Items & Uniques

Charm

Charm is an item class of trinkets that function somewhat similarly to utility flasks from the first Path of Exile. Charms gain charges from killing monsters

3 min read·Updated 2026-07-10·Editor score 85/100
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Everything you need on Charm in one scan: core mechanics, priority actions, and common mistakes to skip.

Best for: Looters deciding what to pick up, wear, or sell

⚡ Pro Tips

  • Upgrade weapon base types at every Act breakpoint — DPS jumps are massive.
  • Unique items can brick your build; read the downside text before equipping.

✓ Quick Checklist

  • Review the core charm mechanics in this guide
  • Check requirements for your current character level
  • Apply one upgrade before your next boss or map push
  • Explore related guides in the same category

Charm is an item class of trinkets that function somewhat similarly to utility flasks from the first Path of Exile. Charms gain charges from killing monsters or refilling at wells and will trigger automatically to grant defensive bonuses or immunities to negative status effects.

Mechanics

Charms cannot be activated manually. While a charm has sufficient charges, it is used automatically when it meets the conditions specified by its implicit modifier. When used, they will grant its effect for the listed charm duration. It cannot be reused until the duration expires.

If two charms of the same type are equipped, meeting the activation requirements will only activate one charm at a time. Different charm types can activate simultaneously.

Charms gain charges from killing monsters, using the Well, or activating a checkpoint, the same way flasks do. Charms can also roll a modifier that grants a small number of charges each second. Unequipping a charm will remove all charges on the charm.

Charm slots are primarily granted by belts, which grant one to three charm slots when equipped, indicated by its implicit mod. Additional charm slots can also be obtained from certain passive skills and belt explicit mods. Up to 3 charm can be equipped at a time. The quest Ancient Vows grants +1 charm slot as a reward.

The number of charm slots a belt can provide depend on its item level:

Item LevelCharm slots
1-291
30-591-2
60+1-3

Charms can only be normal, magic or unique. There are no rare charms.

Quality on charms increases the duration of the charm's effect by the quality percentage. Currently, the only way to obtain a charm with quality is to have it drop randomly with quality or by corrupting it.

List of charms

ItemDurationUsageCapacityBuff effectsStats
Ruby CharmRuby CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Fire ResistanceRequires Level 5Used when you take Fire damage from a HitUsed automatically when condition is met. Can only54.002040+25% to Fire ResistanceUsed when you take Fire damage from a Hit
Sapphire CharmSapphire CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Cold ResistanceRequires Level 5Used when you take Cold damage from a HitUsed automatically when condition is met. 54.002040+25% to Cold ResistanceUsed when you take Cold damage from a Hit
Topaz CharmTopaz CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Lightning ResistanceRequires Level 5Used when you take Lightning damage from a HitUsed automatically when condition is m54.002040+25% to Lightning ResistanceUsed when you take Lightning damage from a Hit
Stone CharmStone CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useCannot be StunnedRequires Level 8Used when you become StunnedUsed automatically when condition is met. Can only hold charges whi83.002040Cannot be StunnedUsed when you become Stunned
Silver CharmSilver CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useYour speed is unaffected by SlowsRequires Level 10Used when you are affected by a SlowUsed automatically when condition is met103.002040Your speed is unaffected by SlowsUsed when you are affected by a Slow
Thawing CharmThawing CharmLasts 3.00 SecondsConsumes 40 of 40 Charges on useImmune to FreezeRequires Level 12Used when you become FrozenUsed automatically when condition is met. Can only hold charges 123.004040Immune to FreezeUsed when you become Frozen
Staunching CharmStaunching CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useYou are Immune to BleedingRequires Level 18Used when you start BleedingUsed automatically when condition is met. Can o183.003040You are Immune to BleedingUsed when you start Bleeding
Antidote CharmAntidote CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useImmune to PoisonRequires Level 24Used when you become PoisonedUsed automatically when condition is met. Can only hold char243.002040Immune to PoisonUsed when you become Poisoned
Dousing CharmDousing CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useImmune to IgniteRequires Level 32Used when you become IgnitedUsed automatically when condition is met. Can only hold charges323.003040Immune to IgniteUsed when you become Ignited
Grounding CharmGrounding CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useImmune to ShockRequires Level 32Used when you become ShockedUsed automatically when condition is met. Can only hold char323.003040Immune to ShockUsed when you become Shocked
Amethyst CharmAmethyst CharmLasts 4.00 SecondsConsumes 30 of 40 Charges on use+18% to Chaos ResistanceRequires Level 40Used when you take Chaos damage from a HitUsed automatically when condition is me404.003040+18% to Chaos ResistanceUsed when you take Chaos damage from a Hit

List of unique charms

ItemDurationUsageCapacityBuff effectsStats
Breath of the MountainsBreath of the MountainsSapphire CharmLasts 4.00 SecondsConsumes (17-18) of 40 Charges on use+25% to Cold ResistanceRequires Level 5Used when you take Cold damage from a Hit(15-154.00(17-18)40+25% to Cold ResistanceUsed when you take Cold damage from a Hit(15-10)% reduced Charges per useGrants a Power Charge on use
Ngamahu's ChosenNgamahu's ChosenRuby CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Fire ResistanceRequires Level 5Used when you take Fire damage from a Hit(30-40)% increased Charges g54.002040+25% to Fire ResistanceUsed when you take Fire damage from a Hit(30-40)% increased Charges gainedGrants up to your maximum Rage on use
Valako's RoarValako's RoarTopaz CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Lightning ResistanceRequires Level 5Used when you take Lightning damage from a Hit(30-40)% increased Char54.002040+25% to Lightning ResistanceUsed when you take Lightning damage from a Hit(30-40)% increased Charges gainedGrants a Frenzy Charge on use
For UtopiaFor UtopiaStone CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useCannot be StunnedRequires Level 8Used when you become StunnedDefend with 200% of Armour during effect"It may be centuri83.002040Cannot be StunnedUsed when you become StunnedDefend with 200% of Armour during effect
The Fall of the AxeThe Fall of the AxeSilver CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useYour speed is unaffected by SlowsRequires Level 10Used when you are affected by a SlowGrants Onslaug103.002040Your speed is unaffected by SlowsUsed when you are affected by a SlowGrants Onslaught during effect
Nascent HopeNascent HopeThawing CharmLasts 3.00 SecondsConsumes 40 of 40 Charges on useImmune to FreezeRequires Level 12Used when you become Frozen(20-25)% Chance to gain a Charge when you kill an ene123.004040Immune to FreezeUsed when you become Frozen(20-25)% Chance to gain a Charge when you kill an enemyEnergy Shield Recharge starts on use
Sanguis HeroumSanguis HeroumStaunching CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useYou are Immune to BleedingRequires Level 18Used when you start BleedingCreates Consecrated Ground on useGa183.003040You are Immune to BleedingUsed when you start BleedingCreates Consecrated Ground on useGains (0.15-0.20) Charges per Second
Arakaali's GiftArakaali's GiftAntidote CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useImmune to PoisonRequires Level 24Used when you become PoisonedRecover Life equal to (15-20)% of Mana Flask243.002040Immune to PoisonUsed when you become PoisonedRecover Life equal to (15-20)% of Mana Flask's Recovery Amount when usedRecover Mana equal to (15-20)% of Life Flask's Recovery Amount when used
Beira's AnguishBeira's AnguishDousing CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useImmune to IgniteRequires Level 32Used when you become Ignited(20-25)% Chance to gain a Charge when you kill323.003040Immune to IgniteUsed when you become Ignited(20-25)% Chance to gain a Charge when you kill an enemyCreates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your
The Black CatThe Black CatGrounding CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useImmune to ShockRequires Level 32Used when you become Shocked(10-20)% increased DurationLightning Damage of En323.003040Immune to ShockUsed when you become Shocked(10-20)% increased DurationLightning Damage of Enemies Hitting you is Unlucky during effect
Forsaken BangleForsaken BangleAmethyst CharmLasts 4.00 SecondsConsumes 30 of 40 Charges on use+18% to Chaos ResistanceRequires Level 40Used when you take Chaos damage from a Hit(15-25)% increased Dura404.003040+18% to Chaos ResistanceUsed when you take Chaos damage from a Hit(15-25)% increased Duration50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect

List of charm modifiers

Related unique items

There are non-charm unique items have effects related to charms:

ItemBase itemStats
Heart of the WellHeart of the WellDiamondLimited to: 1<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>Countless souls scream in agDiamond1<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increas<List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30
ElevoreElevoreHunter HoodEvasion: (181-217)Requires Level 33, 48 Dex(50-80)% increased Evasion Rating+(20-30) to DexterityCharms gain 1 charge per Second+(1-2) Charm SlotsAncient worshippers of the GrHunter Hood33(50-80)% increased Evasion Rating+(20-30) to DexterityCharms gain 1 charge per Second+(1-2) Charm Slots
BijouborneBijouborneDouble BeltRequires Level 44Grants Skill: Level (11-20) Cast on Charm UseHas (1-3) Charm Slots(20-30)% increased Charm Charges gained+(50-100) to maximum Mana(50-10)% reduced CharmDouble Belt44Has (1-3) Charm Slots(20-30)% increased Charm Charges gained+(50-100) to maximum Mana(50-10)% reduced Charm Effect Duration+2 Charm Slots+(15-25) to Dexterity(20-30)% increased Charm Charges gained
PragmatismPragmatismExplorer ArmourArmour: (342-456)Evasion: (303-404)Movement Speed: -4.0%Requires Level 52, 31 Str, 31 Dex(200-300)% increased Armour and Evasion+(10-20)% to all Elemental ResistanceExplorer Armour52(200-300)% increased Armour and Evasion+(10-20)% to all Elemental Resistances+(7-13)% to Chaos ResistanceCharms use no Charges
IngenuityIngenuityUtility BeltRequires Level 55Has (1-3) Charm Slots20% of Flask Recovery applied Instantly(-20-20)% increased Charm Charges gained(-10-10)% increased Charm Charges used(20-30)% increaUtility Belt55Has (1-3) Charm Slots20% of Flask Recovery applied Instantly(-20-20)% increased Charm Charges gained(-10-10)% increased Charm Charges used(20-30)% increased bonuses gained from left Equipped Ring(20-3
Zerphi's GenesisZerphi's GenesisHeavy BeltRequires Level 56Has (1-3) Charm Slots(20-30)% increased Stun Threshold(25-50)% increased Corrupted Charms effect duration50% of Charges consumed by used CharHeavy Belt56Has (1-3) Charm Slots(20-30)% increased Stun Threshold(25-50)% increased Corrupted Charms effect duration50% of Charges consumed by used Charms are granted to your Life Flasks50% of Charges consumed b

Related passive skills

The following passive skills are related to charms:

NameStats
Charm Activation Chance10% chance when a Charm is used to use another Charm without consuming Charges
Charm Charges10% increased Charm Charges gained
Charm Charges Used6% reduced Charm Charges used
Charm Duration10% increased Charm Effect Duration
Charm EffectCharms applied to you have 10% increased Effect
Charm Modifier LevelCharm Modifiers on Birthed Items have Minimum Modifier Level 40
Efficient Alchemy40% increased Life and Mana Recovery from Flasks while you have an active Charm20% increased Flask and Charm Charges gained
Hunter's Talisman+1 Charm Slot
Lucky Rabbit Foot30% increased Damage while you have an active Charm6% increased Movement Speed while you have an active Charm
Primal Protection40% increased Charm Charges gained40% increased Charm Effect Duration
Thicket WardingRecover 5% of maximum Mana when a Charm is used20% chance for Charms you use to not consume Charges

Ascendancy passive skills

The following Ascendancy passive skills are related to charms:

AscendancyClassNameStats
RitualistCharm Charges15% increased Charm Charges gained
RitualistIntricate Sigils20% more Charm Charges gained+1 Charm Slot
RitualistMind PhylacteriesCan instead consume 25% of maximum Mana to trigger Charms with insufficient charges
ShamanSacred Flow+40 to Spirit for each of your empty Charm slots

Keystones

The following Keystones are related to charms:

NameStats
OasisCannot use Charms30% more Recovery from Flasks

Version history

VersionChanges
0.2.0fBelts level 30 and above now have implicit modifiers with 1-2 Charm Slots, while Belts level 60 and above now have implicit modifiers with 1-3 Charm Slots. This only affects new Belts found after this
0.1.1cAdded Charms to the controller HUD.
0.1.1Charms now play an effect on your character when they are automatically used. Charms now display their number of charges and when they're active.
0.1.0eThe Charm helper text has been updated to indicate that you cannot have more than three Charm Slots unlocked, so that we can add more sources of it in the future.
0.1.0Introduced to the game.
Charm screenshot 3
Charm screenshot 4

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