Physical damage is one of the five damage types. Most martial weapons deal physical damage. Physical damage from hits is mitigated by armour and other sources of physical damage reduction.
Physical damage over time is usually inflicted by bleeding or Corrupted Blood. Armour has no effect on damage over time.
Mechanics
Physical is the only damage type without a resistance; instead, it has a stat called physical damage reduction, to which armour contributes. Overwhelm directly ignores physical damage reduction similar to penetration, but cannot go below zero. Armour break, however, can go below zero.
Physical damage is the default damage type for attacks, and almost all martial weapons have base physical damage. Local physical damage modifiers and quality affect the physical damage of weapons.
Physical damage is 50% more likely to stun an enemy and causes 50% more Heavy Stun buildup than other damage types.
Gems
A list of gems with the gem tag: Category:Physical (gem tag)
Skill gems
| Gem | Tier | |||
| ParryParryAttack, Melee, Physical, Duration, ChannellingLevel: 1Attack Time: 0.75 secCritical Strike Chance: 5.00%Attack Damage: 65% of baseRequires: BucklerReady your Buckler to parry the next Hit yo | 0 | |||
| Raise ShieldRaise ShieldAttack, AoE, Melee, Physical, ChannellingLevel: 1Attack Time: 0.55 secCritical Strike Chance: 5.00%Attack Damage: 80% of baseRequires: Armoured ShieldRaise your Shield to Block | 0 | |||
| File:Wild Protector inventory icon.pngWild ProtectorWild ProtectorMinion, Companion, Persistent, PhysicalLevel: (1-20)Call upon a Bear Spirit Companion to maul your foes. The Bear Spirit leaps at enem | 0 | |||
| Skeletal SniperSkeletal SniperMinion, Persistent, Physical, Fire, ChaosTier: 1Level: (1-20)Reservation: (90-30) SpiritActivate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arro | 1 | |||
| UnearthUnearthSpell, Minion, AoE, Physical, Duration, RepeatableTier: 1Level: (1-20)Cost: (7-76) ManaCast Time: 0.95 secCritical Strike Chance: 15.00%Raise spikes of bone from the earth in front of yo | 1 | |||
| Armour Piercing RoundsArmour Piercing RoundsAttack, Ammunition, Projectile, PhysicalTier: 1Level: (1-20)Cost: (8-55) ManaRequires: CrossbowLoad your Crossbow with a clip of bolts that can be fired rap | 1 | |||
| EntangleEntangleSpell, AoE, Sustained, Physical, Duration, PlantTier: 1Level: (1-20)Cost: (9-95) ManaCast Time: 0.90 secCritical Strike Chance: 10.00%Conjures a rootbound fissure that crawls forward, | 1 | |||
| Killing PalmKilling PalmAttack, AoE, Melee, Strike, PhysicalTier: 1Level: (1-20)Cost: (6-42) ManaAttack Speed: 75% of baseAttack Damage: (90-281)% of baseRequires: QuarterstaffDash to an enemy and Str | 1 | |||
| RakeRakeAttack, AoE, Melee, Strike, PhysicalTier: 3Level: (1-20)Cost: (6-40) ManaAttack Damage: (50-181)% of baseRequires: SpearDash towards an enemy and perform a lacerating slash, inflicting Bleedin | 3 | |||
| Bone CageBone CageSpell, AoE, Physical, Duration, Nova, RepeatableTier: 3Level: (1-20)Cost: (7-80) ManaCast Time: 1.00 secCritical Strike Chance: 15.00%Raise a ring of bone spikes around you. The spik | 3 | |||
| High Velocity RoundsHigh Velocity RoundsAttack, Ammunition, Projectile, Physical, Duration, PayoffTier: 3Level: (1-20)Cost: (6-47) ManaRequires: CrossbowLoad your Crossbow with Piercing bolts that app | 3 |
Spirit gems
| Gem | Tier | |||
| File:Azmerian Swarms inventory icon.pngAzmerian SwarmsAzmerian SwarmsBuff, Minion, Persistent, Physical, Lightning, Cold, Fire, DurationLevel: (1-20)While active, summons short-lived Azmerian Swarms w | 0 | |||
| File:Harbinger of Madness inventory icon.pngHarbinger of MadnessHarbinger of MadnessBuff, Persistent, AoE, PhysicalLevel: (1-20)Draws out the latent fears of enemies you kill and Rare or Unique enemie | 0 | |||
| Plague BearerPlague BearerBuff, Persistent, AoE, Physical, Chaos, NovaTier: 4Level: (1-20)Reservation: 30 SpiritWhile active, stores a portion of the Poison Damage you deal. Using this Skill unleashes | 4 | |||
| Ravenous SwarmRavenous SwarmBuff, Minion, Persistent, Physical, Chaos, DurationTier: 4Level: (1-20)Reservation: 30 SpiritWhile active and enemies are present, swarms of insects emerge from your body t | 4 | |||
| BriarpatchBriarpatchBuff, Spell, Persistent, AoE, Sustained, Physical, Duration, PlantTier: 4Level: (1-20)Reservation: 30 SpiritCast Time: InstantCritical Strike Chance: 10.00%While active, a portion | 4 | |||
| Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, PayoffTier: 4Level: (1-20)Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, killing an enemy with Blood Los | 4 | |||
| Iron WardIron WardBuff, Persistent, AoE, Physical, NovaTier: 4Level: (1-20)Reservation: 30 SpiritWhile active, stores a percentage of the Physical damage that is prevented by your Armour or other sour | 4 | |||
| Scavenged PlatingScavenged PlatingBuff, Persistent, Physical, DurationTier: 4Level: (1-20)Reservation: 30 SpiritWhile active, uses fragments of armour scavenged from enemies to bolster your own. Fully | 4 | |||
| Trail of CaltropsTrail of CaltropsAttack, Buff, Persistent, AoE, Projectile, Trigger, Physical, Duration, HazardTier: 8Level: (1-20)Reservation: 30 SpiritWhile active, scatters caltrops in your wake w | 8 | |||
| Shard ScavengerShard ScavengerBuff, Persistent, Physical, Lightning, Cold, Fire, DurationTier: 8Level: (1-20)Reservation: 30 SpiritRequires: CrossbowWhile active, Consuming Freeze, Shock, Ignite, or F | 8 |
Support gems
| Gem | Tier | |||
| Hayoxi's FulminationHayoxi's FulminationSupport, Lineage, Spell, AoE, Trigger, Physical, Lightning, Cold, Fire, Chaos, CurseCategory: Cursed GroundRequires Level 65Support Requirements: +5 IntSupports | 0 | |||
| Runic InfusionRunic InfusionSupport, Attack, PhysicalCategory: Runic InfusionSupports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical damage ba | 0 | |||
| Styrn's FerocityStyrn's FerocitySupport, Lineage, PhysicalCategory: Armour BreakRequires Level 65Supports Shield Skills that Hit enemies, causing those Hits to Crush their targets, additionally causin | 0 | |||
| Atalui's BloodlettingAtalui's BloodlettingSupport, Lineage, PhysicalCategory: LifetapRequires Level 65Support Requirements: +5 StrSupports any Skill, turning a portion of its Mana cost into a Life cos | 0 | |||
| Paquate's PactPaquate's PactSupport, Lineage, Warcry, Trigger, Physical, DurationCategory: Corrupting CryRequires Level 65Support Requirements: +5 StrSupports Warcries, Triggering Twisted Pact to infl | 0 | |||
| Tawhoa's TendingTawhoa's TendingSupport, Lineage, Totem, AoE, Trigger, PhysicalCategory: Hardy TotemsCost & Reservation Multiplier: 110%Requires Level 65Support Requirements: +5 StrSupports Skills whi | 0 | |||
| Uruk's SmeltingUruk's SmeltingSupport, Lineage, PhysicalCategory: Armour DemolisherRequires Level 65Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger. Ful | 0 | |||
| Uul-Netol's EmbraceUul-Netol's EmbraceSupport, Lineage, Physical, ChaosCategory: BreachlordCost & Reservation Multiplier: 120%Requires Level 65Support Requirements: +5 StrSupports Skills that can caus | 0 | |||
| CorrosionCorrosionSupport, Physical, ChaosCategory: CorrosionTier: 1Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports any skill that Hits enemies, causing Poison it applies to al | 1 | |||
| Pin IPin ISupport, PhysicalCategory: PinTier: 1Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Modifiers to S | 1 | |||
| BattershoutBattershoutSupport, Warcry, AoE, Trigger, Physical, PayoffCategory: BattershoutTier: 1Cost & Reservation Multiplier: 130%Support Requirements: +5 StrSupports Warcry Skills. Supported Skills | 1 |
Base items
The following base items are related to physical damage:
| Item | Stats | |
| Broadhead QuiverBroadhead QuiverAdds 1 to 3 Physical Damage to AttacksCan only be equipped if you are wielding a Bow. | 1 | Adds 1 to 3 Physical Damage to Attacks |
| Hand of ChayulaHand of ChayulaAttack, AoE, Melee, Strike, Chaos, MetaTier: 9Level: (1-20)Cost: (11-79) ManaAttack Speed: 89% of baseAttack Damage: (67-209)% of baseRequires: QuarterstaffDash to an ene | 1 | StrikeConverts 73% of Physical damage to Chaos damage+0.35 seconds to Total Attack TimeCan't be EvadedSupport100% increased duration of socketed Curses(20–29)% increased Effect of Socketed Marks |
| Iron RingIron RingAdds 1 to 4 Physical Damage to Attacks | 1 | Adds 1 to 4 Physical Damage to Attacks |
| Smithing HammerSmithing HammerOne Hand MacePhysical Damage: 5-9Elemental Damage: 5-9Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.3 metresRequires Level 4, 11 Str50% of this Wea | 4 | 50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden) |
| Cinderbark TalismanCinderbark TalismanPhysical Damage: 12-25Elemental Damage: 5-10Critical Strike Chance: 8.00%Attacks per Second: 1.20Weapon Range: 1.2 metresRequires Level 10, 15 Str, 11 Int(50-80)% | 10 | (50-80)% increased Flammability Magnitude30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden) |
| Crumbling MaulCrumbling MaulTwo Hand MacePhysical Damage: 62-75Critical Strike Chance: 8.00%Attacks per Second: 1.10Weapon Range: 1.5 metresRequires Level 38, 68 StrCauses Enemies to Explode on Critic | 38 | Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage |
| Kinetic RingKinetic RingRequires Level 40Adds (6-9) to (11-15) Physical Damage to AttacksSharpen the claw, so that it may rend. | 40 | Adds (6-9) to (11-15) Physical Damage to Attacks |
| Voltfang TalismanVoltfang TalismanPhysical Damage: 16-91Elemental Damage: 6-39Critical Strike Chance: 8.00%Attacks per Second: 1.30Weapon Range: 1.2 metresRequires Level 46, 53 Str, 38 Int(20-30)% inc | 46 | (20-30)% increased Magnitude of Shock you inflict30% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden) |
| Icicle FlailIcicle FlailFlailElemental Damage: 24-55Critical Strike Chance: 10.00%Attacks per Second: 1.45Weapon Range: 1.1 metresRequires Level 47, 84 Str, 34 Int100% of this Weapon's base Physical D | 47 | 100% of this Weapon's base Physical Damage Converted to Cold Damage (Hidden) |
| Ember GreataxeEmber GreataxeTwo Hand AxeElemental Damage: 58-154Critical Strike Chance: 5.00%Attacks per Second: 1.20Weapon Range: 1.3 metresRequires Level 50, 89 Str, 36 Dex100% of this Weapon's base | 50 | 100% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden) |
| Disintegrating MaulDisintegrating MaulTwo Hand MacePhysical Damage: 92-112Critical Strike Chance: 8.00%Attacks per Second: 1.10Weapon Range: 1.5 metresRequires Level 62, 109 StrCauses Enemies to Explo | 62 | Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage |
Unique items
The following unique items are related to physical damage:
| Item | Stats | ||
| Amor MandragoraAmor MandragoraChangeling TalismanPhysical Damage: (25-29) to (38-42)Critical Strike Chance: 8.00%Attacks per Second: 1.25Weapon Range: 1.2 metresAdds (16-20) to (23-27) Physical Damage | Adds (16-20) to (23-27) Physical Damage+(8-15) to Intelligence(10-15)% increased Skill Effect DurationEnemies in your Presence are HinderedGain 1 Druidic Prowess for every 20 total Rage spent | ||
| Asphyxia's WrathAsphyxia's WrathBroadhead QuiverAdds 1 to 3 Physical Damage to AttacksAdds (3-4) to (5-8) Cold damage to Attacks(5-10)% increased Attack Speed+(5-10)% to Cold ResistanceEnemies Chilled | Adds 1 to 3 Physical Damage to AttacksAdds (3-4) to (5-8) Cold damage to Attacks(5-10)% increased Attack Speed+(5-10)% to Cold ResistanceEnemies Chilled by your Hits increase damage taken by Chill Mag | ||
| BlackheartBlackheartIron RingAdds 1 to 4 Physical Damage to Attacks(3-6) Life Regeneration per secondAdds (4-6) to (8-10) Chaos Damage to Attacks25% chance to Intimidate Enemies for 4 seconds on HitFe | Adds 1 to 4 Physical Damage to Attacks(3-6) Life Regeneration per secondAdds (4-6) to (8-10) Chaos Damage to Attacks25% chance to Intimidate Enemies for 4 seconds on Hit | ||
| BluetongueBluetongueShortswordOne Hand SwordPhysical Damage: (10-12) to (16-19)Critical Strike Chance: 5.00%Attacks per Second: 1.71Weapon Range: 1.1 metresAdds (4-6) to (7-10) Physical Damage10% incr | Adds (4-6) to (7-10) Physical Damage10% increased Attack SpeedLose 3 Mana per Enemy Killed100% increased Attack Damage while not on Low Mana | ||
| BramblejackBramblejackRusted CuirassArmour: 45Movement Speed: -5.0%+(60-100) to maximum Life+(60-100) to Stun ThresholdCannot Evade Enemy Attacks250% of Melee Physical Damage taken reflected to Attack | +(60-100) to maximum Life+(60-100) to Stun ThresholdCannot Evade Enemy Attacks250% of Melee Physical Damage taken reflected to AttackerRegenerate 5% of maximum Life per second while Surrounded | ||
| Brynhand's MarkBrynhand's MarkWooden ClubOne Hand MacePhysical Damage: (16-20) to (26-30)Critical Strike Chance: 5.00%Attacks per Second: 1.45Weapon Range: 1.1 metresAdds (10-14) to (16-20) Physical D | Adds (10-14) to (16-20) Physical Damage+(30-50) to Accuracy Rating+(10-20) to StrengthCauses Double Stun Buildup | ||
| Crown of ThornsCrown of ThornsTwig CircletEnergy Shield: (119-169)+(100-150) to maximum Energy ShieldLose 5 Life when you use a Skill(3-5) to (6-10) Physical Thorns damagePain AttunementLift it lightl | +(100-150) to maximum Energy ShieldLose 5 Life when you use a Skill(3-5) to (6-10) Physical Thorns damagePain Attunement | ||
| FacebreakerFacebreakerStocky MittsArmour: 15Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken(30-50)% increased Stun Buildup1% more Unarmed Damage per 5 Strength+0.3 metres to Melee Strike | Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken(30-50)% increased Stun Buildup1% more Unarmed Damage per 5 Strength+0.3 metres to Melee Strike Range while Unarmed+1 to Armour per Strength | ||
| Heart of the WellHeart of the WellDiamondLimited to: 1<Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>Countless souls scream in ag | <Custom Desecrated prefix><Custom Desecrated prefix><Custom Desecrated suffix><Custom Desecrated suffix><List of mods>(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increas | <List of mods> | (5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30 |
| <List of mods> | |||
| (5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence(40-60)% increased Armour from Equipped Body Armour(30 |
Passive skills
Base passive skills
The following passive skills are related to physical damage: No results found for the given query.
Keystone passive skills
The following keystone passive skills are related to physical damage:
| Name | Stats |
| Hollow Palm Technique | Can Attack as though using a Quarterstaff while both of your hand slots are emptyUnarmed Attacks that would use an Equipped Quarterstaff's damage have:• Base Unarmed Physical damage replaced with dama |
| Scarred Faith | 5% of Physical Damage prevented Recouped as Energy Shield per enemy PowerEnergy Shield does not RechargeYou cannot Recover Energy Shield from RegenerationYou cannot Recover Energy Shield to above Armo |
Ascendancy passive skills
The following Ascendancy passive skills are related to physical damage: No results found for the given query.
Version history
| Version | Changes |
| 0.1.0 | Introduced to the game. |
References





