Resistance is a form of damage reduction that reduces damage of a particular type by a percentage. Players and enemies all have a resistance stat to each of F
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▸F i n a l D a m a g e = D ∗ ( 100 − R ) / 100 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
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☐F i n a l D a m a g e = D ∗ ( 100 − R ) / 100 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
Resistance is a form of damage reduction that reduces damage of a particular type by a percentage. Players and enemies all have a resistance stat to each of Fire, Cold, Lightning and Chaos damage, and these are raised or lowered independently. Increases to "Elemental Resistance" are applied to fire, cold and lightning but not chaos.
Resistance has a default value of 0, where it does not affect the damage taken. Maximum resistances are soft capped at 75% by default but can be increased to a hard cap of 90%. Resistance can go into the negatives, which increases damage taken.
Characters receive a -10% penalty to elemental resistance approximately around the end of each act up until Act 4. During the Interludes, elemental resistance penalties are applied by area level. By endgame, the cumulative penalty is -60% to all elemental resistances.
Honour Resistance is a stat used exclusively in Trial of the Sekhemas, and is calculated the same way.
Mechanics
Calculation
F i n a l D a m a g e = D ∗ ( 100 − R ) / 100 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
Example: being hit by 1000 fire damage, with a fire resistance of 30%, means you would take:
The higher your resistance gets, the more effective an increase in resistance feels in reducing damage taken. This makes increases to maximum resistance a particularly valuable stat. Going into the other direction however it means that loosing 10% resistance at a high resistance level will mean a more dramatic increase in damage taken than losing 10% resistance at low resistance levels.
After increasing your resistance from 0% to 10 %, a hit with a 1000 base damage will deal 1000 ∗ ( 100 − 10 ) / 100 = 1000 ∗ 0.9 = 900 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-10)/100=1000*0.9=900 damage, which is equal to a 10% damage reduction being felt.
In contrast, an increase from 60% elemental resistance ( 1000 ∗ ( 100 − 60 ) / 100 = 1000 ∗ 0.4 = 400 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-60)/100=1000*0.4=400 damage) to 70% resistance ( 1000 ∗ ( 100 − 70 ) / 100 = 1000 ∗ 0.3 = 300 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-70)/100=1000*0.3=300 damage), while still just subtracting another 100 damage from the initial hit, reduces the effective damage taken from 400 Damage at 60% to 300 Damage at 70%, meaning the felt reduction of damage is not 10%, but 25%.
Elemental Exposure
Exposure is a debuff applied to the player or an enemy that reduces their elemental resistance (by default -20% for 4 seconds), which can result in negative resistance values.
Curses
Elemental WeaknessElemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableTier: 7Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Elemental Resistances.Curse applies after 1.5 seconds delayCurse radius is (1.5-3.1) metresCurse inflicts -(40-59)% to Elemental ResistancesCurse duration is (6-7.4) secondsCurse does not apply to enemies above level (20-0) Additional Effects From 1-20% Quality: (0.5-10)% increased Curse MagnitudesSkills can be managed in the Skills Panel. and DespairDespairSpell, AoE, Chaos, Duration, Curse, RepeatableTier: 9Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Chaos Resistance.Curse applies after 1.5 seconds delayCurse inflicts -(35-49)% to Chaos ResistanceCurse radius is (1.5-3.1) metresCurse duration is (6-7.4) secondsCurse does not apply to enemies above level (20-0) Additional Effects From 1-20% Quality: (0.5-10)% increased Curse MagnitudesSkills can be managed in the Skills Panel. applies a curse debuff which lowers elemental or chaos resistance, respectively. Curses can stack with exposure and other debuffs that lower resistance, but there is a default curse limit of one. Note that debuffs from both exposure and curses affect uncapped resistance, regardless of maximum resistance.
Example: A player with 150% uncapped fire resistance and a maximum resistance of 75% would have their effective resistance unchanged after being hit with with -40% from the flammability curse, since the remaining 110% is still enough to reach maximum resistance.
Inverted resistance
Certain effects (e.g. Rakiata's FlowRakiata's FlowSupport, LineageCategory: Rakiata's FlowCost & Reservation Multiplier: 120%Requires Level 65Support Requirements: +5 DexSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Hits with Supported Skills treat Enemy Monster Elemental Resistance values as invertedThe Tasalio Tribe developed their own Way, seeingthe world not as it is, but as it should be, given itsroiling and endless grace of constant motion.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.) treat resistance values as if it were inverted. This is equivalent to multiplying the target's resistance value by -1. For example, if a target had 60% fire resistance, it would be treated as having -60% fire resistance. Conversely, negative resistances will be inverted into positive resistances, which can result in damage loss.
Resistance penetration
Having Penetration in a damage type reduces the effective resistance of enemies you damage with that type, thus increasing the damage they take. It stacks with exposure and curse debuffs, but is applied last and is only effective against positive resistances; it has no effect once the effective resistance is 0 or negative. In exchange, it affects both maximum resistance and uncapped resistance.
Ignore resistance
Effects which cause damage to ignore enemy resistances will calculate damage as if the enemy had 0% of the ignored resistance, and ignores any further modifications to resistances. It does not affect the actual resistance, and does not interact with stats that care about the specific resistance value.
Elemental resistance penalties
Elemental resistance penalties apply as the player progresses further into the game. During the campaign, each subsequent act imposes a greater penalty. During the interludes and endgame, resistance penalties are applied based on the area level.
Point of progression
Penalty
Act 2
−10%
Act 3
−20%
Act 4
−30%
Area level 54-59 (Interlude)
−40%
Area level 60-64 (Interlude)
−50%
Area level 65+ (Endgame)
−60%
Quest rewards
The following quest rewards modify resistances:
Source
Location
Effect
Head of the Winter WolfHead of the Winter WolfGrants +10% to Cold ResistanceIt howled alone on the eve ofthe first snow. Now, it snarlsforever, heralding the cold.Right-click to crush it, undoing the
Clearfell (Act 1)
+10% to Cold Resistance
Sisters of Garukhan
The Spires of Deshar (Act 2)
+10% to Lightning Resistance
The Flame CoreThe Flame CoreGrants +10% to Fire ResistanceIt burns with the heat of rage and murderous intent,a single soul imprisoned eternally for his crimes.Right-click to shatter The Flame Core to
Jiquani's Machinarium (Act 3)
+10% to Fire Resistance
Fire Tattoo of NgamahuFire Tattoo of NgamahuGrants +5% to Fire ResistanceThe Ngamahu Tribe believes the Karui will be reforged in a volcano at the end of time.Right-click to apply the Tattoo directly
Halls of the Dead (Act 4)
+5% to Fire Resistance
Cold Tattoo of TasalioCold Tattoo of TasalioGrants +5% to Cold ResistanceTasalio bids you take a moment to stop and enjoy the calm of the ocean.Right-click to apply the Tattoo directly to your body an
Halls of the Dead (Act 4)
+5% to Cold Resistance
Lightning Tattoo of TawhoaLightning Tattoo of TawhoaGrants +5% to Lightning ResistanceThe forest stands tall against the storm.Right-click to apply the Tattoo directly to your body and gain a bonus.
Halls of the Dead (Act 4)
+5% to Lightning Resistance
Seven Pillars - Tabana's Boon
Qimah (Interlude 2)
+5% to Elemental Resistances(Can be changed)
Seven Pillars - Alima's Disgrace
Qimah (Interlude 2)
5% increased Experience Gain15% reduced Global Defences20% reduced Presence Area of Effect12% reduced Cooldown Recovery Rate5% reduced Attributes3% reduced Movement Speed-5% to Elemental Resistances(C
Skills
Skills that are related to resistances:
Gem
Tier
Elemental WeaknessElemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableTier: 7Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short d
7
DespairDespairSpell, AoE, Chaos, Duration, Curse, RepeatableTier: 9Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Chaos Resistance.
9
Gem
Tier
Ruzhan, the Blazing SwordRuzhan, the Blazing SwordMinion, Persistent, Command, FireLevel: (1-20)Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies
0
Shattering ConcoctionShattering ConcoctionAttack, AoE, Projectile, ColdLevel: (1-20)Critical Strike Chance: 11.00%Attack Speed: 85% of baseAttack Damage: (70-185)% of baseRequires: UnarmedConsume char
Oil GrenadeOil GrenadeAttack, AoE, Projectile, Grenade, Fire, DurationTier: 9Level: (1-20)Cost: (9-60) ManaCooldown Time: 4.00 secCan Store 3 Use(s)Attack Speed: 75% of baseAttack Damage: (100-408)% o
9
Persistent skills
Gem
Tier
ImpurityImpurityBuff, Persistent, Aura, ChaosLevel: (1-20)Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.Aura grants +(10-29)% to Chaos Resistance Additional Effects
0
Purity of FirePurity of FireBuff, Persistent, Aura, FireLevel: (1-20)Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.Aura grants +(22-41)% to Fire Resistance Additional
0
Purity of IcePurity of IceBuff, Persistent, Aura, ColdLevel: (1-20)Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence.Aura grants +(22-41)% to Cold Resistance Additional E
0
Purity of LightningPurity of LightningBuff, Persistent, Aura, LightningLevel: (1-20)Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.Aura grants +(22-41)% to Lightn
0
Dread BannerDread BannerBanner, Buff, Persistent, AoE, Aura, Duration, ConditionalTier: 14Level: (1-20)Reservation: 30 SpiritWhile active, Attacking enemies builds Glory. When you have maximum Glory,
14
Support gems
Gem
Tier
Rakiata's FlowRakiata's FlowSupport, LineageCategory: Rakiata's FlowCost & Reservation Multiplier: 120%Requires Level 65Support Requirements: +5 DexSupports Skills that can cause Damaging Hits, causin
Elemental ArmyElemental ArmySupport, MinionCategory: Elemental ArmyTier: 1Support Requirements: +5 IntSupports skills which create Minions, bolstering the Elemental Resistances of those Minions. Canno
1
Lightning PenetrationLightning PenetrationSupport, LightningCategory: Lightning PenetrationTier: 2Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, m
2
Cold PenetrationCold PenetrationSupport, ColdCategory: Cold PenetrationTier: 2Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, making those Hits Pen
2
Fire Penetration IFire Penetration ISupport, FireCategory: Fire PenetrationTier: 2Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits
2
Reinforced Totems IReinforced Totems ISupport, TotemCategory: Reinforced TotemsTier: 3Support Requirements: +5 StrSupports Skills which create Totems. Totems created by Supported Skills have additiona
3
Fire Penetration IIFire Penetration IISupport, FireCategory: Fire PenetrationTier: 5Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hi
5
Infernal Legion IIInfernal Legion IISupport, Minion, AoE, FireCategory: Infernal LegionTier: 5Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and en
5
Reinforced Totems IIReinforced Totems IISupport, TotemCategory: Reinforced TotemsTier: 5Support Requirements: +5 StrSupports Skills which create Totems. Totems created by Supported Skills have additio
5
Unique items
Maximum resistance
The following unique items are associated with maximum resistances:
Item
Stats
Against the DarknessAgainst the DarknessTime-Lost DiamondLimited to: 1Radius: Small<2 random radius jewel modifiers>After the fires, in the depths of the Winter of the World, all life in the Vastiri b
<2 random radius jewel modifiers>+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extr
<2 random radius jewel modifiers>
+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extra Fire DamageGain (2-4)% of Damag
<2 random radius jewel modifiers>
+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extra Fire DamageGain (2-4)% of Damag
Heart of the WellHeart of the WellDiamondLimited to: 1<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>Countless souls scream in ag
<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increas
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30
KaltenhaltKaltenhaltRidged BucklerBucklerChance to Block: 20%Evasion: (77-94)Requires Level 22, 33 DexGrants Skill: Parry(80-120)% increased Evasion Rating+5% to Maximum Cold Resistance+(-40-40)% to C
(80-120)% increased Evasion Rating+5% to Maximum Cold Resistance+(-40-40)% to Cold ResistanceModifiers to Stun Buildup apply to Freeze Buildup instead for Parry100% of Parry Physical Damage Converted
The Eternal SparkThe Eternal SparkCrystal FocusFocusEnergy Shield: (42-47)Requires Level 26, 38 Int(50-70)% increased Energy Shield+5% to Maximum Lightning Resistance+(20-30)% to Lightning Resistance4
(50-70)% increased Energy Shield+5% to Maximum Lightning Resistance+(20-30)% to Lightning Resistance40% increased Mana Regeneration Rate40% increased Mana Regeneration Rate while stationary
Rise of the PhoenixRise of the PhoenixOmen Crest ShieldShieldChance to Block: 25%Armour: 50Energy Shield: 19Movement Speed: -1.5%Requires Level 36, 30 Str, 30 IntGrants Skill: Raise Shield+5% to Maxim
+5% to Maximum Fire Resistance+(20-25)% to Fire Resistance+25% to Fire Resistance while on Low LifeRegenerate 3% of maximum Life per secondRegenerate 3% of maximum Life per second while on Low Life
SunsplinterSunsplinterArray BucklerBucklerChance to Block: 20%Evasion: (190-380)Requires Level 55, 78 DexGrants Skill: Parry(100-300)% increased Evasion Rating+(1–3) to Level of all Fire Skills+(1–3)
(100-300)% increased Evasion Rating+(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Level of all Lightning Skills+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold
+(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Level of all Lightning Skills+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold Resistance+(1-3)% to Maximum Lightn
+1 to Level of all Fire Skills+2 to Level of all Cold Skills+3 to Level of all Lightning Skills+1 to Level of all Fire Skills+3 to Level of all Cold Skills+2 to Level of all Lightning Skills+2 to Leve
+(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Level of all Lightning Skills+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold Resistance+(1-3)% to Maximum Lightn
Miscellaneous
Item
Stats
Carrion CallCarrion CallEngraved FocusFocusEnergy Shield: (51-61)Requires Level 16, 25 Int+(30-40) to maximum Energy ShieldMinions have (20-30)% increased maximum Life(20-30)% increased Mana Regenerat
+(30-40) to maximum Energy ShieldMinions have (20-30)% increased maximum Life(20-30)% increased Mana Regeneration RateMinions deal (20-30)% increased DamageMinions' Resistances are equal to yours
Veil of the NightVeil of the NightMartyr CrownArmour: 66Energy Shield: 25Requires Level 28, 23 Str, 23 Int50% increased maximum Life+(10-20) to all Attributes40% reduced Light RadiusYou have no Elemen
50% increased maximum Life+(10-20) to all Attributes40% reduced Light RadiusYou have no Elemental Resistances
Doryani's PrototypeDoryani's PrototypeScale MailArmour: (187-250)Evasion: (168-224)Movement Speed: -4.0%Requires Level 37, 34 Str, 34 Dex(50-100)% increased Armour and Evasion+(60-100) to maximum Life
(50-100)% increased Armour and Evasion+(60-100) to maximum Life+100% of Armour also applies to Lightning DamageEnemies in your Presence have Lightning Resistance equal to yoursLightning Resistance doe
LoreweaveLoreweaveOrnate RingmailArmour: 225Energy Shield: 66Movement Speed: -4.0%Requires Level 43, 45 Str, 45 IntAdds (1-4) to (8-12) Physical Damage to Attacks+(200-300) to Accuracy Rating+(20-30)
Adds (1-4) to (8-12) Physical Damage to Attacks+(200-300) to Accuracy Rating+(20-30) to maximum Mana(6-15)% increased Rarity of Items found+(2-5)% to Quality of all Skills(7-10)% increased Cast SpeedY
<3 random unique ring modifiers>
(50-70)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(-100-100)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(
<3 random unique ring modifiers>
(50-70)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(-100-100)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(
Glimpse of ChaosGlimpse of ChaosTribal MaskEvasion: 66Energy Shield: 28Requires Level 52, 27 Dex, 27 IntCan be modified while Corrupted+(50-150) to maximum Life+(50-150) to maximum Mana+(-30-30)% to F
Can be modified while Corrupted+(50-150) to maximum Life+(50-150) to maximum Mana+(-30-30)% to Fire Resistance+(-30-30)% to Cold Resistance+(-30-30)% to Lightning ResistanceChaos Resistance is zero
Sacred FlameSacred FlameShrine SceptreSceptreSpirit: 100Requires Level 55, 17 Str, 38 IntGrants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire DamageAllies in your Presence G
Gain (40-60)% of Damage as Extra Fire DamageAllies in your Presence Gain (20-30)% of Damage as Extra Fire DamageAllies in your Presence Regenerate (2-3)% of their Maximum Life per secondEnemies in you
The Coming CalamityThe Coming CalamityHeroic ArmourArmour: 245Evasion: 223Movement Speed: -4.0%Requires Level 65, 67 Str, 67 DexGrants Skill: Level (14-20) Herald of AshGrants Skill: Level (14-20) Her
+(60-80) to maximum Life+(30-40)% to all Elemental ResistancesHerald Skills deal (50-100)% increased DamageEnemies in your Presence have no Elemental Resistances
Related passive skills
The following passive skills are related to resistances:
Elemental resistances
Name
Stats
Shaman
+3% to all Elemental Resistances
All Natural
30% increased Elemental Damage+5% to all Elemental Resistances
Elemental Force
20% increased Elemental Damage+3% to all Elemental Resistances
Inspiring Leader
Banners also grant +25% to all Elemental Resistances affected targets
Invigorating Archon
Archon Buffs also grant 10% increased Movement SpeedArchon Buffs also grant +20% to all Elemental Resistances
Unnatural Resilience
+3% to all Elemental Resistances+2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed
Fire resistance
Name
Stats
Fire Resistance
+5% to Fire Resistance
First Teachings of the KeeperFile:EnergyShieldRechargeDeflect passive skill icon.png
Gain Deflection Rating equal to 8% of Evasion Rating10% faster start of Energy Shield Recharge+5% to Fire Resistance+5% to Chaos Resistance
Redblade Discipline
+30% of Armour also applies to Fire Damage+8% to Fire Resistance20% increased Stun Threshold
The Molten One's Gift
Fully Broken Armour you inflict also increases Fire Damage Taken from Hits15% increased effect of Fully Broken Armour+10% to Fire Resistance
Volcanic Skin
Gain 8% of Damage as Extra Fire Damage+20% to Fire Resistance
Cold resistance
Name
Stats
Armour and Evasion
8% increased Armour and Evasion Rating+2% to Cold Resistance
Cold Resistance
+5% to Cold Resistance
Mana Leech and Cold Resistance
10% increased amount of Mana Leeched+5% to Cold Resistance
Embracing Frost
+1% to Maximum Cold Resistance+10% to Cold Resistance
First Principle of the Hollow
20% increased Evasion Rating20% increased maximum Energy Shield+5% to Cold Resistance+5% to Lightning Resistance
Mutewind Agility
+30% of Armour also applies to Cold Damage+8% to Cold Resistance3% increased Movement Speed
Saqawal's Talon
25% increased Armour and Evasion Rating+5% to Cold Resistance
Unbothering Cold
+2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed+10% to Cold Resistance
Lightning resistance
Name
Stats
Armour and Evasion
8% increased Armour and Evasion Rating+2% to Lightning Resistance
Lightning Damage and Resistance
+3% to Lightning Resistance5% increased Lightning Damage
Lightning Resistance
+5% to Lightning Resistance
Brinerot Ferocity
+30% of Armour also applies to Lightning Damage+8% to Lightning Resistance4% increased Attack Speed
Conductive Embrace
+10% to Lightning Resistance+2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed
First Principle of the Hollow
20% increased Evasion Rating20% increased maximum Energy Shield+5% to Cold Resistance+5% to Lightning Resistance
Saqawal's Hide
25% increased Armour and Evasion Rating+5% to Lightning Resistance
Chaos resistance
Name
Stats
Chaos Damage and Resistance
5% increased Chaos Damage+3% to Chaos Resistance
Chaos Resistance
+5% to Chaos Resistance
Dependable Ward
12% faster start of Energy Shield Recharge+8% to Chaos Resistance
Distant Dreamer
+10% to Chaos ResistanceGain 5% of Damage as Extra Chaos Damage50% reduced effect of Withered on you
First Teachings of the KeeperFile:EnergyShieldRechargeDeflect passive skill icon.png
Gain Deflection Rating equal to 8% of Evasion Rating10% faster start of Energy Shield Recharge+5% to Fire Resistance+5% to Chaos Resistance
Path of the Renegade
+20% of Armour also applies to Chaos Damage+8% to Chaos Resistance
Spaghettification
+13 to all Attributes29% increased Chaos Damage-7% to Chaos Resistance23% reduced Light Radius3% increased Movement Speed
Spiral into Mania
10% increased Cast Speed+13% to Chaos Resistance
Maximum resistance
Name
Stats
Adaptive Skin
+1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently
Blood of the Wolf
15% increased Life Regeneration rate while Shapeshifted15% increased amount of Life Leeched while Shapeshifted+1% to Maximum Cold Resistance while Shapeshifted
Conductive Embrace
+10% to Lightning Resistance+2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed
Crystalline Resistance
+1% to all Maximum Elemental Resistances if you have atleast 5 Red, Green and Blue Support Gems Socketed
Electric Blood
50% reduced effect of Shock on you+1% to Maximum Lightning Resistance
Embracing Frost
+1% to Maximum Cold Resistance+10% to Cold Resistance
Hide of the Bear
40% increased Armour while Shapeshifted25% increased Stun Threshold while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted
Molten Carapace
+2% to Maximum Fire Resistance while Ignited50% increased Fire Damage while Ignited50% increased Armour while Ignited
Scales of the Wyvern
20% increased Energy Shield Recharge Rate while Shapeshifted20% faster start of Energy Shield Recharge while Shapeshifted+1% to Maximum Lightning Resistance while Shapeshifted
Unbothering Cold
+2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed+10% to Cold Resistance
Unnatural Resilience
+3% to all Elemental Resistances+2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed
Minion resistance
Name
Stats
Minion Cold Resistance
Minions have +20% to Cold Resistance Minions have +20% to Cold ResistanceMinions have +3% to Maximum Cold Resistances
Minion Fire Resistance
Minions have +20% to Fire ResistanceMinions have +3% to Maximum Fire Resistances Minions have +20% to Fire Resistance
Minion Life and Chaos Resistance
Minions have 8% increased maximum LifeMinions have +7% to Chaos Resistance
Minion Lightning Resistance
Minions have +20% to Lightning ResistanceMinions have +3% to Maximum Lightning Resistances Minions have +20% to Lightning Resistance
Minion Resistance Modifier Level
Minion Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Minion Resistances
Minions have +8% to all Elemental Resistances
Crystalline Flesh
Minions have +20% to all Elemental ResistancesMinions have +5% to all Maximum Elemental Resistances
Entropic Incarnation
Minions gain 10% of Physical Damage as Chaos DamageMinions have +13% to Chaos Resistance
Left Hand of Darkness
Minions have 20% additional Physical Damage ReductionMinions have +23% to Chaos ResistanceAttacks Gain 5% of Damage as extra Chaos Damage
Living Death
Minions have +22% to all Elemental ResistancesMinions have +3% to all Maximum Elemental Resistances
Silent Guardian
Minions have +20% to all Elemental Resistances20% increased Elemental Ailment Threshold
Companion resistance
Name
Stats
Ailment Threshold and Companion Resistance
8% increased Elemental Ailment ThresholdCompanions have +12% to all Elemental Resistances
Companion Resistance and Life
Companions have +12% to all Elemental ResistancesCompanions have 12% increased maximum Life
Unspoken Bond
Companions have +30% to all Elemental ResistancesCompanions have +30% to Chaos Resistance
Totem resistance
Name
Stats
Totem Elemental Resistance
Totems gain +12% to all Elemental Resistances
Hardened Wood
Totems gain +20% to all Elemental ResistancesTotems have 20% additional Physical Damage Reduction
Miscellany
Name
Stats
Chaos Resistance Modifier Level
Chaos Resistance Modifiers on Birthed Items have Minimum Modifier Level 59
Cold Resistance Modifier Level
Cold Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Fire Resistance Modifier Level
Fire Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Lightning Resistance Modifier Level
Lightning Resistance Modifiers on Birthed Items have Minimum Modifier Level 60
Resistance Modifier Level
Resistance Modifiers on Birthed Items have Minimum Modifier Level 40
Brain Freeze
20% increased Cold DamageEnemies Frozen by you have -8% to Cold Resistance
Deep Freeze
20% increased Freeze BuildupEnemies Frozen by you have -8% to Cold Resistance
Firestarter
80% increased Flammability MagnitudeEnemies Ignited by you have -5% to Fire Resistance
29% increased Chaos DamageEnemies you Curse have -3% to Chaos Resistance
Paths Not Taken passive skills
The following passive skills are exclusive the Oracle with The Unseen Path allocated:
Name
Stats
Totem Cast and Attack Speed and Elemental Resistance
Spells Cast by Totems have 2% increased Cast SpeedAttacks used by Totems have 2% increased Attack SpeedTotems gain +1% to all Maximum Elemental Resistances
Totem Elemental Resistance
Totems gain +2% to all Maximum Elemental Resistances
Dimensional Weakspot
Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
Forbidden Path
Minions Gain 20% of Elemental Damage as Extra Chaos Damage-10% to all Elemental ResistancesMinions Recoup 30% of Damage taken as Life5% reduced maximum Life
Mighty Trunk
20% increased Area of Effect for Skills used by TotemsTotems gain +3% to all Maximum Elemental Resistances
Ascendancy passive skills
The following Ascendancy passive skills are related to resistances:
AscendancyClass
Name
Stats
Acolyte of Chayula
Chaos Resistance
+7% to Chaos Resistance
Acolyte of Chayula
Chayula's Gift
Chaos Resistance is doubled+10% to Maximum Chaos Resistance
Acolyte of Chayula
Deepening Shadows
1% increased maximum Darkness per 1% Chaos Resistance
Gemling Legionnaire
Thaumaturgical Infusion
+1% to Maximum Fire Resistance per 3 Red Support Gems Socketed+1% to Maximum Lightning Resistance per 3 Green Support Gems Socketed+1% to Maximum Cold Resistance per 3 Blue Support Gems Socketed
Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Smith of Kitava
Forged in Flame
Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance
Smith of Kitava
Tantalum Alloy
Body Armour grants +75% to Fire Resistance
Keystones
The following Keystones are related to resistances: No results found for the given query.
Version history
Version
Changes
0.3.0
Resistance penalties after the end of Act 4 are applied based on area level instead of a constant penalty throughout the act.
0.1.0e
Maps no longer have additional elemental resistance penalties inherently applied at Tier 6 and Tier 11 or higher Maps. It is now consistent across all of the Endgame.