Sceptre is an item class of one-handed weapons that require strength and intelligence to equip. They have no local attack stats, and instead roll modifiers that affect allies. Sceptres also grant base spirit and can roll modifiers affecting spirit. Some Sceptres may grant minion skills or roll modifiers more specific to minions.
A sceptre's level and strength/intelligence requirement is based on the level of its granted skill implicit.
Mechanics
It is not possible to dual wield two sceptres. They can be equipped in either the main hand or off-hand, but not both.
- If equipped in the main hand, the off-hand slot can only be equipped with an off hand (a shield or focus), not another weapon.
- If equipped in the off-hand, the main hand can be any other one-handed weapon (or a talisman if Lord of the Wilds is allocated). This does not count as dual-wielding.
List of sceptres
| Item | Stats | Grantedskills | |||
| Rattling SceptreRattling SceptreSceptreSpirit: 100Grants Skill: Level (1-20) Skeletal Warrior Minion | 1 | 0 | 0 | — | Grants Skill: Level (1-20) Skeletal Warrior Minion |
| Stoic SceptreStoic SceptreSceptreSpirit: 100Requires Level 6Grants Skill: Level (3-20) Discipline | 6 | 0 | 0 | — | Grants Skill: Level (3-20) Discipline |
| Omen SceptreOmen SceptreSceptreSpirit: 100Requires Level 16Grants Skill: Level (5-20) Malice | 16 | 0 | 0 | — | Grants Skill: Level (5-20) Malice |
| Shrine SceptreShrine SceptreSceptreSpirit: 100Requires Level 26Grants Skill: Level (7-20) Purity of Ice | 26 | 0 | 0 | — | Grants Skill: Level (7-20) Purity of Ice |
| Shrine SceptreShrine SceptreSceptreSpirit: 100Requires Level 26Grants Skill: Level (7-20) Purity of Fire | 26 | 0 | 0 | — | Grants Skill: Level (7-20) Purity of Fire |
| Shrine SceptreShrine SceptreSceptreSpirit: 100Requires Level 26Grants Skill: Level (7-20) Purity of Lightning | 26 | 0 | 0 | — | Grants Skill: Level (7-20) Purity of Lightning |
| Wrath SceptreWrath SceptreSceptreSpirit: 100Requires Level 49Grants Skill: Level (12-20) Fulmination | 49 | 0 | 0 | — | Grants Skill: Level (12-20) Fulmination |
List of unique sceptres
| Item | Stats | Grantedskills | |||
| The Dark DefilerThe Dark DefilerRattling SceptreSceptreSpirit: 100Grants Skill: Level (1-20) Skeletal Warrior Minion+(20-30) to maximum Mana+(5-10) to Intelligence(10-30)% increased Mana Regeneration | 1 | 0 | 0 | +(20-30) to maximum Mana+(5-10) to Intelligence(10-30)% increased Mana Regeneration RateGain 5% of Damage as Chaos Damage per Undead Minion | Grants Skill: Level (1-20) Skeletal Warrior Minion |
| Font of PowerFont of PowerOmen SceptreSceptreSpirit: (130-150)Requires Level 16Grants Skill: Level (5-20) Malice(30-50)% increased Spirit+(40-60) to maximum Mana(20-30)% increased Mana Regeneration Ra | 16 | 0 | 0 | (30-50)% increased Spirit+(40-60) to maximum Mana(20-30)% increased Mana Regeneration RateWhen a Party Member in your Presence Casts a Spell, youSacrifice 20% of Mana and they Leech that Mana | Grants Skill: Level (5-20) Malice |
| Sacred FlameSacred FlameShrine SceptreSceptreSpirit: 100Requires Level 55, 17 Str, 38 IntGrants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire DamageAllies in your Presence G | 55 | 17 | 38 | Gain (40-60)% of Damage as Extra Fire DamageAllies in your Presence Gain (20-30)% of Damage as Extra Fire DamageAllies in your Presence Regenerate (2-3)% of their Maximum Life per secondEnemies in you | Grants Skill: Level (18-20) Purity of Fire |
| Sylvan's EffigySylvan's EffigyStoic SceptreSceptreSpirit: (150-175)Requires Level 62Grants Skill: Level (17-20) DisciplineGrants Skill: Level (17-20) Module Error: No skills found with q_where = skill | 62 | 0 | 0 | (50-75)% increased SpiritAllies in your Presence Regenerate (50-100) Life per second+(6-12) to all AttributesCompanions deal (50-100)% increased damage to your Marked targetsYou can have any number of | Grants Skill: Level (17-20) DisciplineGrants Skill: Level (17-20) Module Error: No skills found with q_where = skill.skill_id="AzmerianWolfPlayer" |
| Guiding Palm of the EyeGuiding Palm of the EyeShrine SceptreSceptreSpirit: 100Requires Level 65, 32 Str, 80 IntGrants Skill: Level (15-20) Purity of IceGain 25% of Damage as Extra Cold DamageAllies in | 65 | 32 | 80 | Gain 25% of Damage as Extra Cold DamageAllies in your Presence deal (15-23) to (28-35) added Attack Cold Damage50% of your Base Life Regeneration is granted to Allies in your Presence+(20-30) to Intel | Grants Skill: Level (15-20) Purity of Ice |
| Guiding Palm of the HeartGuiding Palm of the HeartShrine SceptreSceptreSpirit: 100Requires Level 65, 32 Str, 80 IntGrants Skill: Level (15-20) Purity of FireGain 25% of Damage as Extra Fire DamageAlli | 65 | 32 | 80 | Gain 25% of Damage as Extra Fire DamageAllies in your Presence deal (15-23) to (28-35) added Attack Fire Damage50% of your Base Life Regeneration is granted to Allies in your Presence+(20-30) to Stren | Grants Skill: Level (15-20) Purity of Fire |
| Guiding Palm of the MindGuiding Palm of the MindShrine SceptreSceptreSpirit: 100Requires Level 65, 32 Str, 80 IntGrants Skill: Level (15-20) Purity of LightningGain 25% of Damage as Extra Lightning Da | 65 | 32 | 80 | Gain 25% of Damage as Extra Lightning DamageAllies in your Presence deal 1 to (56-70) added Attack Lightning Damage50% of your Base Life Regeneration is granted to Allies in your Presence+(20-30) to D | Grants Skill: Level (15-20) Purity of Lightning |
| Palm of the DreamerPalm of the DreamerShrine SceptreSceptreSpirit: 100Requires Level 65, 32 Str, 80 IntGrants Skill: Level (15-20) ImpurityAllies in your Presence deal (13-17) to (25-37) added Attack | 65 | 32 | 80 | Allies in your Presence deal (13-17) to (25-37) added Attack Chaos Damage+(7-13) to all Attributes23% reduced Light Radius(-13-13)% increased Skill Effect DurationGain 27% of Damage as Extra Chaos Dam | Grants Skill: Level (15-20) Impurity |
Version history
| Version | Changes |
| 0.3.0 | Sceptres can no longer roll Allies in your Presence have additional Accuracy Rating modifiers. Fixed a bug where you could have an enabled Sceptre in your off-hand with a disabled main-hand item. |
| 0.2.0g | Sceptres, Wands, and Staves can now correctly roll an additional Rune Socket as a Corruption outcome. |
| 0.2.0f | Sceptres can now have sockets, and we've added a new set of Talisman modifiers for Sceptres to allow upgrades to your Minions at mid to late game. |
| 0.2.0 | Sceptres can now only roll up to +4 to Level of all Minion Skills (previously +5). Existing items are unaffected. Sceptres can now only roll up to 80% increased Presence Area of Effect (previously 30% |
| 0.1.0 | Introduced to the game. |



