Quick Summary
Key points: Reaching Clearfell · Treacherous Ground · The Hunt Begins (optional)
Act 1
- Reaching Clearfell
- Treacherous Ground
- The Hunt Begins (optional)
- Cracks in the Earth (optional)
- Secrets in the Dark
- The Mysterious Shade
- Sorrow Among Stones
- The Trail of Corruption
- Ominous Altars (optional)
- The Lost Lute (optional)
- Finding the Forge (optional)
- The Mad Wolf of Ogham
Act 2
- Earning Passage
- The Trail of Corruption
- The Well of Souls (optional)
- A Theft of Ivory
- The City of Seven Waters
- A Crown of Stone
- Ancient Vows (optional)
- Ascent to Power (optional)
- Tradition's Toll (optional)
Act 3
- Legacy of the Vaal
- Treasures of Utzaal (optional)
- The Slithering Dead (optional)
- Tribal Vengeance (optional)
- The Trials of Chaos (optional)
Act 4
- The Search
- Shrike Island (rotating requirement)
- Land of the Kin (rotating requirement)
- Whakapanu Island (rotating requirement)
- Abandoned Prison (rotating requirement)
- Dark Mists (rotating requirement)
- Utopia
- Tribal Medicine (optional)
- Forgotten Bounty (optional)
- Trial of the Ancestors (optional)
- Tawhoa's Test (optional)
- Tasalio's Test (optional)
- Ngamahu's Test (optional)
- Hostile Takeover (optional)
Act 5
Act 6
Interludes
- Recruit the Ezomytes
- Recruit the Maraketh
- Recruit the Vaal
Epilogue
- Legacy of the Vaal
- Cataclysm's Wake
- The Pinnacle of Flame
- Ezomyte Infiltration
- Faridun Foray
- Vaal Incursion
- Power Awaits You
Version history
| Version | Changes |
| 0.3.0 | The Third Edict content update adds Act 4, the next chapter in the Path of Exile 2 storyline, continuing on from Act 3. Doryani has agreed to help you find an ancient weapon that can be used against c |
| 0.1.1 | The Quest Tracker now shows which quests are applicable for the area you're currently in. |
| 0.1.0 | Introduced to the game. |


