Items & Uniques

Quarterstaff

Quarterstaff is an item class of two-handed martial melee weapons that require dexterity and intelligence to equip.

3 min read·Updated 2026-07-10·Editor score 90/100
Required dexterity
Editor's TakeMedium90/100

Everything you need on Quarterstaff in one scan: core mechanics, priority actions, and common mistakes to skip.

Best for: Looters deciding what to pick up, wear, or sell

⚡ Pro Tips

  • Keep backup resist gear in stash for boss swaps.
  • Upgrade weapon base types at every Act breakpoint — DPS jumps are massive.

✓ Quick Checklist

  • Review the core quarterstaff mechanics in this guide
  • Check requirements for your current character level
  • Apply one upgrade before your next boss or map push
  • Explore related guides in the same category

Quarterstaff is an item class of two-handed martial melee weapons that require dexterity and intelligence to equip.

Mechanics

List of quarterstaves

ItemDamageAPSCritpDPSeDPSDPSStats
Wrapped QuarterstaffWrapped QuarterstaffQuartertaffPhysical Damage: 7-12Critical Strike Chance: 10.00%Attacks per Second: 1.40Weapon Range: 1.4 metres1007-121.4010.00%13.313.3
Long QuarterstaffLong QuarterstaffQuartertaffPhysical Damage: 9-18Critical Strike Chance: 10.00%Attacks per Second: 1.40Weapon Range: 1.4 metresRequires Level 4, 9 Dex16% increased Melee Strike Range 4909-181.4010.00%18.918.916% increased Melee Strike Range with this weapon
Gothic QuarterstaffGothic QuarterstaffQuartertaffPhysical Damage: 16-26Critical Strike Chance: 12.00%Attacks per Second: 1.40Weapon Range: 1.4 metresRequires Level 11, 18 Dex, 9 Int1118916-261.4012.00%29.429.4
Crackling QuarterstaffCrackling QuarterstaffQuartertaffPhysical Damage: 5-22Elemental Damage: 1-35Critical Strike Chance: 10.00%Attacks per Second: 1.40Weapon Range: 1.4 metresRequires Level 16, 25 De1625125-221-351.4010.00%18.925.244.1Adds 1 to 35 Lightning Damage (Hidden)
Crescent QuarterstaffCrescent QuarterstaffQuartertaffPhysical Damage: 19-39Critical Strike Chance: 10.00%Attacks per Second: 1.50Weapon Range: 1.4 metresRequires Level 20, 30 Dex, 14 Int20301419-391.5010.00%43.543.5
Steelpoint QuarterstaffSteelpoint QuarterstaffQuartertaffPhysical Damage: 28-51Critical Strike Chance: 10.00%Attacks per Second: 1.40Weapon Range: 1.4 metresRequires Level 28, 41 Dex, 18 Int28411828-511.4010.00%55.355.3
Slicing QuarterstaffSlicing QuarterstaffQuartertaffPhysical Damage: 29-60Critical Strike Chance: 10.00%Attacks per Second: 1.40Weapon Range: 1.4 metresRequires Level 33, 47 Dex, 20 Int33472029-601.4010.00%62.362.3
Barrier QuarterstaffBarrier QuarterstaffQuartertaffPhysical Damage: 35-58Critical Strike Chance: 10.00%Attacks per Second: 1.40Weapon Range: 1.4 metresRequires Level 37, 52 Dex, 22 Int+(12-18)% to Blo37522235-581.4010.00%65.165.1+(12-18)% to Block chance
Hefty QuarterstaffHefty QuarterstaffQuartertaffPhysical Damage: 39-81Critical Strike Chance: 10.00%Attacks per Second: 1.30Weapon Range: 1.4 metresRequires Level 45, 63 Dex, 26 Int(20-50)% chance to D45632639-811.3010.00%78.078.0(20-50)% chance to Daze on Hit
Smooth QuarterstaffSmooth QuarterstaffQuartertaffPhysical Damage: 59-79Critical Strike Chance: 0.00%Attacks per Second: 1.50Weapon Range: 1.4 metresRequires Level 49, 68 Dex, 28 Int49682859-791.500.00%103.5103.5
Waxing QuarterstaffWaxing QuarterstaffQuartertaffPhysical Damage: 39-82Critical Strike Chance: 10.00%Attacks per Second: 1.50Weapon Range: 1.4 metresRequires Level 54, 75 Dex, 30 Int54753039-821.5010.00%90.890.8

List of unique quarterstaves

ItemDamageAPSCritpDPSeDPSDPSStats
The Blood ThornThe Blood ThornWrapped QuarterstaffQuartertaffPhysical Damage: (15-19) to (28-30)Critical Strike Chance: 10.00%Attacks per Second: 1.40Weapon Range: 1.3 metresAdds (8-12) to (16-18) Phy100(15-19) to (28-30)1.4010.00%(30.1-34.3)(30.1-34.3)Adds (8-12) to (16-18) Physical Damage+(10-15) to StrengthCauses Bleeding on Hit(4-5) to (8-10) Physical Thorns damage
Pillar of the Caged GodPillar of the Caged GodLong QuarterstaffQuartertaffPhysical Damage: 9-18Critical Strike Chance: 10.00%Attacks per Second: 1.40Weapon Range: 1.4 metresRequires Level 4, 9 Dex16% 4909-181.4010.00%18.918.916% increased Melee Strike Range with this weapon1% increased Area of Effect for Attacks per 10 Intelligence1% increased Attack Speed per 10 Dexterity10% increased Weapon Damage per 10 Strength
The SentryThe SentryGothic QuarterstaffQuartertaffElemental Damage: (25-32) to (40-50)Critical Strike Chance: 12.00%Attacks per Second: 1.40Weapon Range: 1.3 metresRequires Level 11, 18 Dex, 9 IntNo P11189(25-32) to (40-50)1.4012.00%(45.5-57.4)(45.5-57.4)No Physical DamageAdds (25-32) to (40-50) Fire Damage+(30-50) to Accuracy Rating+20% to Fire Resistance100% increased Flammability Magnitude30% increased Light Radius
MatsyaMatsyaCrescent QuarterstaffQuartertaffPhysical Damage: 19-39Elemental Damage: (6-9) to (10-15), 1 to (19-29)Critical Strike Chance: (13.00-15.00)%Attacks per Second: (1.72-1.80)Weapon Range: 1.320301419-39(6-9) to (10-15)1 to (19-29)(1.72-1.80)(13.00-15.00)%(50.0-52.2)(31.0-48.6)(81.1-100.8)Adds (6-9) to (10-15) Cold DamageAdds 1 to (19-29) Lightning Damage+(3-5)% to Critical Hit Chance(15-20)% increased Attack Speed(25-40)% increased Mana Regeneration RateSkills reserve 50% less Spirit
Nazir's JudgementNazir's JudgementSteelpoint QuarterstaffQuartertaffPhysical Damage: (58-64) to (126-132)Critical Strike Chance: 10.00%Attacks per Second: 1.40Weapon Range: 1.3 metresRequires Level 28284118(58-64) to (126-132)1.4010.00%(128.8-137.2)(128.8-137.2)Adds (30-36) to (75-81) Physical Damage+(50-100) to Accuracy Rating(10-20)% increased Stun DurationDazes on Hit(35-50)% increased Melee Damage against Heavy Stunned enemies
Collapsing HorizonCollapsing HorizonWyrm QuarterstaffQuartertaffPhysical Damage: 57-94Critical Strike Chance: (15.00-20.00)%Attacks per Second: 1.40Weapon Range: 1.4 metresRequires Level 65, 89 Dex, 365893657-941.40(15.00-20.00)%105.7105.7100% increased Elemental Damage+(5-10)% to Critical Hit Chance+(2-4) to Level of all Elemental SkillsTrigger skills refund half of Energy spent
DualityDualityWarding QuarterstaffQuartertaffPhysical Damage: (153-204) to (255-340)Critical Strike Chance: 10.00%Attacks per Second: (1.57-1.71)Weapon Range: 1.4 metresRequires Level 65, 127 Dex, 50 6512750(153-204) to (255-340)(1.57-1.71)10.00%(319.9-464.6)(319.9-464.6)+(30-50) to maximum Runic Ward(200-300)% increased Physical Damage+(20-30)% to Critical Damage Bonus(12-22)% increased Attack SpeedGain Finality for 0.5 seconds per Combo expended when using SkillsGai

Passive skills

There are passive skills that grant quarterstaff bonuses.

NameStats
Quarterstaff Critical Chance10% increased Critical Hit Chance with Quarterstaves
Quarterstaff Critical Damage18% increased Critical Damage Bonus with Quarterstaves
Quarterstaff Freeze and Daze Buildup20% increased Freeze Buildup with Quarterstaves5% chance to Daze on Hit
Quarterstaff Speed3% increased Attack Speed with Quarterstaves
Quarterstaff Stun and Knockback20% increased Stun Buildup with Quarterstaves20% increased Knockback Distance
Martial Artistry25% increased Critical Damage Bonus with Quarterstaves25% increased Accuracy Rating with Quarterstaves+25 to Dexterity
One with the River30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff30% increased Stun Buildup with Quarterstaves30% increased Freeze Buildup with Quarterstaves10% chance to Daze on Hit
One with the StormQuarterstaff Skills that consume Power Charges count as consuming an additional Power Charge
Whirling Assault8% increased Attack Speed with QuarterstavesKnocks Back Enemies if you get a Critical Hit with a Quarterstaff

Keystones

NameStats
Hollow Palm TechniqueCan Attack as though using a Quarterstaff while both of your hand slots are emptyUnarmed Attacks that would use an Equipped Quarterstaff's damage have:• Base Unarmed Physical damage replaced with dama

List of active skill gems usable with quarterstaves

GemTier
File:Hollow Resonance inventory icon.pngHollow ResonanceHollow ResonanceAttack, AoE, TriggerLevel: (1-20)Cooldown Time: 0.50 secCan Store 3 Use(s)Attack Damage: (60-187)% of baseRequires: Any non-Tali0
File:Smash to Smithereens inventory icon.pngSmash to SmithereensSmash to SmithereensAttack, AoE, Trigger, FireLevel: (1-20)Cooldown Time: 0.50 secCan Store 1 Use(s)Attack Damage: (130-531)% of baseReq0
File:Vivid Stampede inventory icon.pngVivid StampedeVivid StampedeAttack, AoE, Trigger, Lightning, DurationLevel: (1-20)Cooldown Time: 0.30 secCan Store 1 Use(s)Attack Damage: (100-362)% of baseRequir0
Falling ThunderFalling ThunderAttack, AoE, Melee, Slam, Projectile, LightningTier: 1Level: (1-20)Cost: (11-76) ManaAttack Speed: 60% of baseAttack Damage: (140-437)% of baseRequires: QuarterstaffSuffu1
Frozen LocusFrozen LocusAttack, AoE, Melee, Cold, DurationTier: 1Level: (1-20)Cost: (12-81) ManaAttack Speed: 70% of baseRequires: QuarterstaffLeap backward and crack the ground with your staff to cal1
Glacial CascadeGlacial CascadeAttack, AoE, Melee, Cold, PayoffTier: 1Level: (1-20)Cost: (9-63) ManaAttack Speed: 75% of baseAttack Damage: (40-125)% of baseRequires: QuarterstaffSweep your Quarterstaf1
Killing PalmKilling PalmAttack, AoE, Melee, Strike, PhysicalTier: 1Level: (1-20)Cost: (6-42) ManaAttack Speed: 75% of baseAttack Damage: (90-281)% of baseRequires: QuarterstaffDash to an enemy and Str1
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Duration, NovaTier: 3Level: (1-20)Cost: (15-103) ManaRequires: Any Martial WeaponRaise a Totem that Slams the ground around it, repeatedl3
Staggering PalmStaggering PalmAttack, Buff, AoE, Melee, Strike, Projectile, Physical, Duration, WindTier: 3Level: (1-20)Cost: (7-47) ManaAttack Speed: 75% of baseAttack Damage: (80-250)% of baseRequir3
Tempest BellTempest BellAttack, AoE, Melee, Sustained, Duration, ConditionalTier: 3Level: (1-20)Cost: (14-98) ManaCooldown Time: 0.50 secCan Store 1 Use(s)Attack Speed: 120% of baseRequires: Quarterst3
Wind BlastWind BlastAttack, AoE, Melee, WindTier: 3Level: (1-20)Cost: (9-63) ManaAttack Speed: 75% of baseAttack Damage: (85-265)% of baseRequires: QuarterstaffBatter enemies at range by generating a 3

Version history

VersionChanges
0.5.0Increased the base Weapon Range of some Martial Weapon basetypes. Quarterstaves now have a base Weapon Range of 1.4 (previously 1.3).
0.3.0Modifiers on Martial Weapons now roll up to +25% to Critical Damage Bonus (previously up to +39%). Existing items can be made worse with a Divine Orb. The Corruption Implicit on Martial Weapons is now
0.2.0The first two tiers of added Elemental Damage modifiers on Weapons have had their values lowered. Added Lighting Damage modifiers on Weapons have had their values slightly lowered.
0.1.0Introduced to the game.
Required dexterity
Required dexterity
Required intelligence
Required intelligence
Gem requires strength
Gem requires strength

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