Quick Summary
Traps are used to cause attacks to be used by a proxy when detonated, using your offence stats but not counting as using the skill directly. Each trap uses the skill once before expiring. Traps do not use attack speed as the skill is used immediately when detonated. However, they… Key points: Proximity: When an enemy enters the trigger radius of the trap, it will detonate automatically. · Manual: The player must use the detonation action, which will detonate all placed traps in sequential order.
Mechanics
Traps are used to cause attacks to be used by a proxy when detonated, using your offence stats but not counting as using the skill directly. Each trap uses the skill once before expiring. Traps do not use attack speed as the skill is used immediately when detonated. However, they are affected by the stat "throw speed", which determines how quickly a trap can be thrown to the targeted location when used by the player. Throw speed is affected by action speed modifiers.
Traps specify a detonation type, which determines how a trap is activated:
- Proximity: When an enemy enters the trigger radius of the trap, it will detonate automatically.
- Manual: The player must use the detonation action, which will detonate all placed traps in sequential order.
The proximity and manual detonation types are similar to traps and mines function respectively in Path of Exile.
List of traps
List of unique traps
List of skill gems usable with traps
List of skill gems usable with traps
Version history
| Version | Changes |
| Unknown | Introduced to the game. |

