Charm is an item class of trinkets that function somewhat similarly to utility flasks from the first Path of Exile. Charms gain charges from killing monsters or refilling at wells and will trigger automatically to grant defensive bonuses or immunities to negative status effects.
Mechanics
Charms cannot be activated manually. While a charm has sufficient charges, it is used automatically when it meets the conditions specified by its implicit modifier. When used, they will grant its effect for the listed charm duration. It cannot be reused until the duration expires.
If two charms of the same type are equipped, meeting the activation requirements will only activate one charm at a time. Different charm types can activate simultaneously.
Charms gain charges from killing monsters, using the Well, or activating a checkpoint, the same way flasks do. Charms can also roll a modifier that grants a small number of charges each second. Unequipping a charm will remove all charges on the charm.
Charm slots are primarily granted by belts, which grant one to three charm slots when equipped, indicated by its implicit mod. Additional charm slots can also be obtained from certain passive skills and belt explicit mods. Up to 3 charm can be equipped at a time. The quest Ancient Vows grants +1 charm slot as a reward.
The number of charm slots a belt can provide depend on its item level:
| Item Level | Charm slots |
| 1-29 | 1 |
| 30-59 | 1-2 |
| 60+ | 1-3 |
Charms can only be normal, magic or unique. There are no rare charms.
Quality on charms increases the duration of the charm's effect by the quality percentage. Currently, the only way to obtain a charm with quality is to have it drop randomly with quality or by corrupting it.
List of charms
| Item | Duration | Usage | Capacity | Buff effects | Stats | |
| Ruby CharmRuby CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Fire ResistanceRequires Level 5Used when you take Fire damage from a HitUsed automatically when condition is met. Can only | 5 | 4.00 | 20 | 40 | +25% to Fire Resistance | Used when you take Fire damage from a Hit |
| Sapphire CharmSapphire CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Cold ResistanceRequires Level 5Used when you take Cold damage from a HitUsed automatically when condition is met. | 5 | 4.00 | 20 | 40 | +25% to Cold Resistance | Used when you take Cold damage from a Hit |
| Topaz CharmTopaz CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Lightning ResistanceRequires Level 5Used when you take Lightning damage from a HitUsed automatically when condition is m | 5 | 4.00 | 20 | 40 | +25% to Lightning Resistance | Used when you take Lightning damage from a Hit |
| Stone CharmStone CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useCannot be StunnedRequires Level 8Used when you become StunnedUsed automatically when condition is met. Can only hold charges whi | 8 | 3.00 | 20 | 40 | Cannot be Stunned | Used when you become Stunned |
| Silver CharmSilver CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useYour speed is unaffected by SlowsRequires Level 10Used when you are affected by a SlowUsed automatically when condition is met | 10 | 3.00 | 20 | 40 | Your speed is unaffected by Slows | Used when you are affected by a Slow |
| Thawing CharmThawing CharmLasts 3.00 SecondsConsumes 40 of 40 Charges on useImmune to FreezeRequires Level 12Used when you become FrozenUsed automatically when condition is met. Can only hold charges | 12 | 3.00 | 40 | 40 | Immune to Freeze | Used when you become Frozen |
| Staunching CharmStaunching CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useYou are Immune to BleedingRequires Level 18Used when you start BleedingUsed automatically when condition is met. Can o | 18 | 3.00 | 30 | 40 | You are Immune to Bleeding | Used when you start Bleeding |
| Antidote CharmAntidote CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useImmune to PoisonRequires Level 24Used when you become PoisonedUsed automatically when condition is met. Can only hold char | 24 | 3.00 | 20 | 40 | Immune to Poison | Used when you become Poisoned |
| Dousing CharmDousing CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useImmune to IgniteRequires Level 32Used when you become IgnitedUsed automatically when condition is met. Can only hold charges | 32 | 3.00 | 30 | 40 | Immune to Ignite | Used when you become Ignited |
| Grounding CharmGrounding CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useImmune to ShockRequires Level 32Used when you become ShockedUsed automatically when condition is met. Can only hold char | 32 | 3.00 | 30 | 40 | Immune to Shock | Used when you become Shocked |
| Amethyst CharmAmethyst CharmLasts 4.00 SecondsConsumes 30 of 40 Charges on use+18% to Chaos ResistanceRequires Level 40Used when you take Chaos damage from a HitUsed automatically when condition is me | 40 | 4.00 | 30 | 40 | +18% to Chaos Resistance | Used when you take Chaos damage from a Hit |
List of unique charms
| Item | Duration | Usage | Capacity | Buff effects | Stats | |
| Breath of the MountainsBreath of the MountainsSapphire CharmLasts 4.00 SecondsConsumes (17-18) of 40 Charges on use+25% to Cold ResistanceRequires Level 5Used when you take Cold damage from a Hit(15-1 | 5 | 4.00 | (17-18) | 40 | +25% to Cold Resistance | Used when you take Cold damage from a Hit(15-10)% reduced Charges per useGrants a Power Charge on use |
| Ngamahu's ChosenNgamahu's ChosenRuby CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Fire ResistanceRequires Level 5Used when you take Fire damage from a Hit(30-40)% increased Charges g | 5 | 4.00 | 20 | 40 | +25% to Fire Resistance | Used when you take Fire damage from a Hit(30-40)% increased Charges gainedGrants up to your maximum Rage on use |
| Valako's RoarValako's RoarTopaz CharmLasts 4.00 SecondsConsumes 20 of 40 Charges on use+25% to Lightning ResistanceRequires Level 5Used when you take Lightning damage from a Hit(30-40)% increased Char | 5 | 4.00 | 20 | 40 | +25% to Lightning Resistance | Used when you take Lightning damage from a Hit(30-40)% increased Charges gainedGrants a Frenzy Charge on use |
| For UtopiaFor UtopiaStone CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useCannot be StunnedRequires Level 8Used when you become StunnedDefend with 200% of Armour during effect"It may be centuri | 8 | 3.00 | 20 | 40 | Cannot be Stunned | Used when you become StunnedDefend with 200% of Armour during effect |
| The Fall of the AxeThe Fall of the AxeSilver CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useYour speed is unaffected by SlowsRequires Level 10Used when you are affected by a SlowGrants Onslaug | 10 | 3.00 | 20 | 40 | Your speed is unaffected by Slows | Used when you are affected by a SlowGrants Onslaught during effect |
| Nascent HopeNascent HopeThawing CharmLasts 3.00 SecondsConsumes 40 of 40 Charges on useImmune to FreezeRequires Level 12Used when you become Frozen(20-25)% Chance to gain a Charge when you kill an ene | 12 | 3.00 | 40 | 40 | Immune to Freeze | Used when you become Frozen(20-25)% Chance to gain a Charge when you kill an enemyEnergy Shield Recharge starts on use |
| Sanguis HeroumSanguis HeroumStaunching CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useYou are Immune to BleedingRequires Level 18Used when you start BleedingCreates Consecrated Ground on useGa | 18 | 3.00 | 30 | 40 | You are Immune to Bleeding | Used when you start BleedingCreates Consecrated Ground on useGains (0.15-0.20) Charges per Second |
| Arakaali's GiftArakaali's GiftAntidote CharmLasts 3.00 SecondsConsumes 20 of 40 Charges on useImmune to PoisonRequires Level 24Used when you become PoisonedRecover Life equal to (15-20)% of Mana Flask | 24 | 3.00 | 20 | 40 | Immune to Poison | Used when you become PoisonedRecover Life equal to (15-20)% of Mana Flask's Recovery Amount when usedRecover Mana equal to (15-20)% of Life Flask's Recovery Amount when used |
| Beira's AnguishBeira's AnguishDousing CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useImmune to IgniteRequires Level 32Used when you become Ignited(20-25)% Chance to gain a Charge when you kill | 32 | 3.00 | 30 | 40 | Immune to Ignite | Used when you become Ignited(20-25)% Chance to gain a Charge when you kill an enemyCreates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your |
| The Black CatThe Black CatGrounding CharmLasts 3.00 SecondsConsumes 30 of 40 Charges on useImmune to ShockRequires Level 32Used when you become Shocked(10-20)% increased DurationLightning Damage of En | 32 | 3.00 | 30 | 40 | Immune to Shock | Used when you become Shocked(10-20)% increased DurationLightning Damage of Enemies Hitting you is Unlucky during effect |
| Forsaken BangleForsaken BangleAmethyst CharmLasts 4.00 SecondsConsumes 30 of 40 Charges on use+18% to Chaos ResistanceRequires Level 40Used when you take Chaos damage from a Hit(15-25)% increased Dura | 40 | 4.00 | 30 | 40 | +18% to Chaos Resistance | Used when you take Chaos damage from a Hit(15-25)% increased Duration50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect |
List of charm modifiers
Related unique items
There are non-charm unique items have effects related to charms:
| Item | Base item | Stats | |||
| Heart of the WellHeart of the WellDiamondLimited to: 1<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>Countless souls scream in ag | Diamond | 1 | <Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increas | <List of mods> | (5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30 |
| <List of mods> | |||||
| (5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30 | |||||
| ElevoreElevoreHunter HoodEvasion: (181-217)Requires Level 33, 48 Dex(50-80)% increased Evasion Rating+(20-30) to DexterityCharms gain 1 charge per Second+(1-2) Charm SlotsAncient worshippers of the Gr | Hunter Hood | 33 | (50-80)% increased Evasion Rating+(20-30) to DexterityCharms gain 1 charge per Second+(1-2) Charm Slots | ||
| BijouborneBijouborneDouble BeltRequires Level 44Grants Skill: Level (11-20) Cast on Charm UseHas (1-3) Charm Slots(20-30)% increased Charm Charges gained+(50-100) to maximum Mana(50-10)% reduced Charm | Double Belt | 44 | Has (1-3) Charm Slots(20-30)% increased Charm Charges gained+(50-100) to maximum Mana(50-10)% reduced Charm Effect Duration+2 Charm Slots+(15-25) to Dexterity(20-30)% increased Charm Charges gained | ||
| PragmatismPragmatismExplorer ArmourArmour: (342-456)Evasion: (303-404)Movement Speed: -4.0%Requires Level 52, 31 Str, 31 Dex(200-300)% increased Armour and Evasion+(10-20)% to all Elemental Resistance | Explorer Armour | 52 | (200-300)% increased Armour and Evasion+(10-20)% to all Elemental Resistances+(7-13)% to Chaos ResistanceCharms use no Charges | ||
| IngenuityIngenuityUtility BeltRequires Level 55Has (1-3) Charm Slots20% of Flask Recovery applied Instantly(-20-20)% increased Charm Charges gained(-10-10)% increased Charm Charges used(20-30)% increa | Utility Belt | 55 | Has (1-3) Charm Slots20% of Flask Recovery applied Instantly(-20-20)% increased Charm Charges gained(-10-10)% increased Charm Charges used(20-30)% increased bonuses gained from left Equipped Ring(20-3 | ||
| Zerphi's GenesisZerphi's GenesisHeavy BeltRequires Level 56Has (1-3) Charm Slots(20-30)% increased Stun Threshold(25-50)% increased Corrupted Charms effect duration50% of Charges consumed by used Char | Heavy Belt | 56 | Has (1-3) Charm Slots(20-30)% increased Stun Threshold(25-50)% increased Corrupted Charms effect duration50% of Charges consumed by used Charms are granted to your Life Flasks50% of Charges consumed b |
Related passive skills
The following passive skills are related to charms:
| Name | Stats |
| Charm Activation Chance | 10% chance when a Charm is used to use another Charm without consuming Charges |
| Charm Charges | 10% increased Charm Charges gained |
| Charm Charges Used | 6% reduced Charm Charges used |
| Charm Duration | 10% increased Charm Effect Duration |
| Charm Effect | Charms applied to you have 10% increased Effect |
| Charm Modifier Level | Charm Modifiers on Birthed Items have Minimum Modifier Level 40 |
| Efficient Alchemy | 40% increased Life and Mana Recovery from Flasks while you have an active Charm20% increased Flask and Charm Charges gained |
| Hunter's Talisman | +1 Charm Slot |
| Lucky Rabbit Foot | 30% increased Damage while you have an active Charm6% increased Movement Speed while you have an active Charm |
| Primal Protection | 40% increased Charm Charges gained40% increased Charm Effect Duration |
| Thicket Warding | Recover 5% of maximum Mana when a Charm is used20% chance for Charms you use to not consume Charges |
Ascendancy passive skills
The following Ascendancy passive skills are related to charms:
| AscendancyClass | Name | Stats |
| Ritualist | Charm Charges | 15% increased Charm Charges gained |
| Ritualist | Intricate Sigils | 20% more Charm Charges gained+1 Charm Slot |
| Ritualist | Mind Phylacteries | Can instead consume 25% of maximum Mana to trigger Charms with insufficient charges |
| Shaman | Sacred Flow | +40 to Spirit for each of your empty Charm slots |
Keystones
The following Keystones are related to charms:
| Name | Stats |
| Oasis | Cannot use Charms30% more Recovery from Flasks |
Version history
| Version | Changes |
| 0.2.0f | Belts level 30 and above now have implicit modifiers with 1-2 Charm Slots, while Belts level 60 and above now have implicit modifiers with 1-3 Charm Slots. This only affects new Belts found after this |
| 0.1.1c | Added Charms to the controller HUD. |
| 0.1.1 | Charms now play an effect on your character when they are automatically used. Charms now display their number of charges and when they're active. |
| 0.1.0e | The Charm helper text has been updated to indicate that you cannot have more than three Charm Slots unlocked, so that we can add more sources of it in the future. |
| 0.1.0 | Introduced to the game. |




