Items & Uniques

Jewel

Jewels are items that can be placed into allocated Jewel Sockets in the Passive Skill Tree, and can be removed or replaced at no cost. They can grant various

4 min read·Updated 2026-07-10·Editor score 97/100
Jewel screenshot 1
Editor's TakeMedium97/100

Everything you need on Jewel in one scan: core mechanics, priority actions, and common mistakes to skip.

Best for: Looters deciding what to pick up, wear, or sell

⚡ Pro Tips

  • RubyRubyPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Upgrade weapon base types at every Act breakpoint — DPS jumps are massive.
  • Unique items can brick your build; read the downside text before equipping.

✓ Quick Checklist

  • RubyRubyPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • EmeraldEmeraldPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Jewels are items that can be placed into allocated Jewel Sockets in the Passive Skill Tree, and can be removed or replaced at no cost. They can grant various stats or modify the effects of other passive skills in its radius. Time-lost jewels drop exclusively from the Trial of the Sekhemas.

Mechanics

Jewels are craftable, but can only have a maximum of four affixes instead of the usual six, though corrupted jewels can have up to five. Jewels generally do not have level or stat requirements.

Jewels can be socketed or removed from jewel sockets freely, as long as it does not break a connection in case for jewels that allow allocating unconnected passives. Passive respec points are not required to do so.

Jewels may have a designated radius (small, medium, or large). These indicate how large of an area the jewel's modifiers will affect on the passive skill tree if it has modifiers that modify or depend on other passive skills. This radius can be modified through affixes.

It is possible to leave a jewel in an unallocated jewel socket; however, doing so will disable the jewel's effects. The jewel can still be removed, but another jewel cannot be placed into an unallocated jewel socket.

The modifiers jewels can roll depend on the jewel's base type. The colour of jewel determines the modifier's thematic alignments, while whether it is a regular jewel or a time-lost jewel determines if it rolls regular or radius affixes.

Certain catalysts can be used on jewels add a quality effect that increase the magnitude of the jewel's modifiers corresponding to its type.

Jewel limits

Most unique jewels have a jewel limit, allowing that many copies of that jewel to be socketed.

Additionally, only one Historic jewel can be socketed in a character's passive tree at a time. Heroic TragedyHeroic TragedyTimeless JewelLimited to: 1 HistoricRadius: Very LargeRemembering (100-8000) songworthy deeds by the line of (Vorana-Medved-Olroth)Passives in radius are Conquered by the KalguurHistoricThey believed themselves courageous and selfless,but that bravery became the doom at their door.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. and Undying HateUndying HateTimeless JewelLimited to: 1 HistoricRadius: Very LargeGlorifying the defilement of (79-30977) souls in tribute to (Amanamu-Ulaman-Kurgal-Tecrod-Kulemak)Passives in radius are Conquered by the AbyssalsDesecration makes this item UnstableHistoric<Can gain 0-4 custom Desecrated Modifiers> (Hidden)They believed themselves driven by necessity,but that desperation made them monstrous.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Can be Desecrated 4 Times.Desecration makes the item unstable. are the only Historic jewels in the game currently.

Jewel types

Jewels come in two varieties: regular jewels and time-lost jewels. Regular jewels provide various generic stats. Time-lost jewels do not inherently provide any stats, but will instead modify other passive skills in its radius.

  • RubyRubyPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • EmeraldEmeraldPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • SapphireSapphirePlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • DiamondDiamondPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Time-Lost RubyTime-Lost RubyRadius: SmallPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Time-Lost EmeraldTime-Lost EmeraldRadius: SmallPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Time-Lost SapphireTime-Lost SapphireRadius: SmallPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Time-Lost DiamondTime-Lost DiamondRadius: SmallPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Diamond and Time-Lost Diamond do not drop randomly and can only be acquired by crafting one with the Reforging Bench using three other jewel bases.

These jewel bases can only be obtained as unique items.

  • Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Unique jewels

ItemStatsAdditionaldrop restrictions
Against the DarknessAgainst the DarknessTime-Lost DiamondLimited to: 1Radius: Small<2 random radius jewel modifiers>After the fires, in the depths of the Winter of the World, all life in the Vastiri b1<2 random radius jewel modifiers>+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extr<2 random radius jewel modifiers>+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extra Fire DamageGain (2-4)% of DamagDrops from Zarokh, the Eternal when completing a run using The Desperate AllianceThe Desperate AllianceVase RelicRequires Level 64Zarokh, the Temporal drops Against the DarknessZarokh, the Temporal de
<2 random radius jewel modifiers>
+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extra Fire DamageGain (2-4)% of Damag
Controlled MetamorphosisControlled MetamorphosisDiamondLimited to: 1Radius: VariableOnly affects Passives in (Very Small-Massive) RingPassives in Radius can be Allocated without being connected to you1Only affects Passives in (Very Small-Massive) RingPassives in Radius can be Allocated without being connected to your tree-(20-5)% to all Elemental ResistancesDrops from Xesht, We That Are One.
Flesh CrucibleFlesh CrucibleDiamondLimited to: 1<Keystone Passive Skill><Random stat penalty>Corrupted"Never mind the pain, it's only... making room. Unrelated fact,a person can live a normal life wit1<Keystone Passive Skill><Random stat penalty>(20-10)% less Damage(20-10)% less Defences(20-10)% less maximum Life(20-10)% less maximum Mana(20-10)% less Movement Speed(20-10)% less SpiritCorrupted<Random stat penalty>(20-10)% less Damage(20-10)% less Defences(20-10)% less maximum Life(20-10)% less maximum Mana(20-10)% less Movement Speed(20-10)% less SpiritCan drop from Atziri's Vault in Atziri's Temple after defeating Atziri, the Red Queen.
<Random stat penalty>
(20-10)% less Damage(20-10)% less Defences(20-10)% less maximum Life(20-10)% less maximum Mana(20-10)% less Movement Speed(20-10)% less Spirit
From NothingFrom NothingDiamondLimited to: 1Radius: 2000Passives in Radius of <Keystone> can be Allocated without being connected to your treeCorruptedThey clawed their way up from the agonising depth1Passives in Radius of <Keystone> can be Allocated without being connected to your treeCorruptedDrops from The King in the Mists at the Crux of Nothingness.
Grand SpectrumGrand SpectrumEmeraldLimited to: 32% increased Spirit per socketed Grand SpectrumAn indomitable force of control.Place into an allocated Jewel Socket on the Passive Skill Tree. Right cli12% increased Spirit per socketed Grand SpectrumObtained from a "Gold Spectrum Cache" chest in the Trial of the Sekhemas.
Grand SpectrumGrand SpectrumRubyLimited to: 32% increased Maximum Life per socketed Grand SpectrumA wellspring of vitality bubbling from within.Place into an allocated Jewel Socket on the Passive Skil12% increased Maximum Life per socketed Grand SpectrumObtained from a "Gold Spectrum Cache" chest in the Trial of the Sekhemas.
Grand SpectrumGrand SpectrumSapphireLimited to: 3+6% to all Elemental Resistances per socketed Grand SpectrumSkin like steel tempered by bright flames.Place into an allocated Jewel Socket on the Passi1+6% to all Elemental Resistances per socketed Grand SpectrumObtained from a "Gold Spectrum Cache" chest in the Trial of the Sekhemas.

Related passive skills

The following passive skills are related to jewels:

Ascendancy passive skills

AscendancyClassNameStats
Disciple of VarashtaBaryanic LeylinesNon-Unique Time-Lost Jewels have 40% increased radius
LichCrystalline Phylactery100% increased Effect of bonuses gained from Socketed JewelCan Socket a non-Unique Basic Jewel into the Phylactery50% more Mana Cost of Skills if you have no Energy Shield

Version history

VersionChanges
0.4.0Curse Area of Effect Mods on Jewels have been reduced. Regular Jewels now grant 8-12% Curse Area of Effect (previously 15-25%) and Timeless Jewels now grant 3-6% (previously 6-12%).
0.3.0Jewels and Time-Lost Jewels can no longer roll Minion Accuracy modifiers. The Weapon Swap Speed Jewel and Corruption modifiers can no longer roll.
0.2.0eAdded new Jewel and Time-lost Jewel modifiers for additional Ailment threshold based on your maximum Energy Shield. The Jewel Modifier for additional Stun Threshold based on your maximum Energy Shield
0.2.012 Jewel Sockets have been removed from the Passive Skill Tree. Existing characters with Jewels in these removed sockets can reclaim their Jewels to their main inventory using the new /reclaimjewels c
0.1.0fFixed a bug where "increased effect of small Passive Skills in Radius" on Time-Lost Jewels was affected by increases and reductions to modifier effect, such as through The Adorned Unique Jewel.
0.1.0eThe Time-Lost Jewel Modifier 'of Regeneration' now applies 3-7% increased Life Regeneration Rate to Notables in Radius, from 1-2%. Existing versions of this item will not be updated unless a Divine Or
0.1.0Introduced to the game.
Jewel screenshot 1
Jewel screenshot 2

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