Items & Uniques

Mace

Mace is an item class of martial melee weapons that require strength to equip. They come in one hand and two hand varieties, and are typically the slowest of

3 min read·Updated 2026-07-10·Editor score 87/100
Required strength
Editor's TakeMedium87/100

Everything you need on Mace in one scan: core mechanics, priority actions, and common mistakes to skip.

Best for: Looters deciding what to pick up, wear, or sell

⚡ Pro Tips

  • Keep backup resist gear in stash for boss swaps.
  • Upgrade weapon base types at every Act breakpoint — DPS jumps are massive.

✓ Quick Checklist

  • Review the core mace mechanics in this guide
  • Check requirements for your current character level
  • Apply one upgrade before your next boss or map push
  • Explore related guides in the same category

Mace is an item class of martial melee weapons that require strength to equip. They come in one hand and two hand varieties, and are typically the slowest of all weapon types.

Mechanics

List of maces

One hand maces

ItemDamageAPSCritpDPSeDPSDPSStats
Wooden ClubWooden ClubOne Hand MacePhysical Damage: 6-10Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.3 metres106-101.455.00%11.611.6
Smithing HammerSmithing HammerOne Hand MacePhysical Damage: 5-9Elemental Damage: 5-9Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.3 metresRequires Level 4, 11 Str50% of this Wea4115-95-91.455.00%10.210.220.350% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
Slim MaceSlim MaceOne Hand MacePhysical Damage: 11-17Critical Strike Chance: 5.00%Attacks per Second: 1.55Weapon Range: 1.3 metresRequires Level 10, 21 Str102111-171.555.00%21.721.7
Spiked ClubSpiked ClubOne Hand MacePhysical Damage: 15-24Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.3 metresRequires Level 16, 31 Str163115-241.455.00%28.328.3
WarpickWarpickOne Hand MacePhysical Damage: 18-24Critical Strike Chance: 7.00%Attacks per Second: 1.45Weapon Range: 1.3 metresRequires Level 22, 41 Str+(5-10)% to Critical Damage Bonus224118-241.457.00%30.430.4+(5-10)% to Critical Damage Bonus
Plated MacePlated MaceOne Hand MacePhysical Damage: 18-38Critical Strike Chance: 5.00%Attacks per Second: 1.40Weapon Range: 1.3 metresRequires Level 26, 48 Str264818-381.405.00%39.239.2
Brigand MaceBrigand MaceOne Hand MacePhysical Damage: 28-38Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.3 metresRequires Level 33, 60 Str336028-381.455.00%47.947.9
Construct HammerConstruct HammerOne Hand MacePhysical Damage: 31-38Critical Strike Chance: 5.00%Attacks per Second: 1.40Weapon Range: 1.3 metresRequires Level 36, 65 Str40% chance to Daze on Hit366531-381.405.00%48.348.340% chance to Daze on Hit
Morning StarMorning StarOne Hand MacePhysical Damage: 33-49Critical Strike Chance: 6.50%Attacks per Second: 1.45Weapon Range: 1.3 metresRequires Level 45, 80 Str458033-491.456.50%59.459.4
Jade ClubJade ClubOne Hand MacePhysical Damage: 31-51Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.3 metresRequires Level 49, 87 StrAlways Hits498731-511.455.00%59.459.4Always Hits
Marching MaceMarching MaceOne Hand MacePhysical Damage: 33-69Critical Strike Chance: 5.00%Attacks per Second: 1.40Weapon Range: 1.3 metresRequires Level 54, 96 Str549633-691.405.00%71.471.4

Two hand maces

ItemDamageAPSCritpDPSeDPSDPSStats
Felled GreatclubFelled GreatclubTwo Hand MacePhysical Damage: 13-18Critical Strike Chance: 5.00%Attacks per Second: 1.10Weapon Range: 1.5 metres1013-181.105.00%17.117.1
Oak GreathammerOak GreathammerTwo Hand MacePhysical Damage: 16-30Critical Strike Chance: 5.00%Attacks per Second: 1.00Weapon Range: 1.5 metresRequires Level 4, 11 StrCauses (20-40)% increased Stun Bui41116-301.005.00%23.023.0Causes (20-40)% increased Stun Buildup
Forge MaulForge MaulTwo Hand MacePhysical Damage: 26-35Critical Strike Chance: 5.00%Attacks per Second: 1.05Weapon Range: 1.5 metresRequires Level 11, 23 StrCrushes Enemies on Hit112326-351.055.00%32.032.0Crushes Enemies on Hit
Studded GreatclubStudded GreatclubTwo Hand MacePhysical Damage: 32-48Critical Strike Chance: 5.00%Attacks per Second: 1.10Weapon Range: 1.5 metresRequires Level 16, 31 Str163132-481.105.00%44.044.0
Cultist GreathammerCultist GreathammerTwo Hand MacePhysical Damage: 36-49Critical Strike Chance: 5.00%Attacks per Second: 1.05Weapon Range: 1.5 metresRequires Level 22, 41 StrStrikes deal Splash Damag224136-491.055.00%44.644.6Strikes deal Splash Damage
Temple MaulTemple MaulTwo Hand MacePhysical Damage: 35-72Critical Strike Chance: 5.00%Attacks per Second: 1.20Weapon Range: 1.5 metresRequires Level 28, 52 Str285235-721.205.00%64.264.2
Leaden GreathammerLeaden GreathammerTwo Hand MacePhysical Damage: 58-78Critical Strike Chance: 5.00%Attacks per Second: 1.10Weapon Range: 1.5 metresRequires Level 33, 60 Str336058-781.105.00%74.874.8
Crumbling MaulCrumbling MaulTwo Hand MacePhysical Damage: 62-75Critical Strike Chance: 8.00%Attacks per Second: 1.10Weapon Range: 1.5 metresRequires Level 38, 68 StrCauses Enemies to Explode on Critic386862-751.108.00%75.475.4Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Pointed MaulPointed MaulTwo Hand MacePhysical Damage: 68-102Critical Strike Chance: 6.50%Attacks per Second: 1.10Weapon Range: 1.5 metresRequires Level 45, 80 Str458068-1021.106.50%93.593.5
Totemic GreatclubTotemic GreatclubTwo Hand MacePhysical Damage: 77-105Critical Strike Chance: 5.00%Attacks per Second: 1.10Weapon Range: 1.5 metresRequires Level 50, 89 StrWarcries Empower an addition508977-1051.105.00%100.1100.1Warcries Empower an additional Attack
Solemn MaulSolemn MaulTwo Hand MacePhysical Damage: 59-123Critical Strike Chance: 5.00%Attacks per Second: 1.20Weapon Range: 1.5 metresRequires Level 54, 96 Str549659-1231.205.00%109.2109.2

List of unique maces

One hand maces

ItemDamageAPSCritpDPSeDPSDPSStats
Brynhand's MarkBrynhand's MarkWooden ClubOne Hand MacePhysical Damage: (16-20) to (26-30)Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.1 metresAdds (10-14) to (16-20) Physical D10(16-20) to (26-30)1.455.00%(30.4-36.2)(30.4-36.2)Adds (10-14) to (16-20) Physical Damage+(30-50) to Accuracy Rating+(10-20) to StrengthCauses Double Stun Buildup
FrostbreathFrostbreathSlim MaceOne Hand MacePhysical Damage: (19-23) to (33-37)Elemental Damage: (8-12) to (16-20)Critical Strike Chance: 10.00%Attacks per Second: 1.55Weapon Range: 1.1 metresRequires1021(19-23) to (33-37)(8-12) to (16-20)1.5510.00%(40.3-46.5)(18.6-24.8)(58.9-71.3)Adds (8-12) to (16-20) Physical DamageAdds (8-12) to (16-20) Cold Damage+5% to Critical Hit ChanceAll Damage from Hits with this Weapon Contributes to Freeze BuildupCulling Strike against Frozen Enemi
TrenchtimbreTrenchtimbreSpiked ClubOne Hand MacePhysical Damage: (28-30) to (46-49)Critical Strike Chance: 5.00%Attacks per Second: (1.74-1.89)Weapon Range: 1.1 metresRequires Level 16, 31 StrAdds (131631(28-30) to (46-49)(1.74-1.89)5.00%(64.4-74.5)(64.4-74.5)Adds (13-15) to (22-25) Physical Damage(20-30)% increased Attack Speed+(1-2) to Level of all Minion SkillsIncreases and Reductions to Minion Attack Speed also affect you
Sculpted SufferingSculpted SufferingWarpickOne Hand MacePhysical Damage: (39-44) to (49-55)Critical Strike Chance: 7.00%Attacks per Second: (1.59-1.67)Weapon Range: 1.1 metresRequires Level 22, 41 Str2241(39-44) to (49-55)(1.59-1.67)7.00%(70.2-82.5)(70.2-82.5)+(10-15)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage(10-15)% increased Attack SpeedBreaks Armour equal to 40% of damage from Hits with this weaponFully Armour Broken enemies you k
Brutus' Lead SprinklerBrutus' Lead SprinklerMorning StarOne Hand MacePhysical Damage: (59.4-72.6) to (88.2-107.8)Critical Strike Chance: 6.50%Attacks per Second: (1.52-1.59)Weapon Range: 1.3 metresReq4580(59.4-72.6) to (88.2-107.8)(1.52-1.59)6.50%(112.4-143.9)(112.4-143.9)Hits with this Weapon have 5% chance to Trigger Molten Shower per 25 Strength(80-120)% increased Physical Damage(5-10)% increased Attack Speed+(15-25) to Strength5 to 10 Added Attack Fire Damage per 2
Serle's GritSerle's GritKalguuran ForgehammerOne Hand MacePhysical Damage: (56-63) to (90-110)Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.3 metresRequires Level 47Grants Skill470(56-63) to (90-110)1.455.00%(105.8-125.4)(105.8-125.4)Has 3 SocketsMaximum Quality is 40%Adds (23-30) to (35-55) Physical Damage+(20-30) to StrengthSkills which Empower an Attack have (10-20)% chance to not count that Attack(40-50) to (80-100) added Phys
Seeing StarsSeeing StarsMarching MaceOne Hand MacePhysical Damage: 33-69Elemental Damage: (12-16) to (22-25), 1 to (40-45)Critical Strike Chance: 5.00%Attacks per Second: (1.54-1.68)Weapon Range: 1.1 549633-69(12-16) to (22-25)1 to (40-45)(1.54-1.68)5.00%(78.5-85.7)(57.8-73.1)(136.3-158.8)Adds (12-16) to (22-25) Cold DamageAdds 1 to (40-45) Lightning Damage(10-20)% increased Attack SpeedEnergy Generation is doubled
NebulochNebulochExecratus HammerOne Hand MacePhysical Damage: (79-88) to (129-139)Chaos Damage: (25-36) to (44-55)Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.1 metresRequires 5597(79-88) to (129-139)(25-36) to (44-55)1.455.00%(150.8-164.6)(200.8-230.5)Adds (39-48) to (69-79) Physical Damage+(20-30)% to Critical Damage BonusAdds (25-36) to (44-55) Chaos damageAttacks consume an Endurance Charge to Critically HitTake 100 Chaos damage per second per E
MjölnerMjölnerTorment ClubOne Hand MacePhysical Damage: (154-198) to (255.5-328.5)Critical Strike Chance: 5.00%Attacks per Second: (1.59-1.74)Weapon Range: 1.1 metresRequires Level 65, 314 Str, 400 In65314(154-198) to (255.5-328.5)(1.59-1.74)5.00%(326.6-458.1)(326.6-458.1)+200 Intelligence Requirement+100 Strength Requirement(250-350)% increased Physical Damage(10-20)% increased Attack Speed+(2-4) to Level of all Lightning Skills
OlrovasaraOlrovasaraTorment ClubOne Hand MacePhysical Damage: 44-73Elemental Damage: 1 to (60-80)Critical Strike Chance: 5.00%Attacks per Second: (1.52-1.89)Weapon Range: 1.1 metresRequires Level 65, 6511444-731 to (60-80)(1.52-1.89)5.00%(89.1-110.3)(46.4-76.3)(135.5-186.6)Adds 1 to (60-80) Lightning Damage+(300-400) to Accuracy Rating(5-30)% increased Attack SpeedOn Hitting an enemy, gains maximum added Lightning damage equal tothe enemy's Power for 20 seconds, up to a
Sadist's MercySadist's MercyFlanged MaceOne Hand MacePhysical Damage: (153-180) to (227.8-268)Critical Strike Chance: (10.00-13.00)%Attacks per Second: (1.77-1.89)Weapon Range: 1.3 metresRequires Leve67134(153-180) to (227.8-268)(1.77-1.89)(10.00-13.00)%(336.4-423.6)(336.4-423.6)(240-300)% increased Physical Damage+(5-8)% to Critical Hit Chance(14-22)% increased Attack SpeedHits with this Weapon inflict (2-5) Gruelling MadnessEnemies in your Presence have additional Power equ

Two hand maces

ItemDamageAPSCritpDPSeDPSDPSStats
HoghuntHoghuntFelled GreatclubTwo Hand MacePhysical Damage: (29-33) to (41-45)Critical Strike Chance: 20.00%Attacks per Second: 0.99Weapon Range: 1.3 metresAdds (16-20) to (23-27) Physical Damage+15% 10(29-33) to (41-45)0.9920.00%(34.7-38.6)(34.7-38.6)Adds (16-20) to (23-27) Physical Damage+15% to Critical Hit Chance10% reduced Attack Speed+10 to StrengthMaim on Critical Hit
Hrimnor's HymnHrimnor's HymnOak GreathammerTwo Hand MacePhysical Damage: (28.8-35.2) to (54-66)Critical Strike Chance: 5.00%Attacks per Second: 1.00Weapon Range: 1.3 metresRequires Level 4, 11 StrCaus411(28.8-35.2) to (54-66)1.005.00%(41.4-50.6)(41.4-50.6)Causes (20-40)% increased Stun Buildup(80-120)% increased Physical Damage+(10-15) to StrengthGain (10-20) Life per enemy killedSlam Skills you use yourself cause an additional Aftershock
TrephinaTrephinaForge MaulTwo Hand MacePhysical Damage: (38-41) to (57-60)Critical Strike Chance: 5.00%Attacks per Second: (1.16-1.21)Weapon Range: 1.3 metresRequires Level 11, 23 StrCrushes Enemies o1123(38-41) to (57-60)(1.16-1.21)5.00%(54.9-61.0)(54.9-61.0)Crushes Enemies on HitAdds (12-15) to (22-25) Physical Damage(10-15)% increased Attack SpeedCauses (30-50)% increased Stun BuildupAlways deals Critical Hits against Heavy Stunned Enemies
Brain RattlerBrain RattlerStudded GreatclubTwo Hand MacePhysical Damage: (50-54) to (72-76)Elemental Damage: 1 to (50-55)Critical Strike Chance: 5.00%Attacks per Second: (1.21-1.26)Weapon Range: 1.3 m1631(50-54) to (72-76)1 to (50-55)(1.21-1.26)5.00%(73.8-82.2)(30.9-35.4)(104.7-117.6)Adds (18-22) to (24-28) Physical DamageAdds 1 to (50-55) Lightning Damage(10-15)% increased Attack SpeedAll damage with this Weapon causes Electrocution buildup
The Empty RoarThe Empty RoarCultist GreathammerTwo Hand MacePhysical Damage: (57-67) to (83-93)Critical Strike Chance: 5.00%Attacks per Second: 1.05Weapon Range: 1.3 metresRequires Level 22, 41 StrStr2241(57-67) to (83-93)1.055.00%(73.5-84.0)(73.5-84.0)Strikes deal Splash damage to targets within 1.8 metresAdds (25-35) to (40-50) Physical DamageLeeches 10% of Physical Damage as Life(10-20)% chance to cause Bleeding on HitAll Attacks count as Empower
ShyabaShyabaTemple MaulTwo Hand MacePhysical Damage: (63-77) to (129.6-158.4)Critical Strike Chance: 5.00%Attacks per Second: 1.80Weapon Range: 1.3 metresRequires Level 28, 37 Str, 50 Dex+50 Dexterity2837(63-77) to (129.6-158.4)1.805.00%(173.3-211.9)(173.3-211.9)+50 Dexterity Requirement-15 Strength Requirement(80-120)% increased Physical Damage50% increased Attack Speed(15-25)% increased Light RadiusAlways Hits
Chober ChaberChober ChaberLeaden GreathammerTwo Hand MacePhysical Damage: (116-123) to (180-188)Critical Strike Chance: 5.00%Attacks per Second: 1.10Weapon Range: 1.3 metresRequires Level 33, 60 Str, 3360(116-123) to (180-188)1.105.00%(162.8-171.1)(162.8-171.1)+100 Intelligence RequirementAdds (58-65) to (102-110) Physical Damage+(80-100) to maximum Mana+50 to Spirit+(2-3) to Level of all Minion SkillsIncreases and Reductions to Minion Damage also affect yo
QuecholliQuecholliCrumbling MaulTwo Hand MacePhysical Damage: (124-155) to (150-187.5)Critical Strike Chance: 8.00%Attacks per Second: 1.10Weapon Range: 1.3 metresRequires Level 38, 68 StrCauses Enemi3868(124-155) to (150-187.5)1.108.00%(150.7-188.4)(150.7-188.4)Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage(100-150)% increased Physical Damage+(10-15) to all AttributesGain 30 Life per enemy killedThis Weapon's Critical Hi
TidebreakerTidebreakerPointed MaulTwo Hand MacePhysical Damage: (149.6-170) to (224.4-255)Critical Strike Chance: 6.50%Attacks per Second: 1.10Weapon Range: 1.3 metresRequires Level 45, 80 Str(120-1504580(149.6-170) to (224.4-255)1.106.50%(205.7-233.8)(205.7-233.8)(120-150)% increased Physical Damage+(2-3) to Level of all Melee Skills+(20-30) to IntelligenceCauses (150-200)% increased Stun BuildupAll Damage from Hits with this Weapon Contributes to Chill Magnit
Marohi ErqiMarohi ErqiTotemic GreatclubTwo Hand MacePhysical Damage: (539-616) to (735-840)Critical Strike Chance: 5.00%Attacks per Second: 0.72Weapon Range: 1.3 metresRequires Level 60, 239 StrWarcri60239(539-616) to (735-840)0.725.00%(455.5-520.5)(455.5-520.5)Warcries Empower an additional attack+150 Strength Requirement(600-700)% increased Physical Damage-(300-200) to Accuracy Rating35% reduced Attack SpeedCauses (40-60)% increased Stun BuildupHeavy Stuns
The Hammer of FaithThe Hammer of FaithGiant MaulTwo Hand MacePhysical Damage: (384-432) to (576-648)Critical Strike Chance: 5.00%Attacks per Second: 0.99Weapon Range: 1.3 metresRequires Level 65, 114 65114(384-432) to (576-648)0.995.00%(475.2-534.6)(475.2-534.6)(300-350)% increased Physical Damage10% reduced Attack Speed+10% to all Elemental Resistances50% increased Mana Regeneration RateEvery 10 seconds, gain a random non-damaging Shrine buff for 20 seconds

Passive skills

There are passive skills that grant mace bonuses.

NameStats
Mace Aftershock Chance8% chance for Mace Slam Skills you use yourself to cause an additional Aftershock
Mace Damage15% increased Damage with Maces 14% increased Damage with Maces
Mace Damage and Stun Buildup10% increased Damage with Maces12% increased Stun Buildup
Mace Stun Buildup18% increased Stun Buildup with Maces
Skullcrusher20% more Damage against Heavy Stunned Enemies with Maces
Split the Earth10% chance for Mace Slam Skills you use yourself to cause an additional AftershockStrike Skills you use yourself with Maces have 10% chance to deal Splash Damage

List of active skill gems usable with maces

GemTier
File:Hollow Resonance inventory icon.pngHollow ResonanceHollow ResonanceAttack, AoE, TriggerLevel: (1-20)Cooldown Time: 0.50 secCan Store 3 Use(s)Attack Damage: (60-187)% of baseRequires: Any non-Tali0
File:Smash to Smithereens inventory icon.pngSmash to SmithereensSmash to SmithereensAttack, AoE, Trigger, FireLevel: (1-20)Cooldown Time: 0.50 secCan Store 1 Use(s)Attack Damage: (130-531)% of baseReq0
File:Vivid Stampede inventory icon.pngVivid StampedeVivid StampedeAttack, AoE, Trigger, Lightning, DurationLevel: (1-20)Cooldown Time: 0.30 secCan Store 1 Use(s)Attack Damage: (100-362)% of baseRequir0
BoneshatterBoneshatterAttack, AoE, Melee, StrikeTier: 1Level: (1-20)Cost: (9-60) ManaAttack Speed: 60% of baseAttack Damage: (100-312)% of baseRequires: One Hand Mace, Two Hand MaceAttack enemies with1
EarthquakeEarthquakeAttack, AoE, Melee, Slam, DurationTier: 1Level: (1-20)Cost: (8-56) ManaAttack Speed: 75% of baseAttack Damage: (40-125)% of baseRequires: One Hand Mace, Two Hand MaceSmash the grou1
Rolling SlamRolling SlamAttack, AoE, Melee, SlamTier: 1Level: (1-20)Cost: (14-96) ManaRequires: One Hand Mace, Two Hand MaceSlam the ground to Stun enemies and knock them away, then continue forward a1
Armour BreakerArmour BreakerAttack, AoE, Melee, Strike, PhysicalTier: 3Level: (1-20)Cost: (5-38) ManaAttack Speed: 80% of baseAttack Damage: (50-181)% of baseRequires: One Hand Mace, Two Hand MaceStri3
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Duration, NovaTier: 3Level: (1-20)Cost: (15-103) ManaRequires: Any Martial WeaponRaise a Totem that Slams the ground around it, repeatedl3
Herald of AshHerald of AshBuff, Persistent, AoE, Fire, Duration, HeraldTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, enemies you sufficiently Overkill with non-He4
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, PayoffTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, killing an enemy with Blood Los4
Herald of IceHerald of IceBuff, Attack, Persistent, AoE, Cold, Herald, PayoffTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, Shattering an enemy with a non-Herald A4

Version history

VersionChanges
0.5.0Increased the base Weapon Range of some Martial Weapon basetypes. One-hand Maces now have a base Weapon Range of 1.3 (previously 1.1), 1.5 for Two-hand Maces (previously 1.3).
0.3.0Modifiers on Martial Weapons now roll up to +25% to Critical Damage Bonus (previously up to +39%). Existing items can be made worse with a Divine Orb. The Corruption Implicit on Martial Weapons is now
0.2.0The first two tiers of added Elemental Damage modifiers on Weapons have had their values lowered. Added Lighting Damage modifiers on Weapons have had their values slightly lowered.
0.1.0Introduced to the game.
Gem requires strength
Gem requires strength

Related Guides