistance feels in reducing damage taken. This makes increases to maximum resistance a particularly valuable stat. Going into the other direction however it means that loosing 10% resistance at a high resistance level will mean a more dramatic increase in damage taken than losing 10% resistance at low resistance levels.

  • After increasing your resistance from 0% to 10 %, a hit with a 1000 base damage will deal 1000 ∗ ( 100 − 10 ) / 100 = 1000 ∗ 0.9 = 900 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-10)/100=1000*0.9=900 damage, which is equal to a 10% damage reduction being felt.
  • In contrast, an increase from 60% elemental resistance ( 1000 ∗ ( 100 − 60 ) / 100 = 1000 ∗ 0.4 = 400 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-60)/100=1000*0.4=400 damage) to 70% resistance ( 1000 ∗ ( 100 − 70 ) / 100 = 1000 ∗ 0.3 = 300 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-70)/100=1000*0.3=300 damage), while still just subtracting another 100 damage from the initial hit, reduces the effective damage taken from 400 Damage at 60% to 300 Damage at 70%, meaning the felt reduction of damage is not 10%, but 25%.

Elemental Exposure

Exposure is a debuff applied to the player or an enemy that reduces their elemental resistance (by default -20% for 4 seconds), which can result in negative resistance values.

Curses

Elemental WeaknessElemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableTier: 7Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Elemental Resistances.Curse applies after 1.5 seconds delayCurse radius is (1.5-3.1) metresCurse inflicts -(40-59)% to Elemental ResistancesCurse duration is (6-7.4) secondsCurse does not apply to enemies above level (20-0) Additional Effects From 1-20% Quality: (0.5-10)% increased Curse MagnitudesSkills can be managed in the Skills Panel. and DespairDespairSpell, AoE, Chaos, Duration, Curse, RepeatableTier: 9Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Chaos Resistance.Curse applies after 1.5 seconds delayCurse inflicts -(35-49)% to Chaos ResistanceCurse radius is (1.5-3.1) metresCurse duration is (6-7.4) secondsCurse does not apply to enemies above level (20-0) Additional Effects From 1-20% Quality: (0.5-10)% increased Curse MagnitudesSkills can be managed in the Skills Panel. applies a curse debuff which lowers elemental or chaos resistance, respectively. Curses can stack with exposure and other debuffs that lower resistance, but there is a default curse limit of one. Note that debuffs from both exposure and curses affect uncapped resistance, regardless of maximum resistance.

Example: A player with 150% uncapped fire resistance and a maximum resistance of 75% would have their effective resistance unchanged after being hit with with -40% from the flammability curse, since the remaining 110% is still enough to reach maximum resistance.

Inverted resistance

Certain effects (e.g. Rakiata's FlowRakiata's FlowSupport, LineageCategory: Rakiata's FlowCost & Reservation Multiplier: 120%Requires Level 65Support Requirements: +5 DexSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Hits with Supported Skills treat Enemy Monster Elemental Resistance values as invertedThe Tasalio Tribe developed their own Way, seeingthe world not as it is, but as it should be, given itsroiling and endless grace of constant motion.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.) treat resistance values as if it were inverted. This is equivalent to multiplying the target's resistance value by -1. For example, if a target had 60% fire resistance, it would be treated as having -60% fire resistance. Conversely, negative resistances will be inverted into positive resistances, which can result in damage loss.

Resistance penetration

Having Penetration in a damage type reduces the effective resistance of enemies you damage with that type, thus increasing the damage they take. It stacks with exposure and curse debuffs, but is applied last and is only effective against positive resistances; it has no effect once the effective resistance is 0 or negative. In exchange, it affects both maximum resistance and uncapped resistance.

Ignore resistance

Effects which cause damage to ignore enemy resistances will calculate damage as if the enemy had 0% of the ignored resistance, and ignores any further modifications to resistances. It does not affect the actual resistance, and does not interact with stats that care about the specific resistance value.

Elemental resistance penalties

Elemental resistance penalties apply as the player progresses further into the game. During the campaign, each subsequent act imposes a greater penalty. During the interludes and endgame, resistance penalties are applied based on the area level.

Point of progressionPenalty
Act 2−10%
Act 3−20%
Act 4−30%
Area level 54-59 (Interlude)−40%
Area level 60-64 (Interlude)−50%
Area level 65+ (Endgame)−60%

Quest rewards

The following quest rewards modify resistances:

SourceLocationEffect
Head of the Winter WolfHead of the Winter WolfGrants +10% to Cold ResistanceIt howled alone on the eve ofthe first snow. Now, it snarlsforever, heralding the cold.Right-click to crush it, undoing the Clearfell (Act 1)+10% to Cold Resistance
Sisters of GarukhanThe Spires of Deshar (Act 2)+10% to Lightning Resistance
The Flame CoreThe Flame CoreGrants +10% to Fire ResistanceIt burns with the heat of rage and murderous intent,a single soul imprisoned eternally for his crimes.Right-click to shatter The Flame Core toJiquani's Machinarium (Act 3)+10% to Fire Resistance
Fire Tattoo of NgamahuFire Tattoo of NgamahuGrants +5% to Fire ResistanceThe Ngamahu Tribe believes the Karui will be reforged in a volcano at the end of time.Right-click to apply the Tattoo directly Halls of the Dead (Act 4)+5% to Fire Resistance
Cold Tattoo of TasalioCold Tattoo of TasalioGrants +5% to Cold ResistanceTasalio bids you take a moment to stop and enjoy the calm of the ocean.Right-click to apply the Tattoo directly to your body anHalls of the Dead (Act 4)+5% to Cold Resistance
Lightning Tattoo of TawhoaLightning Tattoo of TawhoaGrants +5% to Lightning ResistanceThe forest stands tall against the storm.Right-click to apply the Tattoo directly to your body and gain a bonus.Halls of the Dead (Act 4)+5% to Lightning Resistance
Seven Pillars - Tabana's BoonQimah (Interlude 2)+5% to Elemental Resistances(Can be changed)
Seven Pillars - Alima's DisgraceQimah (Interlude 2)5% increased Experience Gain15% reduced Global Defences20% reduced Presence Area of Effect12% reduced Cooldown Recovery Rate5% reduced Attributes3% reduced Movement Speed-5% to Elemental Resistances(C

Skills

Skills that are related to resistances:

GemTier
Elemental WeaknessElemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableTier: 7Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short d7
DespairDespairSpell, AoE, Chaos, Duration, Curse, RepeatableTier: 9Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Chaos Resistance.9
GemTier
Ruzhan, the Blazing SwordRuzhan, the Blazing SwordMinion, Persistent, Command, FireLevel: (1-20)Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies 0
Shattering ConcoctionShattering ConcoctionAttack, AoE, Projectile, ColdLevel: (1-20)Critical Strike Chance: 11.00%Attack Speed: 85% of baseAttack Damage: (70-185)% of baseRequires: UnarmedConsume char0
Frost BombFrost BombSpell, AoE, Cold, Duration, Orb, RemnantTier: 1Level: (1-20)Cost: (9-99) ManaCooldown Time: 6.00 secCan Store 1 Use(s)Cast Time: 0.80 secCritical Strike Chance: 13.00%Create a puls1
Oil BarrageOil BarrageAttack, Shapeshift, Wyvern, AoE, Projectile, Sustained, ChannellingTier: 9Level: (1-20)Cost: (6-41) ManaAttack Speed: 300% of baseAttack Damage: (80-250)% of baseRequires: Talism9
Oil GrenadeOil GrenadeAttack, AoE, Projectile, Grenade, Fire, DurationTier: 9Level: (1-20)Cost: (9-60) ManaCooldown Time: 4.00 secCan Store 3 Use(s)Attack Speed: 75% of baseAttack Damage: (100-408)% o9

Persistent skills

GemTier
ImpurityImpurityBuff, Persistent, Aura, ChaosLevel: (1-20)Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.Aura grants +(10-29)% to Chaos Resistance Additional Effects 0
Purity of FirePurity of FireBuff, Persistent, Aura, FireLevel: (1-20)Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.Aura grants +(22-41)% to Fire Resistance Additional0
Purity of IcePurity of IceBuff, Persistent, Aura, ColdLevel: (1-20)Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence.Aura grants +(22-41)% to Cold Resistance Additional E0
Purity of LightningPurity of LightningBuff, Persistent, Aura, LightningLevel: (1-20)Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.Aura grants +(22-41)% to Lightn0
Dread BannerDread BannerBanner, Buff, Persistent, AoE, Aura, Duration, ConditionalTier: 14Level: (1-20)Reservation: 30 SpiritWhile active, Attacking enemies builds Glory. When you have maximum Glory, 14

Support gems

GemTier
Rakiata's FlowRakiata's FlowSupport, LineageCategory: Rakiata's FlowCost & Reservation Multiplier: 120%Requires Level 65Support Requirements: +5 DexSupports Skills that can cause Damaging Hits, causin0
Seraph's HeartSeraph's HeartSupport, Lineage, Buff, PersistentCategory: Seraph's HeartAdditional Reservation: 45 SpiritRequires Level 65Supports Persistent Buff Skills, providing a chance for enemies 0
Elemental ArmyElemental ArmySupport, MinionCategory: Elemental ArmyTier: 1Support Requirements: +5 IntSupports skills which create Minions, bolstering the Elemental Resistances of those Minions. Canno1
Lightning PenetrationLightning PenetrationSupport, LightningCategory: Lightning PenetrationTier: 2Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, m2
Cold PenetrationCold PenetrationSupport, ColdCategory: Cold PenetrationTier: 2Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, making those Hits Pen2
Fire Penetration IFire Penetration ISupport, FireCategory: Fire PenetrationTier: 2Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits2
Reinforced Totems IReinforced Totems ISupport, TotemCategory: Reinforced TotemsTier: 3Support Requirements: +5 StrSupports Skills which create Totems. Totems created by Supported Skills have additiona3
Fire Penetration IIFire Penetration IISupport, FireCategory: Fire PenetrationTier: 5Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hi5
Infernal Legion IIInfernal Legion IISupport, Minion, AoE, FireCategory: Infernal LegionTier: 5Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and en5
Reinforced Totems IIReinforced Totems IISupport, TotemCategory: Reinforced TotemsTier: 5Support Requirements: +5 StrSupports Skills which create Totems. Totems created by Supported Skills have additio5

Unique items

Maximum resistance

The following unique items are associated with maximum resistances:

ItemStats
Against the DarknessAgainst the DarknessTime-Lost DiamondLimited to: 1Radius: Small<2 random radius jewel modifiers>After the fires, in the depths of the Winter of the World, all life in the Vastiri b<2 random radius jewel modifiers>+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extr<2 random radius jewel modifiers>+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extra Fire DamageGain (2-4)% of Damag
<2 random radius jewel modifiers>
+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extra Fire DamageGain (2-4)% of Damag
Heart of the WellHeart of the WellDiamondLimited to: 1<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>Countless souls scream in ag<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increas<List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30
KaltenhaltKaltenhaltRidged BucklerBucklerChance to Block: 20%Evasion: (77-94)Requires Level 22, 33 DexGrants Skill: Parry(80-120)% increased Evasion Rating+5% to Maximum Cold Resistance+(-40-40)% to C(80-120)% increased Evasion Rating+5% to Maximum Cold Resistance+(-40-40)% to Cold ResistanceModifiers to Stun Buildup apply to Freeze Buildup instead for Parry100% of Parry Physical Damage Converted
The Eternal SparkThe Eternal SparkCrystal FocusFocusEnergy Shield: (42-47)Requires Level 26, 38 Int(50-70)% increased Energy Shield+5% to Maximum Lightning Resistance+(20-30)% to Lightning Resistance4(50-70)% increased Energy Shield+5% to Maximum Lightning Resistance+(20-30)% to Lightning Resistance40% increased Mana Regeneration Rate40% increased Mana Regeneration Rate while stationary
Rise of the PhoenixRise of the PhoenixOmen Crest ShieldShieldChance to Block: 25%Armour: 50Energy Shield: 19Movement Speed: -1.5%Requires Level 36, 30 Str, 30 IntGrants Skill: Raise Shield+5% to Maxim+5% to Maximum Fire Resistance+(20-25)% to Fire Resistance+25% to Fire Resistance while on Low LifeRegenerate 3% of maximum Life per secondRegenerate 3% of maximum Life per second while on Low Life
SunsplinterSunsplinterArray BucklerBucklerChance to Block: 20%Evasion: (190-380)Requires Level 55, 78 DexGrants Skill: Parry(100-300)% increased Evasion Rating+(1–3) to Level of all Fire Skills+(1–3) (100-300)% increased Evasion Rating+(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Level of all Lightning Skills+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold +(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Level of all Lightning Skills+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold Resistance+(1-3)% to Maximum Lightn+1 to Level of all Fire Skills+2 to Level of all Cold Skills+3 to Level of all Lightning Skills+1 to Level of all Fire Skills+3 to Level of all Cold Skills+2 to Level of all Lightning Skills+2 to Leve
+(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Level of all Lightning Skills+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold Resistance+(1-3)% to Maximum Lightn

Miscellaneous

ItemStats
Carrion CallCarrion CallEngraved FocusFocusEnergy Shield: (51-61)Requires Level 16, 25 Int+(30-40) to maximum Energy ShieldMinions have (20-30)% increased maximum Life(20-30)% increased Mana Regenerat+(30-40) to maximum Energy ShieldMinions have (20-30)% increased maximum Life(20-30)% increased Mana Regeneration RateMinions deal (20-30)% increased DamageMinions' Resistances are equal to yours
Veil of the NightVeil of the NightMartyr CrownArmour: 66Energy Shield: 25Requires Level 28, 23 Str, 23 Int50% increased maximum Life+(10-20) to all Attributes40% reduced Light RadiusYou have no Elemen50% increased maximum Life+(10-20) to all Attributes40% reduced Light RadiusYou have no Elemental Resistances
Doryani's PrototypeDoryani's PrototypeScale MailArmour: (187-250)Evasion: (168-224)Movement Speed: -4.0%Requires Level 37, 34 Str, 34 Dex(50-100)% increased Armour and Evasion+(60-100) to maximum Life(50-100)% increased Armour and Evasion+(60-100) to maximum Life+100% of Armour also applies to Lightning DamageEnemies in your Presence have Lightning Resistance equal to yoursLightning Resistance doe
LoreweaveLoreweaveOrnate RingmailArmour: 225Energy Shield: 66Movement Speed: -4.0%Requires Level 43, 45 Str, 45 IntAdds (1-4) to (8-12) Physical Damage to Attacks+(200-300) to Accuracy Rating+(20-30) Adds (1-4) to (8-12) Physical Damage to Attacks+(200-300) to Accuracy Rating+(20-30) to maximum Mana(6-15)% increased Rarity of Items found+(2-5)% to Quality of all Skills(7-10)% increased Cast SpeedY<3 random unique ring modifiers>(50-70)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(-100-100)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(
<3 random unique ring modifiers>
(50-70)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(-100-100)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(
Glimpse of ChaosGlimpse of ChaosTribal MaskEvasion: 66Energy Shield: 28Requires Level 52, 27 Dex, 27 IntCan be modified while Corrupted+(50-150) to maximum Life+(50-150) to maximum Mana+(-30-30)% to FCan be modified while Corrupted+(50-150) to maximum Life+(50-150) to maximum Mana+(-30-30)% to Fire Resistance+(-30-30)% to Cold Resistance+(-30-30)% to Lightning ResistanceChaos Resistance is zero
Sacred FlameSacred FlameShrine SceptreSceptreSpirit: 100Requires Level 55, 17 Str, 38 IntGrants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire DamageAllies in your Presence GGain (40-60)% of Damage as Extra Fire DamageAllies in your Presence Gain (20-30)% of Damage as Extra Fire DamageAllies in your Presence Regenerate (2-3)% of their Maximum Life per secondEnemies in you
The Coming CalamityThe Coming CalamityHeroic ArmourArmour: 245Evasion: 223Movement Speed: -4.0%Requires Level 65, 67 Str, 67 DexGrants Skill: Level (14-20) Herald of AshGrants Skill: Level (14-20) Her+(60-80) to maximum Life+(30-40)% to all Elemental ResistancesHerald Skills deal (50-100)% increased DamageEnemies in your Presence have no Elemental Resistances

Related passive skills

The following passive skills are related to resistances:

Elemental resistances

NameStats
Shaman+3% to all Elemental Resistances
All Natural30% increased Elemental Damage+5% to all Elemental Resistances
Elemental Force20% increased Elemental Damage+3% to all Elemental Resistances
Inspiring LeaderBanners also grant +25% to all Elemental Resistances affected targets
Invigorating ArchonArchon Buffs also grant 10% increased Movement SpeedArchon Buffs also grant +20% to all Elemental Resistances
Unnatural Resilience+3% to all Elemental Resistances+2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed

Fire resistance

NameStats
Fire Resistance+5% to Fire Resistance
First Teachings of the KeeperFile:EnergyShieldRechargeDeflect passive skill icon.pngGain Deflection Rating equal to 8% of Evasion Rating10% faster start of Energy Shield Recharge+5% to Fire Resistance+5% to Chaos Resistance
Redblade Discipline+30% of Armour also applies to Fire Damage+8% to Fire Resistance20% increased Stun Threshold
The Molten One's GiftFully Broken Armour you inflict also increases Fire Damage Taken from Hits15% increased effect of Fully Broken Armour+10% to Fire Resistance
Volcanic SkinGain 8% of Damage as Extra Fire Damage+20% to Fire Resistance

Cold resistance

NameStats
Armour and Evasion8% increased Armour and Evasion Rating+2% to Cold Resistance
Cold Resistance+5% to Cold Resistance
Mana Leech and Cold Resistance10% increased amount of Mana Leeched+5% to Cold Resistance
Embracing Frost+1% to Maximum Cold Resistance+10% to Cold Resistance
First Principle of the Hollow20% increased Evasion Rating20% increased maximum Energy Shield+5% to Cold Resistance+5% to Lightning Resistance
Mutewind Agility+30% of Armour also applies to Cold Damage+8% to Cold Resistance3% increased Movement Speed
Saqawal's Talon25% increased Armour and Evasion Rating+5% to Cold Resistance
Unbothering Cold+2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed+10% to Cold Resistance

Lightning resistance

NameStats
Armour and Evasion8% increased Armour and Evasion Rating+2% to Lightning Resistance
Lightning Damage and Resistance+3% to Lightning Resistance5% increased Lightning Damage
Lightning Resistance+5% to Lightning Resistance
Brinerot Ferocity+30% of Armour also applies to Lightning Damage+8% to Lightning Resistance4% increased Attack Speed
Conductive Embrace+10% to Lightning Resistance+2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed
First Principle of the Hollow20% increased Evasion Rating20% increased maximum Energy Shield+5% to Cold Resistance+5% to Lightning Resistance
Saqawal's Hide25% increased Armour and Evasion Rating+5% to Lightning Resistance

Chaos resistance

NameStats
Chaos Damage and Resistance5% increased Chaos Damage+3% to Chaos Resistance
Chaos Resistance+5% to Chaos Resistance
Dependable Ward12% faster start of Energy Shield Recharge+8% to Chaos Resistance
Distant Dreamer+10% to Chaos ResistanceGain 5% of Damage as Extra Chaos Damage50% reduced effect of Withered on you
First Teachings of the KeeperFile:EnergyShieldRechargeDeflect passive skill icon.pngGain Deflection Rating equal to 8% of Evasion Rating10% faster start of Energy Shield Recharge+5% to Fire Resistance+5% to Chaos Resistance
Path of the Renegade+20% of Armour also applies to Chaos Damage+8% to Chaos Resistance
Spaghettification+13 to all Attributes29% increased Chaos Damage-7% to Chaos Resistance23% reduced Light Radius3% increased Movement Speed
Spiral into Mania10% increased Cast Speed+13% to Chaos Resistance

Maximum resistance

NameStats
Adaptive Skin+1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently
Blood of the Wolf15% increased Life Regeneration rate while Shapeshifted15% increased amount of Life Leeched while Shapeshifted+1% to Maximum Cold Resistance while Shapeshifted
Conductive Embrace+10% to Lightning Resistance+2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed
Crystalline Resistance+1% to all Maximum Elemental Resistances if you have atleast 5 Red, Green and Blue Support Gems Socketed
Electric Blood50% reduced effect of Shock on you+1% to Maximum Lightning Resistance
Embracing Frost+1% to Maximum Cold Resistance+10% to Cold Resistance
Hide of the Bear40% increased Armour while Shapeshifted25% increased Stun Threshold while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted
Molten Carapace+2% to Maximum Fire Resistance while Ignited50% increased Fire Damage while Ignited50% increased Armour while Ignited
Scales of the Wyvern20% increased Energy Shield Recharge Rate while Shapeshifted20% faster start of Energy Shield Recharge while Shapeshifted+1% to Maximum Lightning Resistance while Shapeshifted
Unbothering Cold+2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed+10% to Cold Resistance
Unnatural Resilience+3% to all Elemental Resistances+2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed

Minion resistance

NameStats
Minion Cold ResistanceMinions have +20% to Cold Resistance Minions have +20% to Cold ResistanceMinions have +3% to Maximum Cold Resistances
Minion Fire ResistanceMinions have +20% to Fire ResistanceMinions have +3% to Maximum Fire Resistances Minions have +20% to Fire Resistance
Minion Life and Chaos ResistanceMinions have 8% increased maximum LifeMinions have +7% to Chaos Resistance
Minion Lightning ResistanceMinions have +20% to Lightning ResistanceMinions have +3% to Maximum Lightning Resistances Minions have +20% to Lightning Resistance
Minion Resistance Modifier LevelMinion Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Minion ResistancesMinions have +8% to all Elemental Resistances
Crystalline FleshMinions have +20% to all Elemental ResistancesMinions have +5% to all Maximum Elemental Resistances
Entropic IncarnationMinions gain 10% of Physical Damage as Chaos DamageMinions have +13% to Chaos Resistance
Left Hand of DarknessMinions have 20% additional Physical Damage ReductionMinions have +23% to Chaos ResistanceAttacks Gain 5% of Damage as extra Chaos Damage
Living DeathMinions have +22% to all Elemental ResistancesMinions have +3% to all Maximum Elemental Resistances
Silent GuardianMinions have +20% to all Elemental Resistances20% increased Elemental Ailment Threshold

Companion resistance

NameStats
Ailment Threshold and Companion Resistance8% increased Elemental Ailment ThresholdCompanions have +12% to all Elemental Resistances
Companion Resistance and LifeCompanions have +12% to all Elemental ResistancesCompanions have 12% increased maximum Life
Unspoken BondCompanions have +30% to all Elemental ResistancesCompanions have +30% to Chaos Resistance

Totem resistance

NameStats
Totem Elemental ResistanceTotems gain +12% to all Elemental Resistances
Hardened WoodTotems gain +20% to all Elemental ResistancesTotems have 20% additional Physical Damage Reduction

Miscellany

NameStats
Chaos Resistance Modifier LevelChaos Resistance Modifiers on Birthed Items have Minimum Modifier Level 59
Cold Resistance Modifier LevelCold Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Fire Resistance Modifier LevelFire Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Lightning Resistance Modifier LevelLightning Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Resistance Modifier LevelResistance Modifiers on Birthed Items have Minimum Modifier Level 40
Brain Freeze20% increased Cold DamageEnemies Frozen by you have -8% to Cold Resistance
Deep Freeze20% increased Freeze BuildupEnemies Frozen by you have -8% to Cold Resistance
Firestarter80% increased Flammability MagnitudeEnemies Ignited by you have -5% to Fire Resistance
Heavy FrostHits ignore non-negative Elemental Resistances of Frozen Enemies20% increased Freeze Buildup
Scarred FleshBirthed Items always have a Resistance Modifier
Void29% increased Chaos DamageEnemies you Curse have -3% to Chaos Resistance

Paths Not Taken passive skills

The following passive skills are exclusive the Oracle with The Unseen Path allocated:

NameStats
Totem Cast and Attack Speed and Elemental ResistanceSpells Cast by Totems have 2% increased Cast SpeedAttacks used by Totems have 2% increased Attack SpeedTotems gain +1% to all Maximum Elemental Resistances
Totem Elemental ResistanceTotems gain +2% to all Maximum Elemental Resistances
Dimensional WeakspotHits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
Forbidden PathMinions Gain 20% of Elemental Damage as Extra Chaos Damage-10% to all Elemental ResistancesMinions Recoup 30% of Damage taken as Life5% reduced maximum Life
Mighty Trunk20% increased Area of Effect for Skills used by TotemsTotems gain +3% to all Maximum Elemental Resistances

Ascendancy passive skills

The following Ascendancy passive skills are related to resistances:

AscendancyClassNameStats
Acolyte of ChayulaChaos Resistance+7% to Chaos Resistance
Acolyte of ChayulaChayula's GiftChaos Resistance is doubled+10% to Maximum Chaos Resistance
Acolyte of ChayulaDeepening Shadows1% increased maximum Darkness per 1% Chaos Resistance
Gemling LegionnaireThaumaturgical Infusion+1% to Maximum Fire Resistance per 3 Red Support Gems Socketed+1% to Maximum Lightning Resistance per 3 Green Support Gems Socketed+1% to Maximum Cold Resistance per 3 Blue Support Gems Socketed
InvokerSunder my Enemies...Critical Hits ignore non-negative Enemy Monster Elemental Resistances
RitualistReduced Resistances-20% to all Elemental Resistances
ShamanElemental Resistances+3% to all Elemental Resistances
Smith of KitavaFire Resistance+8% to Fire Resistance
Smith of KitavaCoal StokerModifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Smith of KitavaForged in FlameModifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance
Smith of KitavaTantalum AlloyBody Armour grants +75% to Fire Resistance

Keystones

The following Keystones are related to resistances: No results found for the given query.

Version history

VersionChanges
0.3.0Resistance penalties after the end of Act 4 are applied based on area level instead of a constant penalty throughout the act.
0.1.0eMaps no longer have additional elemental resistance penalties inherently applied at Tier 6 and Tier 11 or higher Maps. It is now consistent across all of the Endgame.
0.1.0Introduced to the game.
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-30)/100=1000*0.7=700
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-30)/100=1000*0.7=700
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-10)/100=1000*0.9=900
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-10)/100=1000*0.9=900
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-60)/100=1000*0.4=400
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-60)/100=1000*0.4=400
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-70)/100=1000*0.3=300
\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-70)/100=1000*0.3=300

Related Guides