Crafting & Currency

PoE2 Currency Guide: What to Save vs What to Spend Early

Stop wasting Exalts on Act gear. A practical currency priority list for your first week — what to hoard, what to burn, and when to trade.

10 min read·Updated 2026-07-10·Editor score 95/100
PoE2 Currency Guide: What to Save vs What to Spend Early
Editor's TakeMediumBeginner Friendly95/100

Hoard divines and exalts until maps. Burn transmutes, augments, and alchemy on resist fixes and links during campaign.

Best for: Players confused by orb usage

⚡ Pro Tips

  • Price-check gear on trade before crafting — buying is often cheaper.
  • Jeweller's Orbs on weapon links beat weapon DPS upgrades in Acts.
  • Never use runes on leveling gear in 0.5 — they cannot be removed.

✓ Quick Checklist

  • Save: Divine, Exalted, Chaos (maps)
  • Spend freely: Transmute, Augment, Alchemy (resists)
  • Priority craft: 3-link main skill, MS boots

Campaign Phase (Acts 1–4)

  • SPEND: Transmutation and Augmentation for resist rings and links.
  • SPEND: Alchemy on boots for movement speed bases.
  • SAVE: Exalted, Divine, Chaos — you will need these in maps.
  • AVOID: Perfect-crafting campaign weapons. They depreciate in hours.

First Week in Maps

  • Use Chaos Orbs to buy resist-capped jewelry if drops fail you.
  • Exalts start mattering for 4-links and key map bases.
  • Divines are for high-value rare crafts or trade — not Act leftovers.

Runes of Aldur (0.5) Warning

The 0.5 patch introduced runes and runic crafting. Community consensus: do not socket runes into gear you will replace within a day. Runes are permanent on that item. Save runic materials for map-tier gear with ilvl 55+.

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