Core Speed Rules
- Only full-clear zones with dense packs near the quest objective.
- Skip side quests unless they unlock crafting (Reforging Bench, passives).
- Weapon-set passive points from Book of Specialisation are mandatory — never skip.
- Do interludes efficiently — they gate Act progression.
Time Budget by Act
| Act | Target time | Focus |
| Act 1 | 1.5–2h | Movement boots, first links, Geonor prep |
| Act 2 | 2–2.5h | Ascendancy trial #1, resist check |
| Act 3 | 2–3h | Ascendancy trial #2, Cruel transition |
| Act 4 | 2–3h | Capstone boss, map unlock prep |
Streamers posting sub-7-hour runs use practiced pathing. For average players, 8–10 hours is the realistic "fast" bracket. Anything under 12 hours on a first league character is solid.



