Essences are a type of currency item. They are dropped by essence encounters. Essences will add a guaranteed modifier to an item.
Essences can appear starting from Act 2.
Mechanics
Lesser, normal and greater tier essences will upgrade magic items to rare items, while perfect and corrupted essences will remove a random modifier and augments a rare item with new one.
The modifier added by an essence is fixed. Like other modifiers, each essence modifier also has its own level requirement; it will overwrite the item's default required level if it is higher.
Using a Vaal OrbVaal OrbStack Size: 20Modifies an item unpredictably and Corrupts itRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. on an imprisoned monster will corrupt it and modify the essences it's holding in unpredictable ways. Outcomes include:
- No change, besides adding the "Corrupted" tag.
- Essence monsters are freed immediately
- Add an additional random essence
- Reroll all essences, transforming them into the same tier of essences
- Upgrade an essences to their next tier, or upgrade perfect essences into a random Corrupted Essence.
Once Inexplicable Alchemy is allocated, an Exalted OrbExalted OrbStack Size: 20Augments a Rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. can be used on an imprisoned monster once to add a random essence to it.
List of essences
| Essence Stash Tab | |||||||||||||
| Body | Lesser Essence of the BodyStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour or Belt: +(30-39) to maximum LifeJewellery: +(20-29) to maximum LifeRight click this it | Essence of the BodyStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierBelt, Body Armour, Helmet or Shield: +(85-99) to maximum LifeAmulet, Boots, Gloves or Ring: +(70-84) | Greater Essence of the BodyStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierBelt, Body Armour, Helmet or Shield: +(100-119) to maximum LifeAmulet, Boots or Gloves: +(85- | Perfect Essence of the BodyStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierBody Armour: (8-10)% increased maximum LifeRight click this item then left cli | Lesser Essence of CommandStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierSceptre: Allies in your Presence deal (35-44)% increased DamageRight click this item then left | Essence of CommandStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierSceptre: Allies in your Presence deal (55-64)% increased DamageRight click this item then left click a | Greater Essence of CommandStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierSceptre: Allies in your Presence deal (75-89)% increased DamageRight click this item then left | Perfect Essence of CommandStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierSceptre: Aura Skills have (15-20)% increased MagnitudesRight click this item th | Command | ||||
| Mind | Lesser Essence of the MindStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierBelt, Boots, Gloves, Helmet or Jewellery: +(25-34) to maximum ManaRight click this item then l | Essence of the MindStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierBelt, Boots, Gloves or Helmet: +(65-79) to maximum ManaJewellery: +(80-89) to maximum ManaRight click | Greater Essence of the MindStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierBelt, Boots, Gloves or Helmet: +(80-89) to maximum ManaJewellery: +(90-104) to maximum ManaRi | Perfect Essence of the MindStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierRing: (4-6)% increased maximum ManaRight click this item then left click a Rar | Lesser Essence of AbrasionStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (4-6) to (7-11) Physical DamageTwo Handed Melee Weapon or | Essence of AbrasionStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical DamageTwo Handed Melee Weapon or Cro | Greater Essence of AbrasionStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical DamageTwo Handed Melee Weapo | Perfect Essence of AbrasionStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Physical Dama | Abrasion | ||||
| Enhancement | Lesser Essence of EnhancementStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour: (27-42)% increased Armour, Evasion and Energy ShieldRight click this item then left | Essence of EnhancementStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour: (56-67)% increased Armour, Evasion and Energy ShieldRight click this item then left click | Greater Essence of EnhancementStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour: (68-79)% increased Armour, Evasion and Energy ShieldRight click this item then lef | Perfect Essence of EnhancementStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierAmulet: (20-30)% increased Global Armour, Evasion and Energy ShieldRight cl | Lesser Essence of SorceryStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (35-44)% increased Spell DamageStaff: (69-88)% increased Spell DamageRight click | Essence of SorceryStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (55-64)% increased Spell DamageStaff: (109-128)% increased Spell DamageRight click this | Greater Essence of SorceryStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (75-89)% increased Spell DamageStaff: (149-188)% increased Spell DamageRight cl | Perfect Essence of SorceryStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierWand: +3 to Level of all Spell SkillsStaff: +5 to Level of all Spell SkillsRigh | Sorcery | ||||
| Flames | Lesser Essence of FlamesStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (4-6) to (7-10) Fire DamageTwo Handed Melee Weapon or Cross | Essence of FlamesStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire DamageTwo Handed Melee Weapon or Crossbow: | Greater Essence of FlamesStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire DamageTwo Handed Melee Weapon or C | Perfect Essence of FlamesStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Fire DamageTwo | Lesser Essence of HasteStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMelee Weapon: (11-13)% increased Attack SpeedBow or Crossbow: (8-10)% increased Attack SpeedRight | Essence of HasteStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMelee Weapon: (17-19)% increased Attack SpeedBow or Crossbow: (11-13)% increased Attack SpeedRight click | Greater Essence of HasteStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMelee Weapon: (23-25)% increased Attack SpeedBow or Crossbow: (14-16)% increased Attack SpeedRig | Perfect Essence of HasteStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierMartial Weapon: (20-25)% chance to gain Onslaught on Killing Hits with this Weapo | Haste | ||||
| Insulation | Lesser Essence of InsulationStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(11-15)% to Fire ResistanceRight click this item then left click | Essence of InsulationStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(21-25)% to Fire ResistanceRight click this item then left click a Magi | Greater Essence of InsulationStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(31-35)% to Fire ResistanceRight click this item then left clic | Perfect Essence of InsulationStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierBelt: (26-30)% of Fire Damage taken Recouped as LifeRight click this item th | Lesser Essence of AlacrityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (13-16)% increased Cast SpeedStaff: (20-25)% increased Cast SpeedRight click th | Essence of AlacrityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (17-20)% increased Cast SpeedStaff: (26-31)% increased Cast SpeedRight click this item | Greater Essence of AlacrityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (25-28)% increased Cast SpeedStaff: (38-43)% increased Cast SpeedRight click t | Perfect Essence of AlacrityStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierFocus or Wand: (18-20)% increased Mana Cost EfficiencyStaff: (28-32)% increase | Alacrity | ||||
| Ice | Lesser Essence of IceStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (3-5) to (6-9) Cold DamageTwo Handed Melee Weapon or Crossbow: | Essence of IceStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold DamageTwo Handed Melee Weapon or Crossbow: Ad | Greater Essence of IceStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold DamageTwo Handed Melee Weapon or Cros | Perfect Essence of IceStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Cold DamageTwo Han | Corrupted | Lesser Essence of SeekingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon: +(1.51-2.1)% to Critical Hit ChanceFocus or Wand: (34-39)% increased Critical H | Essence of SeekingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon: +(2.11-2.7)% to Critical Hit ChanceFocus or Wand: (40-46)% increased Critical Hit Chan | Greater Essence of SeekingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon: +(3.11-3.8)% to Critical Hit ChanceFocus or Wand: (47-53)% increased Critical | Perfect Essence of SeekingStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierBody Armour: Hits against you have (40-50)% reduced Critical Damage BonusRight | Seeking | |||
| Thawing | Lesser Essence of ThawingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(11-15)% to Cold ResistanceRight click this item then left click a | Essence of ThawingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(21-25)% to Cold ResistanceRight click this item then left click a Magic i | Greater Essence of ThawingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(31-35)% to Cold ResistanceRight click this item then left click a | Perfect Essence of ThawingStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierHelmet: (26-30)% of Cold Damage taken Recouped as LifeRight click this item the | Essence of HysteriaStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierHelmet: +1 to Level of all Minion SkillsBody Armour: (64-97) to (98-145) Physical Thor | Essence of HorrorStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierGloves or Boots: 60% increased effect of Socketed Augment ItemsRight click this item the | Lesser Essence of BattleStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon: +(61-84) to Accuracy RatingRight click this item then left click a Magic item to | Essence of BattleStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon: +(124-167) to Accuracy RatingRight click this item then left click a Magic item to appl | Greater Essence of BattleStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon, Gloves or Quiver: +(237-346) to Accuracy RatingRight click this item then left | Perfect Essence of BattleStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: +2 to Level of all Attack SkillsTwo Handed Melee | Battle | ||
| Electricity | Lesser Essence of ElectricityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds 1 to (13-19) Lightning DamageTwo Handed Melee Weapon o | Essence of ElectricityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning DamageTwo Handed Melee Weapon or C | Greater Essence of ElectricityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Lightning DamageTwo Handed Melee We | Perfect Essence of ElectricityStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Lightning | Essence of DeliriumStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierBody Armour: Allocates a random Notable Passive SkillRight click this item then left c | Essence of InsanityStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierBelt: On Corruption, Item gains two EnchantmentsRight click this item then left click | Lesser Essence of the InfiniteStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierEquipment: +(9-12) to Strength, Dexterity or IntelligenceRight click this item then left c | Essence of the InfiniteStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierEquipment: +(17-20) to Strength, Dexterity or IntelligenceRight click this item then left click a | Greater Essence of the InfiniteStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierEquipment: +(25-27) to Strength, Dexterity or IntelligenceRight click this item then left | Perfect Essence of the InfiniteStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierAmulet: (7-10)% increased Strength, Dexterity or IntelligenceRight click t | Infinite | ||
| Grounding | Lesser Essence of GroundingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(11-15)% to Lightning ResistanceRight click this item then left c | Essence of GroundingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(21-25)% to Lightning ResistanceRight click this item then left click a | Greater Essence of GroundingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(31-35)% to Lightning ResistanceRight click this item then left | Perfect Essence of GroundingStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierGloves: (26-30)% of Lightning Damage taken Recouped as LifeRight click this i | Misc. | Lesser Essence of OpulenceStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierBoots, Gloves, Helmet or Jewellery: (6-10)% increased Rarity of Items foundRight click this it | Essence of OpulenceStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierBoots, Gloves, Helmet or Jewellery: (11-14)% increased Rarity of Items foundRight click this item the | Greater Essence of OpulenceStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierBoots, Gloves, Helmet or Jewellery: (15-18)% increased Rarity of Items foundRight click this | Perfect Essence of OpulenceStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierGloves: (10-15)% increased Quantity of Gold Dropped by Slain EnemiesRight clic | Opulence | |||
| Ruin | Lesser Essence of RuinStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(4-7)% to Chaos ResistanceRight click this item then left click a Magi | Essence of RuinStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(8-11)% to Chaos ResistanceRight click this item then left click a Magic item | Greater Essence of RuinStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(16-19)% to Chaos ResistanceRight click this item then left click a M | Perfect Essence of RuinStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierBody Armour: (10-15)% of Physical Damage from Hits taken as Chaos DamageRight clic | Essence of the AbyssStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierEquipment: Mark of the Abyssal LordRight click this item then left click a Rare item | Essence of the BreachStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierJewellery: +20% to Maximum QualityRight click this item then left click a Rare item |
List of lesser essences
| Item | Stacksize | Description | Droplevel |
| Lesser Essence of AbrasionLesser Essence of AbrasionStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (4-6) to (7-11) Physical Damage | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (4-6) to (7-11) Physical DamageTwo Handed Melee Weapon or Crossbow: Adds (5-8) to (10-15) Physica | 25 |
| Lesser Essence of AlacrityLesser Essence of AlacrityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (13-16)% increased Cast SpeedStaff: (20-25)% increase | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (13-16)% increased Cast SpeedStaff: (20-25)% increased Cast Speed | 1 |
| Lesser Essence of BattleLesser Essence of BattleStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon: +(61-84) to Accuracy RatingRight click this item then le | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon: +(61-84) to Accuracy Rating | 20 |
| Lesser Essence of CommandLesser Essence of CommandStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierSceptre: Allies in your Presence deal (35-44)% increased DamageRight c | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierSceptre: Allies in your Presence deal (35-44)% increased Damage | 1 |
| Lesser Essence of ElectricityLesser Essence of ElectricityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds 1 to (13-19) Lightning Da | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds 1 to (13-19) Lightning DamageTwo Handed Melee Weapon or Crossbow: Adds (1-2) to (19-27) Lightning | 25 |
| Lesser Essence of EnhancementLesser Essence of EnhancementStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour: (27-42)% increased Armour, Evasion and Energy ShieldRi | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour: (27-42)% increased Armour, Evasion and Energy Shield | 20 |
| Lesser Essence of FlamesLesser Essence of FlamesStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (4-6) to (7-10) Fire DamageTwo Hand | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (4-6) to (7-10) Fire DamageTwo Handed Melee Weapon or Crossbow: Adds (6-9) to (10-16) Fire Damage | 25 |
| Lesser Essence of GroundingLesser Essence of GroundingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(11-15)% to Lightning ResistanceRight | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(11-15)% to Lightning Resistance | 1 |
| Lesser Essence of HasteLesser Essence of HasteStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMelee Weapon: (11-13)% increased Attack SpeedBow or Crossbow: (8-10)% incr | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierMelee Weapon: (11-13)% increased Attack SpeedBow or Crossbow: (8-10)% increased Attack Speed | 25 |
| Lesser Essence of IceLesser Essence of IceStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (3-5) to (6-9) Cold DamageTwo Handed Mele | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (3-5) to (6-9) Cold DamageTwo Handed Melee Weapon or Crossbow: Adds (5-8) to (9-14) Cold Damage | 25 |
| Lesser Essence of InsulationLesser Essence of InsulationStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(11-15)% to Fire ResistanceRight cli | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(11-15)% to Fire Resistance | 1 |
List of regular essences
| Item | Stacksize | Description | Droplevel |
| Essence of AbrasionEssence of AbrasionStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical DamageTwo Handed | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical DamageTwo Handed Melee Weapon or Crossbow: Adds (14-21) to (25-37) Ph | 40 |
| Essence of AlacrityEssence of AlacrityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (17-20)% increased Cast SpeedStaff: (26-31)% increased Cast SpeedRi | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (17-20)% increased Cast SpeedStaff: (26-31)% increased Cast Speed | 1 |
| Essence of BattleEssence of BattleStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon: +(124-167) to Accuracy RatingRight click this item then left click a M | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon: +(124-167) to Accuracy Rating | 40 |
| Essence of CommandEssence of CommandStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierSceptre: Allies in your Presence deal (55-64)% increased DamageRight click this item | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierSceptre: Allies in your Presence deal (55-64)% increased Damage | 1 |
| Essence of ElectricityEssence of ElectricityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning DamageTwo Ha | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning DamageTwo Handed Melee Weapon or Crossbow: Adds (1-4) to (80-88) Light | 40 |
| Essence of EnhancementEssence of EnhancementStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour: (56-67)% increased Armour, Evasion and Energy ShieldRight click this | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour: (56-67)% increased Armour, Evasion and Energy Shield | 40 |
| Essence of FlamesEssence of FlamesStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire DamageTwo Handed Melee We | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire DamageTwo Handed Melee Weapon or Crossbow: Adds (30-37) to (45-56) Fire D | 40 |
| Essence of GroundingEssence of GroundingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(21-25)% to Lightning ResistanceRight click this ite | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(21-25)% to Lightning Resistance | 1 |
| Essence of HasteEssence of HasteStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMelee Weapon: (17-19)% increased Attack SpeedBow or Crossbow: (11-13)% increased Attack | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierMelee Weapon: (17-19)% increased Attack SpeedBow or Crossbow: (11-13)% increased Attack Speed | 40 |
| Essence of IceEssence of IceStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold DamageTwo Handed Melee Weapon o | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold DamageTwo Handed Melee Weapon or Crossbow: Adds (25-30) to (38-46) Cold D | 40 |
| Essence of InsulationEssence of InsulationStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(21-25)% to Fire ResistanceRight click this item t | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(21-25)% to Fire Resistance | 1 |
List of greater essences
| Item | Stacksize | Description | Droplevel |
| Greater Essence of AbrasionGreater Essence of AbrasionStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical D | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical DamageTwo Handed Melee Weapon or Crossbow: Adds (23-35) to (39-59) Ph | 60 |
| Greater Essence of AlacrityGreater Essence of AlacrityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (25-28)% increased Cast SpeedStaff: (38-43)% increa | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierFocus or Wand: (25-28)% increased Cast SpeedStaff: (38-43)% increased Cast Speed | 1 |
| Greater Essence of BattleGreater Essence of BattleStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon, Gloves or Quiver: +(237-346) to Accuracy RatingRight c | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierMartial Weapon, Gloves or Quiver: +(237-346) to Accuracy Rating | 60 |
| Greater Essence of CommandGreater Essence of CommandStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierSceptre: Allies in your Presence deal (75-89)% increased DamageRight | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierSceptre: Allies in your Presence deal (75-89)% increased Damage | 1 |
| Greater Essence of ElectricityGreater Essence of ElectricityStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Light | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Lightning DamageTwo Handed Melee Weapon or Crossbow: Adds (1-8) to (128-162) Li | 60 |
| Greater Essence of EnhancementGreater Essence of EnhancementStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour: (68-79)% increased Armour, Evasion and Energy Shield | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour: (68-79)% increased Armour, Evasion and Energy Shield | 60 |
| Greater Essence of FlamesGreater Essence of FlamesStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire DamageTwo | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire DamageTwo Handed Melee Weapon or Crossbow: Adds (56-70) to (84-107) Fire | 60 |
| Greater Essence of GroundingGreater Essence of GroundingStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(31-35)% to Lightning ResistanceRigh | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(31-35)% to Lightning Resistance | 1 |
| Greater Essence of HasteGreater Essence of HasteStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierMelee Weapon: (23-25)% increased Attack SpeedBow or Crossbow: (14-16)% i | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierMelee Weapon: (23-25)% increased Attack SpeedBow or Crossbow: (14-16)% increased Attack Speed | 60 |
| Greater Essence of IceGreater Essence of IceStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold DamageTwo Hande | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierOne Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold DamageTwo Handed Melee Weapon or Crossbow: Adds (46-57) to (70-88) Cold D | 60 |
| Greater Essence of InsulationGreater Essence of InsulationStack Size: 10Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(31-35)% to Fire ResistanceRight c | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifierArmour, Belt or Jewellery: +(31-35)% to Fire Resistance | 1 |
List of perfect essences
| Item | Stacksize | Description | Droplevel |
| Perfect Essence of AbrasionPerfect Essence of AbrasionStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Da | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Physical DamageTwo Handed Melee Weapon or Crossbow: Ga | 72 |
| Perfect Essence of AlacrityPerfect Essence of AlacrityStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierFocus or Wand: (18-20)% increased Mana Cost Efficie | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierFocus or Wand: (18-20)% increased Mana Cost EfficiencyStaff: (28-32)% increased Mana Cost Efficiency | 1 |
| Perfect Essence of BattlePerfect Essence of BattleStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: +2 to Level of all Atta | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: +2 to Level of all Attack SkillsTwo Handed Melee Weapon or Crossbow: +3 to Level of all | 72 |
| Perfect Essence of CommandPerfect Essence of CommandStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierSceptre: Aura Skills have (15-20)% increased Magnitud | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierSceptre: Aura Skills have (15-20)% increased Magnitudes | 1 |
| Perfect Essence of ElectricityPerfect Essence of ElectricityStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Lightning DamageTwo Handed Melee Weapon or Crossbow: G | 72 |
| Perfect Essence of EnhancementPerfect Essence of EnhancementStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierAmulet: (20-30)% increased Global Armour, Eva | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierAmulet: (20-30)% increased Global Armour, Evasion and Energy Shield | 72 |
| Perfect Essence of FlamesPerfect Essence of FlamesStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Fire DamageTwo Handed Melee Weapon or Crossbow: Gain ( | 72 |
| Perfect Essence of GroundingPerfect Essence of GroundingStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierGloves: (26-30)% of Lightning Damage taken Recoup | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierGloves: (26-30)% of Lightning Damage taken Recouped as Life | 1 |
| Perfect Essence of HastePerfect Essence of HasteStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierMartial Weapon: (20-25)% chance to gain Onslaught on Kill | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierMartial Weapon: (20-25)% chance to gain Onslaught on Killing Hits with this Weapon | 72 |
| Perfect Essence of IcePerfect Essence of IceStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Ex | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierOne Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Cold DamageTwo Handed Melee Weapon or Crossbow: Gain ( | 72 |
| Perfect Essence of InsulationPerfect Essence of InsulationStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierBelt: (26-30)% of Fire Damage taken Recouped as | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierBelt: (26-30)% of Fire Damage taken Recouped as Life | 1 |
List of corrupted essences
| Item | Stacksize | Description | Droplevel | Additionaldrop restrictions |
| Essence of DeliriumEssence of DeliriumStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierBody Armour: Allocates a random Notable Passive SkillRight click th | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierBody Armour: Allocates a random Notable Passive Skill | 1 | Can randomly be obtained by corrupting a Perfect Essence. |
| Essence of HorrorEssence of HorrorStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierGloves or Boots: 60% increased effect of Socketed Augment ItemsRight cl | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierGloves or Boots: 60% increased effect of Socketed Augment Items | 1 | Can randomly be obtained by corrupting a Perfect Essence. |
| Essence of HysteriaEssence of HysteriaStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierHelmet: +1 to Level of all Minion SkillsBody Armour: (64-97) to (98 | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierHelmet: +1 to Level of all Minion SkillsBody Armour: (64-97) to (98-145) Physical Thorns damageGloves: (25-29)% increas | 1 | Can randomly be obtained by corrupting a Perfect Essence. |
| Essence of InsanityEssence of InsanityStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierBelt: On Corruption, Item gains two EnchantmentsRight click this it | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierBelt: On Corruption, Item gains two Enchantments | 1 | Can randomly be obtained by corrupting a Perfect Essence. |
List of miscellaneous essences
| Item | Stacksize | Description | Droplevel | Additionaldrop restrictions |
| Essence of the AbyssEssence of the AbyssStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierEquipment: Mark of the Abyssal LordRight click this item then lef | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierEquipment: Mark of the Abyssal Lord | 1 | Can sometimes be found from monsters frozen in essences near abysses. |
| Essence of the BreachEssence of the BreachStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifierJewellery: +20% to Maximum QualityRight click this item then le | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifierJewellery: +20% to Maximum Quality | 1 | Has a chance to appear in Essence monsters spawned near Unstable Breaches and areas with a Breach Hive if Essence Transference is allocated. Can also be created by the Genesis Tree using an Ornate Wom |
Related atlas passive skills
The following atlas passive skills are related to essences:
| Name | Stats |
| Corrupted Lattices | Select a bonus when Corrupting Essence Monsters |
| Crystalline Patterns | 100% increased chance to find certain Essence types |
| Essence Dowsing | 100% increased chance to find certain Essence types |
| Imprison the Strong | Rare Essence Monsters have a 20% increased chance of Monster Modifiers |
| Arid Stability | Essences found in Desert Areas have 50% increased chance to be Perfect Essences |
| Burst of Energy | Possessed Essence Monsters release Spirits on death |
| Corrupted Lattices: Deepened Corruption | Corrupting Essence Monsters Corrupts them an additional time |
| Corrupted Lattices: Duplication | Corrupted Essence Monsters have 25% chance to be Duplicated when released |
| Corrupted Lattices: Ruptured Flesh | When Corrupting Rare Essence Monsters immediately releases them they are instead immediately killed |
| Corrupted Lattices: Stable Prison | Corrupting Essence Monsters cannot immediately release them and will always change their Essences |
| Crystalline Overgrowth | Essence Monsters have 15% chance to have an additional Essence |
Related omens
These omens can be used alongside an essence:
| Item | Description |
| Omen of Dextral CrystallisationOmen of Dextral CrystallisationStack Size: 10While this item is active in your inventory your nextPerfect or Corrupted Essence will remove only Suffix modifiersRight cli | While this item is active in your inventory your nextPerfect or Corrupted Essence will remove only Suffix modifiers |
| Omen of Sinistral CrystallisationOmen of Sinistral CrystallisationStack Size: 10While this item is active in your inventory your nextPerfect or Corrupted Essence will remove only Prefix modifiersRight | While this item is active in your inventory your nextPerfect or Corrupted Essence will remove only Prefix modifiers |
See also
Version history
| Version | Changes |
| 0.5.0 | Essence Monster Packs are now affected by modifiers to Pack Size. |
| 0.3.0 | Essences now have 4 tiers: Lesser, Normal, Greater, and Perfect. Instead of adding a modifier of a certain tag, Essences now add a specific modifier, depending on the Tier of Essence and type of item |
| 0.2.1 | Massively increased the chance for Corrupting a monster trapped in essence to upgrade essences to greater, and greater to corrupted. |
| 0.2.0f | Reduced the damage of the Essence of the Infinite Monster modifier. |
| 0.1.1 | Fixed a bug where Damage Gained as Fire, Cold and Lightning were missing tags, causing Essences to be unable to roll these modfiiers. |
| 0.1.0 | Introduced to the game. |
