Quick Summary
Example: being hit by 1000 fire damage, with a fire resistance of 30%, means you would take: Key points: F i n a l D a m a g e = D ∗ ( 100 − R ) / 100 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
Mechanics
Calculation
- F i n a l D a m a g e = D ∗ ( 100 − R ) / 100 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}FinalDamage=D*(100-R)/100
Example: being hit by 1000 fire damage, with a fire resistance of 30%, means you would take:
- 1000 ∗ ( 100 − 30 ) / 100 = 1000 ∗ 0.7 = 700 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-30)/100=1000*0.7=700 damage.
The higher your resistance gets, the more effective an increase in resistance feels in reducing damage taken. This makes increases to maximum resistance a particularly valuable stat. Going into the other direction however it means that loosing 10% resistance at a high resistance level will mean a more dramatic increase in damage taken than losing 10% resistance at low resistance levels.
- After increasing your resistance from 0% to 10 %, a hit with a 1000 base damage will deal 1000 ∗ ( 100 − 10 ) / 100 = 1000 ∗ 0.9 = 900 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-10)/100=1000*0.9=900 damage, which is equal to a 10% damage reduction being felt.
- In contrast, an increase from 60% elemental resistance ( 1000 ∗ ( 100 − 60 ) / 100 = 1000 ∗ 0.4 = 400 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-60)/100=1000*0.4=400 damage) to 70% resistance ( 1000 ∗ ( 100 − 70 ) / 100 = 1000 ∗ 0.3 = 300 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}1000*(100-70)/100=1000*0.3=300 damage), while still just subtracting another 100 damage from the initial hit, reduces the effective damage taken from 400 Damage at 60% to 300 Damage at 70%, meaning the felt reduction of damage is not 10%, but 25%.
Elemental Exposure
Exposure is a debuff applied to the player or an enemy that reduces their elemental resistance (by default -20% for 4 seconds), which can result in negative resistance values.
Curses
Elemental WeaknessElemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableTier: 7Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Elemental Resistances.Curse applies after 1.5 seconds delayCurse radius is (1.5-3.1) metresCurse inflicts -(40-59)% to Elemental ResistancesCurse duration is (6-7.4) secondsCurse does not apply to enemies above level (20-0) Additional Effects From 1-20% Quality: (0.5-10)% increased Curse MagnitudesSkills can be managed in the Skills Panel. and DespairDespairSpell, AoE, Chaos, Duration, Curse, RepeatableTier: 9Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Chaos Resistance.Curse applies after 1.5 seconds delayCurse inflicts -(35-49)% to Chaos ResistanceCurse radius is (1.5-3.1) metresCurse duration is (6-7.4) secondsCurse does not apply to enemies above level (20-0) Additional Effects From 1-20% Quality: (0.5-10)% increased Curse MagnitudesSkills can be managed in the Skills Panel. applies a curse debuff which lowers elemental or chaos resistance, respectively. Curses can stack with exposure and other debuffs that lower resistance, but there is a default curse limit of one. Note that debuffs from both exposure and curses affect uncapped resistance, regardless of maximum resistance.
Example: A player with 150% uncapped fire resistance and a maximum resistance of 75% would have their effective resistance unchanged after being hit with with -40% from the flammability curse, since the remaining 110% is still enough to reach maximum resistance.
Inverted resistance
Certain effects (e.g. Rakiata's FlowRakiata's FlowSupport, LineageCategory: Rakiata's FlowCost & Reservation Multiplier: 120%Requires Level 65Support Requirements: +5 DexSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Hits with Supported Skills treat Enemy Monster Elemental Resistance values as invertedThe Tasalio Tribe developed their own Way, seeingthe world not as it is, but as it should be, given itsroiling and endless grace of constant motion.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.) treat resistance values as if it were inverted. This is equivalent to multiplying the target's resistance value by -1. For example, if a target had 60% fire resistance, it would be treated as having -60% fire resistance. Conversely, negative resistances will be inverted into positive resistances, which can result in damage loss.
Resistance penetration
Having Penetration in a damage type reduces the effective resistance of enemies you damage with that type, thus increasing the damage they take. It stacks with exposure and curse debuffs, but is applied last and is only effective against positive resistances; it has no effect once the effective resistance is 0 or negative. In exchange, it affects both maximum resistance and uncapped resistance.
Ignore resistance
Effects which cause damage to ignore enemy resistances will calculate damage as if the enemy had 0% of the ignored resistance, and ignores any further modifications to resistances. It does not affect the actual resistance, and does not interact with stats that care about the specific resistance value.
Elemental resistance penalties
Elemental resistance penalties apply as the player progresses further into the game. During the campaign, each subsequent act imposes a greater penalty. During the interludes and endgame, resistance penalties are applied based on the area level.
| Point of progression | Penalty |
| Act 2 | −10% |
| Act 3 | −20% |
| Act 4 | −30% |
| Area level 54-59 (Interlude) | −40% |
| Area level 60-64 (Interlude) | −50% |
| Area level 65+ (Endgame) | −60% |
Quest rewards
The following quest rewards modify resistances:
| Source | Location | Effect |
| Head of the Winter WolfHead of the Winter WolfGrants +10% to Cold ResistanceIt howled alone on the eve ofthe first snow. Now, it snarlsforever, heralding the cold.Right-click to crush it, undoing the Crone's curse.(Beira of the Rotten Pack) | Clearfell (Act 1) | +10% to Cold Resistance |
| Sisters of Garukhan | The Spires of Deshar (Act 2) | +10% to Lightning Resistance |
| The Flame CoreThe Flame CoreGrants +10% to Fire ResistanceIt burns with the heat of rage and murderous intent,a single soul imprisoned eternally for his crimes.Right-click to shatter The Flame Core to release the captured souls.(Blackjaw, t | Jiquani's Machinarium (Act 3) | +10% to Fire Resistance |
| Fire Tattoo of NgamahuFire Tattoo of NgamahuGrants +5% to Fire ResistanceThe Ngamahu Tribe believes the Karui will be reforged in a volcano at the end of time.Right-click to apply the Tattoo directly to your body and gain a bonus. | Halls of the Dead (Act 4) | +5% to Fire Resistance |
| Cold Tattoo of TasalioCold Tattoo of TasalioGrants +5% to Cold ResistanceTasalio bids you take a moment to stop and enjoy the calm of the ocean.Right-click to apply the Tattoo directly to your body and gain a bonus. | Halls of the Dead (Act 4) | +5% to Cold Resistance |
| Lightning Tattoo of TawhoaLightning Tattoo of TawhoaGrants +5% to Lightning ResistanceThe forest stands tall against the storm.Right-click to apply the Tattoo directly to your body and gain a bonus. | Halls of the Dead (Act 4) | +5% to Lightning Resistance |
| Seven Pillars - Tabana's Boon | Qimah (Interlude 2) | +5% to Elemental Resistances(Can be changed) |
| Seven Pillars - Alima's Disgrace | Qimah (Interlude 2) | 5% increased Experience Gain15% reduced Global Defences20% reduced Presence Area of Effect12% reduced Cooldown Recovery Rate5% reduced Attributes3% reduced Movement Speed-5% to Elemental Resistances(Can be changed) |
Skills
Skills that are related to resistances:
| Gem | Tier | | | |
| Elemental WeaknessElemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableTier: 7Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Elemental Resistanc | 7 | | | |
| DespairDespairSpell, AoE, Chaos, Duration, Curse, RepeatableTier: 9Level: (1-20)Cost: (41-178) ManaCast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Chaos Resistance.Curse applies after 1.5 seconds delayCur | 9 | | | |
| Gem | Tier | | | |
| Ruzhan, the Blazing SwordRuzhan, the Blazing SwordMinion, Persistent, Command, FireLevel: (1-20)Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a d | 0 | | | |
| Shattering ConcoctionShattering ConcoctionAttack, AoE, Projectile, ColdLevel: (1-20)Critical Strike Chance: 11.00%Attack Speed: 85% of baseAttack Damage: (70-185)% of baseRequires: UnarmedConsume charges from your Mana Flask to throw a flas | 0 | | | |
| Frost BombFrost BombSpell, AoE, Cold, Duration, Orb, RemnantTier: 1Level: (1-20)Cost: (9-99) ManaCooldown Time: 6.00 secCan Store 1 Use(s)Cast Time: 0.80 secCritical Strike Chance: 13.00%Create a pulsing Orb of frost. Each pulse inflicts El | 1 | | | |
| Oil BarrageOil BarrageAttack, Shapeshift, Wyvern, AoE, Projectile, Sustained, ChannellingTier: 9Level: (1-20)Cost: (6-41) ManaAttack Speed: 300% of baseAttack Damage: (80-250)% of baseRequires: TalismanShapeshift into a Wyvern and spit Oil | 9 | | | |
| Oil GrenadeOil GrenadeAttack, AoE, Projectile, Grenade, Fire, DurationTier: 9Level: (1-20)Cost: (9-60) ManaCooldown Time: 4.00 secCan Store 3 Use(s)Attack Speed: 75% of baseAttack Damage: (100-408)% of baseRequires: CrossbowFire a bouncing | 9 | | | |
Persistent skills
| Gem | Tier | | | |
| ImpurityImpurityBuff, Persistent, Aura, ChaosLevel: (1-20)Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.Aura grants +(10-29)% to Chaos Resistance Additional Effects From 1-20% Quality: Aura grants +(0.3-6) | 0 | | | |
| Purity of FirePurity of FireBuff, Persistent, Aura, FireLevel: (1-20)Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.Aura grants +(22-41)% to Fire Resistance Additional Effects From 1-20% Quality: Aura grants | 0 | | | |
| Purity of IcePurity of IceBuff, Persistent, Aura, ColdLevel: (1-20)Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence.Aura grants +(22-41)% to Cold Resistance Additional Effects From 1-20% Quality: Aura grants + | 0 | | | |
| Purity of LightningPurity of LightningBuff, Persistent, Aura, LightningLevel: (1-20)Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.Aura grants +(22-41)% to Lightning Resistance Additional Effects From 1 | 0 | | | |
| Dread BannerDread BannerBanner, Buff, Persistent, AoE, Aura, Duration, ConditionalTier: 14Level: (1-20)Reservation: 30 SpiritWhile active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a | 14 | | | |
Support gems
| Gem | Tier | | | |
| Rakiata's FlowRakiata's FlowSupport, LineageCategory: Rakiata's FlowCost & Reservation Multiplier: 120%Requires Level 65Support Requirements: +5 DexSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Re | 0 | | | |
| Seraph's HeartSeraph's HeartSupport, Lineage, Buff, PersistentCategory: Seraph's HeartAdditional Reservation: 45 SpiritRequires Level 65Supports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your R | 0 | | | |
| Elemental ArmyElemental ArmySupport, MinionCategory: Elemental ArmyTier: 1Support Requirements: +5 IntSupports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageab | 1 | | | |
| Lightning PenetrationLightning PenetrationSupport, LightningCategory: Lightning PenetrationTier: 2Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, making those Hits Penetrate enemy Lightni | 2 | | | |
| Cold PenetrationCold PenetrationSupport, ColdCategory: Cold PenetrationTier: 2Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Supported S | 2 | | | |
| Fire Penetration IFire Penetration ISupport, FireCategory: Fire PenetrationTier: 2Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Support | 2 | | | |
| Reinforced Totems IReinforced Totems ISupport, TotemCategory: Reinforced TotemsTier: 3Support Requirements: +5 StrSupports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.Totems summoned | 3 | | | |
| Fire Penetration IIFire Penetration IISupport, FireCategory: Fire PenetrationTier: 5Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits fro | 5 | | | |
| Infernal Legion IIInfernal Legion IISupport, Minion, AoE, FireCategory: Infernal LegionTier: 5Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of | 5 | | | |
| Reinforced Totems IIReinforced Totems IISupport, TotemCategory: Reinforced TotemsTier: 5Support Requirements: +5 StrSupports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.Totems summone | 5 | | | |
Unique items
Maximum resistance
The following unique items are associated with maximum resistances:
| Item | Stats |
| Against the DarknessAgainst the DarknessTime-Lost DiamondLimited to: 1Radius: Small<2 random radius jewel modifiers>After the fires, in the depths of the Winter of the World, all life in the Vastiri banded together.Whether serpent, hyena, h | <2 random radius jewel modifiers>+(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extra Fire DamageGain (2-4)% of Damage as Ex | <2 random radius jewel modifiers> | +(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extra Fire DamageGain (2-4)% of Damage as Extra Lightning Damage+(2-4)% to Fi |
| <2 random radius jewel modifiers> |
| +(2-3)% to Chaos Resistance+(2-4)% to Cold ResistanceGain (2-4)% of Damage as Extra Chaos DamageGain (2-4)% of Damage as Extra Cold DamageGain (2-4)% of Damage as Extra Fire DamageGain (2-4)% of Damage as Extra Lightning Damage+(2-4)% to Fi |
| Heart of the WellHeart of the WellDiamondLimited to: 1<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>Countless souls scream in agonising harmony,forever sinking under th | <Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique E | <List of mods> | (5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30-50)% chance to Pierce an Enemy(10-15)% |
| <List of mods> |
| (5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30-50)% chance to Pierce an Enemy(10-15)% |
| KaltenhaltKaltenhaltRidged BucklerBucklerChance to Block: 20%Evasion: (77-94)Requires Level 22, 33 DexGrants Skill: Parry(80-120)% increased Evasion Rating+5% to Maximum Cold Resistance+(-40-40)% to Cold ResistanceModifiers to Stun Buildup | (80-120)% increased Evasion Rating+5% to Maximum Cold Resistance+(-40-40)% to Cold ResistanceModifiers to Stun Buildup apply to Freeze Buildup instead for Parry100% of Parry Physical Damage Converted to Cold Damage25 to 35 Cold Thorns damag |
| The Eternal SparkThe Eternal SparkCrystal FocusFocusEnergy Shield: (42-47)Requires Level 26, 38 Int(50-70)% increased Energy Shield+5% to Maximum Lightning Resistance+(20-30)% to Lightning Resistance40% increased Mana Regeneration Rate40% i | (50-70)% increased Energy Shield+5% to Maximum Lightning Resistance+(20-30)% to Lightning Resistance40% increased Mana Regeneration Rate40% increased Mana Regeneration Rate while stationary |
| Rise of the PhoenixRise of the PhoenixOmen Crest ShieldShieldChance to Block: 25%Armour: 50Energy Shield: 19Movement Speed: -1.5%Requires Level 36, 30 Str, 30 IntGrants Skill: Raise Shield+5% to Maximum Fire Resistance+(20-25)% to Fire Resi | +5% to Maximum Fire Resistance+(20-25)% to Fire Resistance+25% to Fire Resistance while on Low LifeRegenerate 3% of maximum Life per secondRegenerate 3% of maximum Life per second while on Low Life |
| SunsplinterSunsplinterArray BucklerBucklerChance to Block: 20%Evasion: (190-380)Requires Level 55, 78 DexGrants Skill: Parry(100-300)% increased Evasion Rating+(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Lev | (100-300)% increased Evasion Rating+(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Level of all Lightning Skills+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold Resistance+(1-3)% to Maximum Lightning R | +(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Level of all Lightning Skills+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold Resistance+(1-3)% to Maximum Lightning Resistance | +1 to Level of all Fire Skills+2 to Level of all Cold Skills+3 to Level of all Lightning Skills+1 to Level of all Fire Skills+3 to Level of all Cold Skills+2 to Level of all Lightning Skills+2 to Level of all Fire Skills+1 to Level of all C |
| +(1–3) to Level of all Fire Skills+(1–3) to Level of all Cold Skills+(1–3) to Level of all Lightning Skills+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold Resistance+(1-3)% to Maximum Lightning Resistance |
| +1 to Level of all Fire Skills+2 to Level of all Cold Skills+3 to Level of all Lightning Skills+1 to Level of all Fire Skills+3 to Level of all Cold Skills+2 to Level of all Lightning Skills+2 to Level of all Fire Skills+1 to Level of all C |
| The Brass DomeThe Brass DomeChampion CuirassArmour: (2010-2345)Movement Speed: -5.0%Requires Level 58, 92 Str(500-600)% increased Armour-(5-1)% to all Maximum Elemental Resistances+(200-300) to Stun ThresholdTake no Extra Damage from Critic | (500-600)% increased Armour-(5-1)% to all Maximum Elemental Resistances+(200-300) to Stun ThresholdTake no Extra Damage from Critical Hits |
| Geofri's SanctuaryGeofri's SanctuaryRevered VestmentsArmour: (612-735)Energy Shield: (210-252)Movement Speed: -4.0%Requires Level 65, 67 Str, 67 Int+1% to all Maximum Elemental Resistances(150-200)% increased Armour, Evasion and Energy Shie | +1% to all Maximum Elemental Resistances(150-200)% increased Armour, Evasion and Energy Shield+(10-20)% to all Elemental ResistancesYour maximum Energy Shield is equal to (200-300)% of your StrengthMaximum Energy Shield cannot be ConvertedR |
| The UnleashedThe UnleashedRevered VestmentsArmour: (612-857)Energy Shield: (210-294)Movement Speed: -4.0%Requires Level 65, 67 Str, 67 Int+1% to all Maximum Elemental Resistances(150-250)% increased Armour and Energy Shield+(10-20) to Stren | +1% to all Maximum Elemental Resistances(150-250)% increased Armour and Energy Shield+(10-20) to Strength and Intelligence(15-25)% of Damage taken from Hits bypasses Energy Shield if Energy Shield is below halfGain 1 Runic Binding on Hit wi |
| Decree of LoyaltyDecree of LoyaltyAncient MailArmour: (819-1092)Energy Shield: (228-304)Movement Speed: -4.0%Requires Level 70, 67 Str, 67 Int(200-300)% increased Armour and Energy Shield+(15-25) to Strength and Intelligence+(1-5)% to Maxim | (200-300)% increased Armour and Energy Shield+(15-25) to Strength and Intelligence+(1-5)% to Maximum Chaos ResistanceConvert 1% of maximum Life to twice as much Armour per 1% Chaos Resistance above 0%Defend with (150-200)% of Armour while y |
Miscellaneous
| Item | Stats |
| Carrion CallCarrion CallEngraved FocusFocusEnergy Shield: (51-61)Requires Level 16, 25 Int+(30-40) to maximum Energy ShieldMinions have (20-30)% increased maximum Life(20-30)% increased Mana Regeneration RateMinions deal (20-30)% increased | +(30-40) to maximum Energy ShieldMinions have (20-30)% increased maximum Life(20-30)% increased Mana Regeneration RateMinions deal (20-30)% increased DamageMinions' Resistances are equal to yours |
| Veil of the NightVeil of the NightMartyr CrownArmour: 66Energy Shield: 25Requires Level 28, 23 Str, 23 Int50% increased maximum Life+(10-20) to all Attributes40% reduced Light RadiusYou have no Elemental ResistancesThe seeds of greatness ar | 50% increased maximum Life+(10-20) to all Attributes40% reduced Light RadiusYou have no Elemental Resistances |
| Doryani's PrototypeDoryani's PrototypeScale MailArmour: (187-250)Evasion: (168-224)Movement Speed: -4.0%Requires Level 37, 34 Str, 34 Dex(50-100)% increased Armour and Evasion+(60-100) to maximum Life+100% of Armour also applies to Lightnin | (50-100)% increased Armour and Evasion+(60-100) to maximum Life+100% of Armour also applies to Lightning DamageEnemies in your Presence have Lightning Resistance equal to yoursLightning Resistance does not affect Lightning damage taken |
| LoreweaveLoreweaveOrnate RingmailArmour: 225Energy Shield: 66Movement Speed: -4.0%Requires Level 43, 45 Str, 45 IntAdds (1-4) to (8-12) Physical Damage to Attacks+(200-300) to Accuracy Rating+(20-30) to maximum Mana(6-15)% increased Rarity | Adds (1-4) to (8-12) Physical Damage to Attacks+(200-300) to Accuracy Rating+(20-30) to maximum Mana(6-15)% increased Rarity of Items found+(2-5)% to Quality of all Skills(7-10)% increased Cast SpeedYour Maximum Resistances are (75-80)%<3 r | <3 random unique ring modifiers> | (50-70)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(-100-100)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(56-85)% increased Rarity of Items foundY |
| <3 random unique ring modifiers> |
| (50-70)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(-100-100)% increased Rarity of Items foundYour other Modifiers to Rarity of Items found do not apply(56-85)% increased Rarity of Items foundY |
| Glimpse of ChaosGlimpse of ChaosTribal MaskEvasion: 66Energy Shield: 28Requires Level 52, 27 Dex, 27 IntCan be modified while Corrupted+(50-150) to maximum Life+(50-150) to maximum Mana+(-30-30)% to Fire Resistance+(-30-30)% to Cold Resista | Can be modified while Corrupted+(50-150) to maximum Life+(50-150) to maximum Mana+(-30-30)% to Fire Resistance+(-30-30)% to Cold Resistance+(-30-30)% to Lightning ResistanceChaos Resistance is zero |
| Sacred FlameSacred FlameShrine SceptreSceptreSpirit: 100Requires Level 55, 17 Str, 38 IntGrants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire DamageAllies in your Presence Gain (20-30)% of Damage as Extra Fire Dam | Gain (40-60)% of Damage as Extra Fire DamageAllies in your Presence Gain (20-30)% of Damage as Extra Fire DamageAllies in your Presence Regenerate (2-3)% of their Maximum Life per secondEnemies in your Presence Resist Elemental Damage based |
| The Coming CalamityThe Coming CalamityHeroic ArmourArmour: 245Evasion: 223Movement Speed: -4.0%Requires Level 65, 67 Str, 67 DexGrants Skill: Level (14-20) Herald of AshGrants Skill: Level (14-20) Herald of IceGrants Skill: Level (14-20) He | +(60-80) to maximum Life+(30-40)% to all Elemental ResistancesHerald Skills deal (50-100)% increased DamageEnemies in your Presence have no Elemental Resistances |
Related passive skills
The following passive skills are related to resistances:
Elemental resistances
| Name | Stats |
| Shaman | +3% to all Elemental Resistances |
| All Natural | 30% increased Elemental Damage+5% to all Elemental Resistances |
| Elemental Force | 20% increased Elemental Damage+3% to all Elemental Resistances |
| Inspiring Leader | Banners also grant +25% to all Elemental Resistances affected targets |
| Invigorating Archon | Archon Buffs also grant 10% increased Movement SpeedArchon Buffs also grant +20% to all Elemental Resistances |
| Unnatural Resilience | +3% to all Elemental Resistances+2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed |
Fire resistance
| Name | Stats |
| Fire Resistance | +5% to Fire Resistance |
| First Teachings of the KeeperFile:EnergyShieldRechargeDeflect passive skill icon.png | Gain Deflection Rating equal to 8% of Evasion Rating10% faster start of Energy Shield Recharge+5% to Fire Resistance+5% to Chaos Resistance |
| Redblade Discipline | +30% of Armour also applies to Fire Damage+8% to Fire Resistance20% increased Stun Threshold |
| The Molten One's Gift | Fully Broken Armour you inflict also increases Fire Damage Taken from Hits15% increased effect of Fully Broken Armour+10% to Fire Resistance |
| Volcanic Skin | Gain 8% of Damage as Extra Fire Damage+20% to Fire Resistance |
Cold resistance
| Name | Stats |
| Armour and Evasion | 8% increased Armour and Evasion Rating+2% to Cold Resistance |
| Cold Resistance | +5% to Cold Resistance |
| Mana Leech and Cold Resistance | 10% increased amount of Mana Leeched+5% to Cold Resistance |
| Embracing Frost | +1% to Maximum Cold Resistance+10% to Cold Resistance |
| First Principle of the Hollow | 20% increased Evasion Rating20% increased maximum Energy Shield+5% to Cold Resistance+5% to Lightning Resistance |
| Mutewind Agility | +30% of Armour also applies to Cold Damage+8% to Cold Resistance3% increased Movement Speed |
| Saqawal's Talon | 25% increased Armour and Evasion Rating+5% to Cold Resistance |
| Unbothering Cold | +2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed+10% to Cold Resistance |
Lightning resistance
| Name | Stats |
| Armour and Evasion | 8% increased Armour and Evasion Rating+2% to Lightning Resistance |
| Lightning Damage and Resistance | +3% to Lightning Resistance5% increased Lightning Damage |
| Lightning Resistance | +5% to Lightning Resistance |
| Brinerot Ferocity | +30% of Armour also applies to Lightning Damage+8% to Lightning Resistance4% increased Attack Speed |
| Conductive Embrace | +10% to Lightning Resistance+2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed |
| First Principle of the Hollow | 20% increased Evasion Rating20% increased maximum Energy Shield+5% to Cold Resistance+5% to Lightning Resistance |
| Saqawal's Hide | 25% increased Armour and Evasion Rating+5% to Lightning Resistance |
Chaos resistance
| Name | Stats |
| Chaos Damage and Resistance | 5% increased Chaos Damage+3% to Chaos Resistance |
| Chaos Resistance | +5% to Chaos Resistance |
| Dependable Ward | 12% faster start of Energy Shield Recharge+8% to Chaos Resistance |
| Distant Dreamer | +10% to Chaos ResistanceGain 5% of Damage as Extra Chaos Damage50% reduced effect of Withered on you |
| First Teachings of the KeeperFile:EnergyShieldRechargeDeflect passive skill icon.png | Gain Deflection Rating equal to 8% of Evasion Rating10% faster start of Energy Shield Recharge+5% to Fire Resistance+5% to Chaos Resistance |
| Path of the Renegade | +20% of Armour also applies to Chaos Damage+8% to Chaos Resistance |
| Spaghettification | +13 to all Attributes29% increased Chaos Damage-7% to Chaos Resistance23% reduced Light Radius3% increased Movement Speed |
| Spiral into Mania | 10% increased Cast Speed+13% to Chaos Resistance |
Maximum resistance
| Name | Stats |
| Adaptive Skin | +1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently |
| Blood of the Wolf | 15% increased Life Regeneration rate while Shapeshifted15% increased amount of Life Leeched while Shapeshifted+1% to Maximum Cold Resistance while Shapeshifted |
| Conductive Embrace | +10% to Lightning Resistance+2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed |
| Crystalline Resistance | +1% to all Maximum Elemental Resistances if you have atleast 5 Red, Green and Blue Support Gems Socketed |
| Electric Blood | 50% reduced effect of Shock on you+1% to Maximum Lightning Resistance |
| Embracing Frost | +1% to Maximum Cold Resistance+10% to Cold Resistance |
| Hide of the Bear | 40% increased Armour while Shapeshifted25% increased Stun Threshold while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted |
| Molten Carapace | +2% to Maximum Fire Resistance while Ignited50% increased Fire Damage while Ignited50% increased Armour while Ignited |
| Scales of the Wyvern | 20% increased Energy Shield Recharge Rate while Shapeshifted20% faster start of Energy Shield Recharge while Shapeshifted+1% to Maximum Lightning Resistance while Shapeshifted |
| Unbothering Cold | +2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed+10% to Cold Resistance |
| Unnatural Resilience | +3% to all Elemental Resistances+2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed |
Minion resistance
| Name | Stats |
| Minion Cold Resistance | Minions have +20% to Cold Resistance Minions have +20% to Cold ResistanceMinions have +3% to Maximum Cold Resistances |
| Minion Fire Resistance | Minions have +20% to Fire ResistanceMinions have +3% to Maximum Fire Resistances Minions have +20% to Fire Resistance |
| Minion Life and Chaos Resistance | Minions have 8% increased maximum LifeMinions have +7% to Chaos Resistance |
| Minion Lightning Resistance | Minions have +20% to Lightning ResistanceMinions have +3% to Maximum Lightning Resistances Minions have +20% to Lightning Resistance |
| Minion Resistance Modifier Level | Minion Resistance Modifiers on Birthed Items have Minimum Modifier Level 60 |
| Minion Resistances | Minions have +8% to all Elemental Resistances |
| Crystalline Flesh | Minions have +20% to all Elemental ResistancesMinions have +5% to all Maximum Elemental Resistances |
| Entropic Incarnation | Minions gain 10% of Physical Damage as Chaos DamageMinions have +13% to Chaos Resistance |
| Left Hand of Darkness | Minions have 20% additional Physical Damage ReductionMinions have +23% to Chaos ResistanceAttacks Gain 5% of Damage as extra Chaos Damage |
| Living Death | Minions have +22% to all Elemental ResistancesMinions have +3% to all Maximum Elemental Resistances |
| Silent Guardian | Minions have +20% to all Elemental Resistances20% increased Elemental Ailment Threshold |
| Vile Mending | Minions have 20% increased maximum LifeMinions Regenerate 3% of maximum Life per secondMinions have +13% to Chaos Resistance |
Companion resistance
| Name | Stats |
| Ailment Threshold and Companion Resistance | 8% increased Elemental Ailment ThresholdCompanions have +12% to all Elemental Resistances |
| Companion Resistance and Life | Companions have +12% to all Elemental ResistancesCompanions have 12% increased maximum Life |
| Unspoken Bond | Companions have +30% to all Elemental ResistancesCompanions have +30% to Chaos Resistance |
Totem resistance
| Name | Stats |
| Totem Elemental Resistance | Totems gain +12% to all Elemental Resistances |
| Hardened Wood | Totems gain +20% to all Elemental ResistancesTotems have 20% additional Physical Damage Reduction |
Miscellany
| Name | Stats |
| Chaos Resistance Modifier Level | Chaos Resistance Modifiers on Birthed Items have Minimum Modifier Level 59 |
| Cold Resistance Modifier Level | Cold Resistance Modifiers on Birthed Items have Minimum Modifier Level 60 |
| Fire Resistance Modifier Level | Fire Resistance Modifiers on Birthed Items have Minimum Modifier Level 60 |
| Lightning Resistance Modifier Level | Lightning Resistance Modifiers on Birthed Items have Minimum Modifier Level 60 |
| Resistance Modifier Level | Resistance Modifiers on Birthed Items have Minimum Modifier Level 40 |
| Brain Freeze | 20% increased Cold DamageEnemies Frozen by you have -8% to Cold Resistance |
| Deep Freeze | 20% increased Freeze BuildupEnemies Frozen by you have -8% to Cold Resistance |
| Firestarter | 80% increased Flammability MagnitudeEnemies Ignited by you have -5% to Fire Resistance |
| Heavy Frost | Hits ignore non-negative Elemental Resistances of Frozen Enemies20% increased Freeze Buildup |
| Scarred Flesh | Birthed Items always have a Resistance Modifier |
| Void | 29% increased Chaos DamageEnemies you Curse have -3% to Chaos Resistance |
Paths Not Taken passive skills
The following passive skills are exclusive the Oracle with The Unseen Path allocated:
| Name | Stats |
| Totem Cast and Attack Speed and Elemental Resistance | Spells Cast by Totems have 2% increased Cast SpeedAttacks used by Totems have 2% increased Attack SpeedTotems gain +1% to all Maximum Elemental Resistances |
| Totem Elemental Resistance | Totems gain +2% to all Maximum Elemental Resistances |
| Dimensional Weakspot | Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted |
| Forbidden Path | Minions Gain 20% of Elemental Damage as Extra Chaos Damage-10% to all Elemental ResistancesMinions Recoup 30% of Damage taken as Life5% reduced maximum Life |
| Mighty Trunk | 20% increased Area of Effect for Skills used by TotemsTotems gain +3% to all Maximum Elemental Resistances |
Ascendancy passive skills
The following Ascendancy passive skills are related to resistances:
| AscendancyClass | Name | Stats |
| Acolyte of Chayula | Chaos Resistance | +7% to Chaos Resistance |
| Acolyte of Chayula | Chayula's Gift | Chaos Resistance is doubled+10% to Maximum Chaos Resistance |
| Acolyte of Chayula | Deepening Shadows | 1% increased maximum Darkness per 1% Chaos Resistance |
| Gemling Legionnaire | Thaumaturgical Infusion | +1% to Maximum Fire Resistance per 3 Red Support Gems Socketed+1% to Maximum Lightning Resistance per 3 Green Support Gems Socketed+1% to Maximum Cold Resistance per 3 Blue Support Gems Socketed |
| Invoker | Sunder my Enemies... | Critical Hits ignore non-negative Enemy Monster Elemental Resistances |
| Ritualist | Reduced Resistances | -20% to all Elemental Resistances |
| Shaman | Elemental Resistances | +3% to all Elemental Resistances |
| Smith of Kitava | Fire Resistance | +8% to Fire Resistance |
| Smith of Kitava | Coal Stoker | Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value |
| Smith of Kitava | Forged in Flame | Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance |
| Smith of Kitava | Tantalum Alloy | Body Armour grants +75% to Fire Resistance |
| Spirit WalkerFile:Spirit Walker avatar.png | Idolatry | 2% increased Reservation Efficiency of Skills per Idol in your EquipmentCompanions deal 10% increased damage per Idol in your Equipment-4% to all Elemental Resistances per non-Idol Augment in your Equipment |
Keystones
The following Keystones are related to resistances: No results found for the given query.
| Version | Changes |
| 0.3.0 | Resistance penalties after the end of Act 4 are applied based on area level instead of a constant penalty throughout the act. |
| 0.1.0e | Maps no longer have additional elemental resistance penalties inherently applied at Tier 6 and Tier 11 or higher Maps. It is now consistent across all of the Endgame. |
| 0.1.0 | Introduced to the game. |