Bosses & Endgame

Atlas & Map Mod Danger Guide

Rituals are a type of encounter. Rituals are mysterious sacrificial sites built by the The King in the Mists.

10 min read·Updated 2026-07-11·Editor score 88/100
Ritual screenshot 1
Editor's TakeHard88/100

Atlas & Map Mod Danger Guide broken into prep checklist, phase priorities, and loot expectations — what to do before you zone in.

Best for: Map runners and endgame progression

⚡ Pro Tips

  • Foretold Bounty: Adds a specified item on the first Ritual offer.
  • Flask charge management wins boss fights more than an extra support gem.
  • Learn one safe phase pattern before pushing damage — dead DPS is zero DPS.

✓ Quick Checklist

  • Foretold Bounty: Adds a specified item on the first Ritual offer.
  • Foretold Proliferation: Applies a modifier to all other maps on the Rite of the Nameless after completing the map.

Quick Summary

Rituals are a type of encounter. Rituals are mysterious sacrificial sites built by the The King in the Mists. Key points: Foretold Bounty: Adds a specified item on the first Ritual offer. · Foretold Proliferation: Applies a modifier to all other maps on the Rite of the Nameless after completing the map.

Atlas of Worlds

Rituals are a type of encounter. Rituals are mysterious sacrificial sites built by the The King in the Mists.

A preview of the Ritual mechanic is found in campaign, in the Act 1 areas Hunting Grounds and Freythorn.

Mechanics

Zones containing a Ritual encounter spawn 3 or 4 Ritual altars. Ritual altars can be activated once most of the monsters surrounding the altar are killed. Activating a Ritual altar will enclose the area in darkness, preventing the player from leaving, and begins reviving monsters killed within the Ritual circle. The altar also empowers the monsters or unleashes various attacks depending on its type. Each zone will only contain one type of altar. The encounter will end once all revived monsters have been slain or if the player dies.

Killing monsters within the circle will grant tribute. The amount of tribute earned from killing the monsters during the encounter depends on the monster's rarity, as well as how many times it has appeared in a ritual in that area; it will provide 25% less tribute each time it is revived. One of the options in the atlas keystone Invigorated Sacrifices reduces the penalty by 50%, but with the tradeoff of increasing monster toughness and damage.

After a ritual altar is complete, tribute earned can be spent at the altar for rewards. A swarm of locusts will fly out of completed Ritual altars that point in the direction of the nearest incomplete Ritual altar.

The encounter will be marked as completed once all Ritual altars have been found.

It is possible to "drag" monsters (e.g. Rogue Exiles) into the Ritual area before killing them to cause them to be resurrected during the ritual encounter. Similarly, monsters that move out of the area before dying will not be resurrected.

Ritual rewards

The reward screen offers a selection of favours for purchase, in exchange for tribute. Rituals will offer a variety of Omens or unique items to be purchased. You can also pay tribute to reroll the offered items, up to once by default.

Items on offer can be deferred, paying 10% of its cost plus an additional fee to have it appear in future Ritual encounters with a reduced price. A deferred item may go up in price if it is not deferred again the next time it shows up. If the item remains undeferred too many times, you will receive a warning that it will be removed from the deferral pool if you do not defer it again.

Any unspent tribute can be offered by pressing the "Offer Tribute to the King" button in the bottom, which fills up a bar that indicates the amount of tribute needed to gain An Audience with the KingAn Audience with the KingOn the edge of existence, he watches with ire.Required to reveal the Crux of Nothingness on the Atlas., which is used to find and challenge the King in the Mists. This option does not appear if the current area is part of a Rite of the Nameless.

The rewards are split into three groups, with each group revealed after completing one of the rituals in the map. The rewards are sorted based on price, so the last group revealed contains the most expensive items.

Each item rewarded by ritual is grouped into a tier, and will always cost a similar amount.

Lowest CostHighest CostItems in tier
90270Omen of ResurgenceOmen of ResurgenceWhile this item is active in your inventoryfully recover your Life, Mana and Energy Shield when you reach Low LifeRight click this item in your inventory to set it to be active. This item is consumed when
180520Tier 5 Unique items
270780Omen of AmeliorationOmen of AmeliorationStack Size: 10While this item is active in your inventory willprevent 75% of Experience loss when you dieRight click this item in your inventory to set it to be active. This item is consumed when trig
9002600Omen of AmeliorationOmen of AmeliorationStack Size: 10While this item is active in your inventory willprevent 75% of Experience loss when you dieRight click this item in your inventory to set it to be active. This item is consumed when trig
18005200Omen of WhittlingOmen of WhittlingStack Size: 10While this item is active in your inventory your nextChaos Orb will remove the lowest level modifierRight click this item in your inventory to set it to be active. This item is consumed when t
1000029000Omen of Dextral ErasureOmen of Dextral ErasureStack Size: 10While this item is active in your inventory your nextChaos Orb will remove only suffix modifiersRight click this item in your inventory to set it to be active. This item is consume

Rite of the Nameless

After defeating the King in the Mists, the Head of the KingHead of the KingTo bear the head of a king is to send amessage both concise and profound.Bring this proof of your victory to Aoife in Caer Tarth. can be taken to Caer Tarth to begin the Rite of the Nameless. You will then select five (six if the Ongoing Chants atlas notable is allocated) connected maps in sequence for where the Rite will take place. While selecting the maps, each map will also offer an additional reward to be gained from Ritual encounter in that map:

  • Foretold Bounty: Adds a specified item on the first Ritual offer.
  • Foretold Proliferation: Applies a modifier to all other maps on the Rite of the Nameless after completing the map.

Maps that are part of the Rite will always contain a Ritual altar holding the map boss. The boss must be slain in order for the Rite to continue. The next Ritual encounter in the Rite will summon all the map bosses that have been previously slain in the final Ritual altar. The maps do not need to be completed in the order it was selected. Only one instance of the Rite of the Nameless can be active at a time. Using an additional Head of the King will remove the encounter from maps which already have it active.

Rituals in the Rite of the Nameless cannot have its tribute be offered towards An Audience With the King. Each Ritual you encounter you complete in the Rite will grant an additional reroll to all future Rituals in the Rite.

Each Ritual encounter you complete in the Rite will earn you an effigy piece. Five of these effigy pieces can be placed in the effigy in Caer Tarth to access the Ritual pinnacle boss, The Bodach.

Ritual variations

All Ritual altars in an area share the same Ritual variation. They can create environmental hazards or provide buffs or debuffs.

TypeImageAffixes
ContaminatedFile:Contaminated Ritual Altar.pngWaves of Blood pass through the Ritual Site Waves of blood travel cross the arena, dealing physical damage and inflicting knockback.
InfestedFile:Infested Ritual Altar.pngTornadoes of Rats traverse the Ritual Site Creates a tornado of rats that follows the player, dealing physical damage.
SappingClouds of Elemental Disturbance slow you, lower your Elemental Resistances and enhance Monster Resistances Purple clouds inflict Elemental Weakness (-30% elemental resistances) and Hinder (30% movement speed slow) on players while standing
SmotheredFile:Smothered Ritual Altar.pngChaotic Plants release explosive Pods Similar to Volatile Plants, creates purple volatile orbs that follow and explode near the player dealing chaos damage.
TaintedFile:Tainted Ritual Altar.pngChaotic Boils grow and explode when Touched Periodically creates purple bubbles on the ground that explode when a player is nearby, dealing chaos damage.
Queen'sFile:Queen's Ritual Altar.pngThe Queen in the Mists guards this Ritual Has a chance to appear after allocating Mysterious Rites Ritual altar summons the Queen in the Mists The Queen in the Mists has a chance to drop Carved CunningCarved CunningLimited to: 1 Ancient Aug

Related items

ItemStatsDescriptionDroplevel
An Audience with the KingAn Audience with the KingOn the edge of existence, he watches with ire.Required to reveal the Crux of Nothingness on the Atlas.1
Brittle ArmBrittle ArmAttach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Accept the now.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.1
Call of the ShadowsCall of the ShadowsAnswer the whispers... as they did.Attach five of this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless. Shift click to unstack.1
Frayed ClothFrayed ClothAttach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Accept the end.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.1
Freedom of FaithFreedom of FaithRitual TabletAdds Ritual Altars to a Map 5 uses remainingFavours at Ritual Altars in Area costs (10-15)% increased TributeCan Reroll Favours at Ritual Altars in your Maps twice as many timesWhen darkness comeAdds Ritual Altars to a Map 5 uses remainingFavours at Ritual Altars in Area costs (10-15)% increased TributeCan Reroll Favours at Ritual Altars in your Maps twice as many times
Head of the KingHead of the KingTo bear the head of a king is to send amessage both concise and profound.Bring this proof of your victory to Aoife in Caer Tarth.1
Mossy ArmMossy ArmAttach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Accept the futility.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.1
Ragged ClothRagged ClothAttach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Accept oblivion.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.1
Ritual TabletRitual TabletAdds Ritual Altars to a Map 10 uses remainingCan be used in a personal Map Device to add modifiers to a Map.Adds Ritual Altars to a Map 10 uses remaining65
Tangled TorsoTangled TorsoAttach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Accept the darkness.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.Attach this item to the effigy in Caer Tarth to be able to perform the Rite of the Nameless.1

Omens

Rituals drop most of the omens that are in the game.

Related atlas passive skills

The following atlas passive skills are related to ritual:

NameStats
Increased TributeMonsters Sacrificed at Ritual Altars grant 5% increased Tribute
Invigorated SacrificesAlter the difficulty and rewards of Rituals
Traveller's Woe100% increased chance to find certain Ritual types
Altered FaithRitual Tablets also provide 15% increased Rarity of Items Dropped to Ritual Monsters10% reduced Toughness of Ritual Monsters from randomly appearing Ritual Altars in your Maps
Ancient Enmities25% increased Tribute from Spirit-Influenced or Possessed Monsters Sacrificed at Ritual AltarsAzmeri Spirits prefer to materialise within Ritual Circles
Between Two WorldsRitual Altars spawn a Wildwood Wisp
Bring Forth the UnseenRitual Altars have 15% chance to be built on Summoning Circles, summoning an additional Boss when activated
From the MistsRituals contain an additional pack of Wildwood Monsters
Hour of the NamelessThe Rite of the Nameless can rarely offer specific valuable Unique Items
In Death, All is Given
Invigorated Sacrifices: AttritionRevived monsters from Rituals have 20% increased Toughnessand 10% increased Damage for each time they have been RevivedRevived monsters from Rituals have 50% reduced penalty to Tribute granted
Invigorated Sacrifices: ContritionSkills from Ritual Altars deal 50% increased DamageRitual Altars offer 10% increased number of Favours
Invigorated Sacrifices: RepetitionRevived monsters from Rituals have 5% reduced penalty to Tribute granted
Magnanimous OfferingsRerolling Favours at Ritual Altars has 20% chance to be a Free Reroll
Mysterious RitesFile:WheelofDisablingRitual (AtlasTrees) passive skill icon.pngRituals have a 8% chance to be the Queen's RitualThe Queen's Ritual has more Favours to choose fromThe Queen's Ritual has 10 additional Omens in the first set of FavoursThe Queen's Ritual has an additional Idol from the Queen
Ongoing ChantsFile:RitualChanceBloodFilledVessel (AtlasTrees) passive skill icon.pngThe Rite of the Nameless lasts 1 additional map
Patient DevotionFavours Deferred at Ritual Altars in your Maps reappear 50% soonerDeferring Favours at Ritual Altars in your Maps costs 50% reduced Tribute
Prayer and Pledge10% of Tribute spent also provides progress towards an Audience With The King
Reborn in ShadowRevived Monsters from Ritual Altars have 40% increased chance to be MagicRevived Monsters from Ritual Altars have 40% increased chance to be Rare
VersionChanges
0.5.2Queen's Rituals from the Mysterious Rites Atlas Passive now have 10 additional Omens in the first set of Favours. The Mysterious Rites Atlas Passive now describes all of the other bonuses the Queen's Ritual previously had as well. Unique en
0.5.1(Hotfix 6) Omen of Sinistral ErasureOmen of Sinistral ErasureStack Size: 10While this item is active in your inventory your nextChaos Orb will remove only prefix modifiersRight click this item in your inventory to set it to be active. This
0.5.0New Storyline: Aoife lingers as a restless spirit, bound to the Wildwood and searching for one who might answer her call. The King in the Mists has claimed her flesh, leaving her soul adrift, untethered and unable to pass beyond. She believ
0.3.0Currently, access to most Pinnacle Content requires the same key at the easiest, and most difficult version of the content. This creates a negative feeling where at lower difficulties, instead of wanting to run the content, you're often bet
0.2.1The Smothered Ritual type that spawns Chaos Volatiles has had it's spawn frequency halved and the damage lowered. Rat Tornadoes from the Infested Ritual type have had their damage and move speed reduced slightly. The Ritual modifier that sp
0.2.0gThe chance of finding Audiences with the King in Ritual is increased by +50%.
0.2.0Extra content, such as Breach, Delirium, Expedition and Ritual, now start spawning further away from The Ziggurat Refuge. Omens now always appear as Ritual Rewards in Map areas. There's also a small chance for an additional Omen to appear.
0.1.1Chaos Pustules in Ritual encounters have had their visuals improved. Increased the chance for Omens to appear as Ritual Rewards.
0.1.0fFixed a bug where Ritual Altars could sometimes fail to activate.
0.1.0e(Hotfix 7) Fixed a visual bug with item deferral cost in Ritual.
0.1.0Introduced to the game.

Maps

Maps are endgame areas generated by using a waystone on a specific map node on the Atlas. Maps contain randomized monsters and layouts but use a fixed tileset.

Mechanics

Revives

Each map gives the player a limited number of revives before the instance is closed off. On death, a revive will be used up and the player can resume at a checkpoint or outside of the map. The number of revives you have remaining is represented by the number of portals on the Map Device.

The number of revives available depend on the number of explicit modifiers on the waystone used to open the map. A waystone with 1 or no explicit mods allows for 5 revives, and each additional explicit modifier on the waystone after the first reduces it by 1. On a waystone with 6+ explicit modifiers, no revives will be available. The Stitched Flesh passive from Doryani's Science grants one additional revive.

Unlike PoE1, portals are not consumed whenever you enter or exit one. Players can enter an exit a map as many times as needed without consuming portals.

When running out of portals, a map is considered as failed and will update in the atlas as "Map Attempted". While the map node can be re-attempted with a new waystone, it will no longer have any of the additional encounters it originally had and all tablet slots for that map will be disabled. In addition, the map will have less item drops and 50% reduced experience gain. Once a map is completed, it cannot be reattempted.

In parties, each player has an independent number of revives. If players die during a map boss, the map instance owner must respawn the entire party to revive them.

Bosses

Every regular map opened by a waystone contains a unique map boss that players are required to defeat to successfully complete the area. Maps can also be home to a:

  • Powerful Map Boss: Bosses that are more difficult, drop better rewards, and frequently drop Waystones one tier higher than used to open the area, up to tier 15.
  • Deadly Map Boss: Specific Powerful Map Bosses that appear in specific Maps, are more difficult, and drop better rewards. These rewards are often accompanied by a specific item such as Unique Items or Lineage Supports. Can also drop items that grant access to Pinnacle Bosses.

Dying to the map's boss will cause the map to reset with no other enemies or encounters present. It's recommended to complete all other encounters on the map before fighting the boss.

Area level

While a map's area level is naturally determined by the tier of waystone used, from 65 at tier 1 to 79 at tier 15. it can be increased further:

  • +1 from a Waystone (Tier 15)Waystone (Tier 15)Area Level: 79Waystone Tier: 15Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once. corrupted into a Waystone (Tier 16)Waystone (Tier 16)Area Level: 80Waystone Tier: 16CorruptedCan be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.
  • +1 from a map that is Irradiated on the Atlas
  • +1 from a map that is cleansed or corrupted on the Atlas and has the random modifier +1 to Monster Level of Area.

List of maps

MapBiomeBase tilesetBossNotes
Alpine RidgeMountainGelida, the Frost-TongueIgnatia, the Flame-SwornTower
Arid PlainsDesertAkthi, the Final StingAnundr, the Sandworm
AuguryGrass, Forest, SwampJiquani's MachinariumGressor-Kul, the ApexContains 3 Stone Altars that need to be activated to access the middle of the map which contains the boss
Azmerian RangesMountain, ForestKriar VillageMorwyn, the KinslayerSpawns Elephant Tortoise, which is the highest health beast available.
BackwashForest, SwampJungle RuinsYaota, the Loathsome
Barren AtollOceanComplete the Kalguuran Expedition
BastilleVeynar, the Frostbane
BazaarVaal CityViper Napuatzi
BloodwoodForestGorian, the Moving EarthLinear layout with narrow passages
Blooming FieldForest, GrassHunting GroundsThe Black CrowOpen area layout
BluffGrassGressor-Kul, the ApexTower
Burial BogSwampGrudgelash, Vile Ent
CalderaOceanThe Ravenous Fang
Canal HideoutGrassCan be claimed as a hideout
CanyonDesertMorvak, the Infernal
CastawayWaterJourney's EndTorrek of the Drowned Fleet(500-1000)% increased Gold found in this AreaContains buried treasureAll items dropped are converted to Gold
CenotesMountainBahlak, the Sky Seer
ChannelFaridun CityBuried ShrinesHask, the Fallen SonOnly spawns near Copper Citadel
CliffsideArastasBrakkus, the Juggernaut
VersionChanges
0.5.3Previously attempted Maps now additionally have 50% reduced Experience earned on top of the already penalised Item Rewards.
0.5.0Added 30 new Endgame Map Areas.
0.3.0Added over 20 new Endgame Maps. The Abyss Map has been renamed to Marrow. The Vaal Factory Map has been renamed to The Assembly. [Undocumented] The Vaal Foundry has been renamed to Molten Vault. [Undocumented]
0.2.0eDuring endgame a common issue is missing a Rare Monster in the corner of the map that you didn't happen to explore. In order to mitigate this issue, we have changed rares to show up on the minimap at all times.
0.2.0d(Hotfix 1) At higher tiers of Maps, the amount of Waystone chance increase required to guarantee Map drops from Final Rares or Map Bosses is now lower. You now need less Waystone chance to ensure a Map drops from these conditions at Tier12+
0.2.0You can now respawn and return to a Map if you die. Upon first entering the Endgame, you get up to 6 total attempts per Map. As you add more Modifiers to a Waystone, the number of respawns goes down. You will be able to enter and exit your
0.1.1cAdded more checkpoints to several Map areas and improved the placement of some checkpoints.
0.1.1Added 4 new Tower Map areas: Alpine Ridge, Bluff, Mesa, and Sinking Spire. The Lost Towers Map area has also been revamped. Added checkpoints to Map areas. Map areas now contain a minimum of 3 Rare Monsters. Maps now display their Biome whe
0.1.0eMaps no longer have additional elemental resistance penalties inherently applied at Tier 6 and Tier 11 or higher Maps. It is now consistent across all of the Endgame. Packs of Prowling Chimeral's in Maps now contain less of the Prowling Chi
0.1.0cRare Monsters in Map areas are now revealed on the minimap when there are 200 Monsters remaining (previously 50). (Not in patch note) Many maps have had additional rare monsters added to them to make sure that there are a minimum number in
0.1.0Introduced to the game.

Waystones & Mods

Waystones are items that can be activated in the Map Device to access maps on the Atlas.

Crafting

Waystones are craftable items that can naturally have up to 6 modifiers (3 prefixes and 3 suffixes) and can be of normal, magic, and rare rarities. Once the waystone is used in the map device, the modifiers rolled on it are added to the map as area modifiers. Modifiers make maps more difficult and rewarding. The number of revives available for the opened map decreases with the number of explicit modifiers on the waystone, going from 6 with no mods down to 0 with 6+ explicit mods.

Omens such as Omen of Chaotic RarityOmen of Chaotic RarityStack Size: 10While this item is active in your inventory your nextChaos Orb will replace all Modifiers on a Waystonewith Modifiers that do not grant Item RarityRight click this item in your inventory to set it to be active. This item is consumed when triggered., Omen of Chaotic QuantityOmen of Chaotic QuantityStack Size: 10While this item is active in your inventory your nextChaos Orb will replace all Modifiers on a Waystonewith Modifiers that do not grant Pack SizeRight click this item in your inventory to set it to be active. This item is consumed when triggered., and Omen of Chaotic MonstersOmen of Chaotic MonstersStack Size: 10While this item is active in your inventory your nextChaos Orb will replace all Modifiers on a Waystonewith Modifiers that do not grant Monster RarityRight click this item in your inventory to set it to be active. This item is consumed when triggered. can be used to alter waystones in ways that are not normally possible with basic currency.

Waystones can also be corrupted. Corruption outcomes for waystones include:

  • (25%) No change.
  • (25%) Increase or lower the Waystone's Tier by 1, randomizing its modifiers. Note: this is the primary way to obtain a Waystone (Tier 16)Waystone (Tier 16)Area Level: 80Waystone Tier: 16CorruptedCan be used in a Map Device, allowing you to enter a Map. Waystones can only be used once., by corrupting a Waystone (Tier 15)Waystone (Tier 15)Area Level: 79Waystone Tier: 15Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once..
  • (25%) Prevent prefixes from being removed, then reforge the item, removing all suffixes and adding the same number of prefix modifiers, ignoring modifier limit (or vice versa with suffix lock/prefix reforge).
  • (25%) Prevent prefixes and suffixes from being removed, then reforge the item, adding between 0 and 4 random number of additional modifiers, having up to 8 modifiers.

Combining 3 waystones of the same tier and rarity at the Reforging Bench will yield a waystone of a tier higher.

Tiers

Waystones tiers vary from 1 to 16 and determine the area level of the map and consequentially the level of monsters and items found within. The natural area level for each waystone tier is shown below:

ItemArealevelDroplevelAdditionaldrop restrictions
Waystone (Tier 1)Waystone (Tier 1)Area Level: 65Waystone Tier: 1Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.6558
Waystone (Tier 2)Waystone (Tier 2)Area Level: 66Waystone Tier: 2Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.6666
Waystone (Tier 3)Waystone (Tier 3)Area Level: 67Waystone Tier: 3Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.6767
Waystone (Tier 4)Waystone (Tier 4)Area Level: 68Waystone Tier: 4Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.6868
Waystone (Tier 5)Waystone (Tier 5)Area Level: 69Waystone Tier: 5Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.6969
Waystone (Tier 6)Waystone (Tier 6)Area Level: 70Waystone Tier: 6Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7070
Waystone (Tier 7)Waystone (Tier 7)Area Level: 71Waystone Tier: 7Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7171
Waystone (Tier 8)Waystone (Tier 8)Area Level: 72Waystone Tier: 8Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7272
Waystone (Tier 9)Waystone (Tier 9)Area Level: 73Waystone Tier: 9Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7373
Waystone (Tier 10)Waystone (Tier 10)Area Level: 74Waystone Tier: 10Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7474
Waystone (Tier 11)Waystone (Tier 11)Area Level: 75Waystone Tier: 11Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7575
Waystone (Tier 12)Waystone (Tier 12)Area Level: 76Waystone Tier: 12Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7676
Waystone (Tier 13)Waystone (Tier 13)Area Level: 77Waystone Tier: 13Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7777
Waystone (Tier 14)Waystone (Tier 14)Area Level: 78Waystone Tier: 14Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7878
Waystone (Tier 15)Waystone (Tier 15)Area Level: 79Waystone Tier: 15Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.7979
Waystone (Tier 16)Waystone (Tier 16)Area Level: 80Waystone Tier: 16CorruptedCan be used in a Map Device, allowing you to enter a Map. Waystones can only be used once.8080Can be obtained by corrupting a Waystone (Tier 15)Waystone (Tier 15)Area Level: 79Waystone Tier: 15Can be used in a Map Device, allowing you to enter a Map. Waystones can only be used once..

Related atlas passive skills

The following atlas passive skills are related to waystones:

NameStats
Archaeological Interest15% increased Quantity of Tablets found10% increased Quantity of Waystones dropped by Map Bosses
Atop the World33% increased Precursor Tower reveal radius10% increased Quantity of Waystones dropped by Map Bosses
Close to the SurfaceExplicit Modifiers on your Waystones apply to Abyssal Depths in the Map area
Competing Explorers10% chance for Rogue Exiles to drop an additional Waystone
Enigmatic Intensification3% increased effect of Explicit Modifiers on your Waystones for each Tablet affecting Map area
Pathkeepers15% increased Quantity of Waystones dropped by Map Bosses
Valuable Paths50% increased Rarity of Waystones found10% increased Quantity of Waystones dropped by Map Bosses
VersionChanges
0.5.0Waystones must now be identified in order to activate them in the Map Device. Adjusted the values of general Precursor Tablet Modfiiers to be similar to the same type bonuses granted by Waystone Modifiers. Also reduced the roll variance of
0.4.0Waystones can no longer be instilled using Liquid Emotions.
0.3.0Modifiers on Waystones has been reworked. Now every Modifier comes with a downside (e.g. Monsters deal 20% of Damage as Extra Cold), a specific upside (e.g. +10% to Monster Pack Size) and some amount of additional Waystone Drop Chance. Down
0.2.0d(Hotfix 1) At higher tiers of Maps, the amount of Waystone chance increase required to guarantee Map drops from Final Rares or Map Bosses is now lower. You now need less Waystone chance to ensure a Map drops from these conditions at Tier 12
0.2.0How Waystones are obtained in Maps has been redesigned. Our intention is to make both sustaining waystone drops much more reliable and less dependant on random elements. Waystones can no longer drop at a lower tier than the map you are in.
0.1.1The chance for Map Bosses to drop a Waystone of the current tier or higher has been reduced to account for the increase in total number of Map Bosses. Added dedicated 2D art for Waystones that are instilled with layers of Delirium.
0.1.0eThe Waystone Modifier that adds Burning Ground to your Maps no longer increases in coverage or area with higher Tier Waystones.
0.1.0cIncreased the values of all Prefix Modifiers that can roll on Waystones. We've also adjusted the chances of getting the more commonly powerful Modifiers such as increases to Rarity and Pack Size.
0.1.0Introduced to the game.

Recommended Builds for This Boss