Items & Uniques

Axe

Axe is an item class of martial melee weapons that require strength and dexterity to equip. They come in one hand and two hand varieties.

3 min read·Updated 2026-07-10·Editor score 83/100
Required strength
Editor's TakeMedium83/100

Everything you need on Axe in one scan: core mechanics, priority actions, and common mistakes to skip.

Best for: Looters deciding what to pick up, wear, or sell

⚡ Pro Tips

  • Unique items can brick your build; read the downside text before equipping.
  • Keep backup resist gear in stash for boss swaps.

✓ Quick Checklist

  • Review the core axe mechanics in this guide
  • Check requirements for your current character level
  • Apply one upgrade before your next boss or map push
  • Explore related guides in the same category

Axe is an item class of martial melee weapons that require strength and dexterity to equip. They come in one hand and two hand varieties.

Mechanics

List of axes

One hand axes

ItemDamageAPSCritpDPSeDPSDPSStats
Bandit HatchetBandit HatchetOne Hand AxePhysical Damage: 13-31Critical Strike Chance: 5.00%Attacks per Second: 1.50Weapon Range: 1.1 metresRequires Level 20, 37 Str, 16 Dex20371613-311.505.00%33.033.0
Dread HatchetDread HatchetOne Hand AxePhysical Damage: 34-79Critical Strike Chance: 5.00%Attacks per Second: 1.50Weapon Range: 1.1 metresRequires Level 65, 116 Str, 45 Dex651164534-791.505.00%84.884.8

Two hand axes

ItemDamageAPSCritpDPSeDPSDPSStats
Jagged GreataxeJagged GreataxeTwo Hand AxePhysical Damage: 43-99Critical Strike Chance: 5.00%Attacks per Second: 1.15Weapon Range: 1.3 metresRequires Level 40, 72 Str, 29 Dex(15-25)% chance to cause B40722943-991.155.00%81.681.6(15-25)% chance to cause Bleeding on Hit
Ember GreataxeEmber GreataxeTwo Hand AxeElemental Damage: 58-154Critical Strike Chance: 5.00%Attacks per Second: 1.20Weapon Range: 1.3 metresRequires Level 50, 89 Str, 36 Dex100% of this Weapon's base50893658-1541.205.00%127.2127.2100% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
Ceremonial HalberdCeremonial HalberdTwo Hand AxePhysical Damage: 53-123Critical Strike Chance: 5.00%Attacks per Second: 1.20Weapon Range: 1.3 metresRequires Level 52, 93 Str, 37 DexCannot use Projecti52933753-1231.205.00%105.6105.6Cannot use Projectile Attacks
Monument GreataxeMonument GreataxeTwo Hand AxePhysical Damage: 48-143Critical Strike Chance: 5.00%Attacks per Second: 1.20Weapon Range: 1.3 metresRequires Level 57, 102 Str, 40 Dex571024048-1431.205.00%114.6114.6

List of unique axes

One hand axes

Two hand axes

List of active skill gems usable with axes

GemTier
File:Hollow Resonance inventory icon.pngHollow ResonanceHollow ResonanceAttack, AoE, TriggerLevel: (1-20)Cooldown Time: 0.50 secCan Store 3 Use(s)Attack Damage: (60-187)% of baseRequires: Any non-Tali0
File:Smash to Smithereens inventory icon.pngSmash to SmithereensSmash to SmithereensAttack, AoE, Trigger, FireLevel: (1-20)Cooldown Time: 0.50 secCan Store 1 Use(s)Attack Damage: (130-531)% of baseReq0
File:Vivid Stampede inventory icon.pngVivid StampedeVivid StampedeAttack, AoE, Trigger, Lightning, DurationLevel: (1-20)Cooldown Time: 0.30 secCan Store 1 Use(s)Attack Damage: (100-362)% of baseRequir0
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Duration, NovaTier: 3Level: (1-20)Cost: (15-103) ManaRequires: Any Martial WeaponRaise a Totem that Slams the ground around it, repeatedl3
Herald of AshHerald of AshBuff, Persistent, AoE, Fire, Duration, HeraldTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, enemies you sufficiently Overkill with non-He4
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, PayoffTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, killing an enemy with Blood Los4
Herald of IceHerald of IceBuff, Attack, Persistent, AoE, Cold, Herald, PayoffTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, Shattering an enemy with a non-Herald A4
Herald of ThunderHerald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, PayoffTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, killing Shocked enemies wi4
Wind DancerWind DancerBuff, Attack, Persistent, AoE, Melee, Trigger, StagedTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, periodically grants stages of a buff that4
Herald of PlagueHerald of PlagueBuff, Persistent, Chaos, HeraldTier: 8Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, killing a Poisoned enemy spreads its Poison to other 8
Ancestral CryAncestral CryWarcry, Attack, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, ConditionalTier: 13Level: (1-20)Cost: (10-44) ManaUse Time: 0.80 secRequires: Any Melee Mar13

Version history

VersionChanges
UnknownIntroduced to the game.
Gem requires strength
Gem requires strength
Required dexterity
Required dexterity

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